[REQUEST] Gundam Breaker 4

Ask about cheats/tables for single player games here
Allelujah
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Re: [REQUEST] Gundam Breaker 4

Post by Allelujah »

ty1989 wrote:
Tue Sep 03, 2024 10:27 pm
Allelujah wrote:
Tue Sep 03, 2024 4:13 pm
Audio2k wrote:
Tue Sep 03, 2024 12:16 am
Anyone have a table for this game?
not yet from the looks of it. Just a trainer on here which locks you out of plastics

EDIT: looks like the trainer on here was updated so plastics can now be enabled without pro membership
Option still doesn't work probably without paying. The trainer acts like it accepts modifier keys like CTRL but it actually doesn't, at least for me. Example I wanted 1HKO so I hit CTRL+Numpad6, heard "On" and it's in red, hit something, nothing. But then I noticed my EX gauge no longer went down, looked at the trainer and Infinite EX is Numpad6 and not in red :|
Yeah after i saw that it was "no longer pro required" I went and tested it myself, only to be disappointed that it didnt work. Luckly i still had over a thousand evolve 4's trying to get it to work to no success. Survival with a booster sure does help a lot with aquiring a crap load of plastics. Just time consuming

selo
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Re: [REQUEST] Gundam Breaker 4

Post by selo »

plastics are 4 bytes just do the old trick of search the value and change it ( by using some plastics ) till you get 1 or 2 address . no need to wait for something paywall

FinalRemix309
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Re: [REQUEST] Gundam Breaker 4

Post by FinalRemix309 »

Bingo. Just check the numbers, use one plastic, check the numbers, repeat until you have 1 or 2 values. Then just change both to 7 digits of 9s. It doesn't display, but it sits at "9999" for seemingly forever.

Break Boosters are the quantity I'm looking to find, personally... I assume it's the same poke, use, poke, repeat... but they only change once per mission.

suntzu88
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Re: [REQUEST] Gundam Breaker 4

Post by suntzu88 »

Anyone knows how to work around ability? I synthesize over 1000 parts and the abilities are not even maxed(30). Hope someone can find a way to work around with it. The grind to max out abilitiss is crazy :(

craned3132
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Re: [REQUEST] Gundam Breaker 4

Post by craned3132 »

suntzu88 wrote:
Wed Sep 04, 2024 6:25 am
Anyone knows how to work around ability? I synthesize over 1000 parts and the abilities are not even maxed(30). Hope someone can find a way to work around with it. The grind to max out abilitiss is crazy :(
Ability exps are 8 bytes. Lv1 abilities will start at 0 exp, then when you merge another lv1 ability of the same type it adds 10 exp to it.

So put an ability at lv1 to the parts, search for 0 in 8 bytes. Then merge it so the ability becomes lv2, then search for 20 and so on.

Other abilities on the same parts are offset by 0x40 , just open the memory browser and they will be 2 lines down, or manually change the address you found by 40

Casisback
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Re: [REQUEST] Gundam Breaker 4

Post by Casisback »

Cleaned the topic from shills for crap apps and disrespecting rules of FRF.

If these crap apps are so great, why are you on FRF begging for cheat engine and in the same breath mocking FRF rules? But whatever the case maybe, FRF remains a friendly community and such troublesome posters wouldn’t be tolerated and allowed to spread their toxicity and shill.

Continue as normal

Lyzrac
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Re: [REQUEST] Gundam Breaker 4

Post by Lyzrac »

I really hope someone can figure out an ability cartridge editor, late game that would be fantastic.

Kurorokei
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Re: [REQUEST] Gundam Breaker 4

Post by Kurorokei »

Lyzrac wrote:
Thu Sep 05, 2024 8:20 am
I really hope someone can figure out an ability cartridge editor, late game that would be fantastic.
I was about to post this. This abilities in game are a lil bit confusing to manage.

Kurorokei
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Re: [REQUEST] Gundam Breaker 4

Post by Kurorokei »

craned3132 wrote:
Wed Sep 04, 2024 12:55 pm
suntzu88 wrote:
Wed Sep 04, 2024 6:25 am
Anyone knows how to work around ability? I synthesize over 1000 parts and the abilities are not even maxed(30). Hope someone can find a way to work around with it. The grind to max out abilitiss is crazy :(
Ability exps are 8 bytes. Lv1 abilities will start at 0 exp, then when you merge another lv1 ability of the same type it adds 10 exp to it.

So put an ability at lv1 to the parts, search for 0 in 8 bytes. Then merge it so the ability becomes lv2, then search for 20 and so on.

Other abilities on the same parts are offset by 0x40 , just open the memory browser and they will be 2 lines down, or manually change the address you found by 40

Can you make a video about this? please.. Thank you!

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Ninomae Tako'nis
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Re: [REQUEST] Gundam Breaker 4

Post by Ninomae Tako'nis »

For everyone looking for ability levels, plastics etc there is a new mod out that makes it so every item dropped is max level, rarity and has max level abilities.

The only downside I see is that its tied to progression, so it won't drop things stronger than what the mission can drop. I've been using this to offset the broken plastic options in the trainer and lack of ability editing anywhere else. Works great!

Edit: Now they released a free upgrades mod. So no more limits really, you can freely upgrade and max everything.
Last edited by Ninomae Tako'nis on Fri Sep 06, 2024 3:25 am, edited 1 time in total.

ty1989
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Re: [REQUEST] Gundam Breaker 4

Post by ty1989 »

Ninomae Tako'nis wrote:
Fri Sep 06, 2024 1:56 am
For everyone looking for ability levels, plastics etc there is a new mod out that makes it so every item dropped is max level, rarity and has max level abilities.

The only downside I see is that its tied to progression, so it won't drop things stronger than what the mission can drop. I've been using this to offset the broken plastic options in the trainer and lack of ability editing anywhere else. Works great!
It also works for ability cartridges but from both ends. Both positive and negative abilities will be maxed.

mamorukaiyo
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Re: [REQUEST] Gundam Breaker 4

Post by mamorukaiyo »

Ninomae Tako'nis wrote:
Fri Sep 06, 2024 1:56 am
For everyone looking for ability levels, plastics etc there is a new mod out that makes it so every item dropped is max level, rarity and has max level abilities.

The only downside I see is that its tied to progression, so it won't drop things stronger than what the mission can drop. I've been using this to offset the broken plastic options in the trainer and lack of ability editing anywhere else. Works great!

Edit: Now they released a free upgrades mod. So no more limits really, you can freely upgrade and max everything.
what's the name of the mod?

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