Vampire Survivors v1.11.106 (Updated)

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renee
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Vampire Survivors v1.11.106 (Updated)

Post by renee »

Greetings, just before we begin I want to explain that I am not good with coding, I don't know how to code or do some crazy stuff, I am all new to this and there will be problems. Just know that, I am trying to get better and I will fix them eventually.

Credits to original owner of the idea: tani
which he is not updating his table anymore that's why I decided to re-upload it with working functions

here is the link to the his table: viewtopic.php?t=25547


Alright, I've tested this on version v1.11.106 don't know if it's working on newer versions, tell me if not.

Current Features;
  • Unlimited Health
  • Unlimited Money
Planned Features
  • Walkspeed Hack
  • Damage Multiplier
  • Projectile Multiplier
  • Regen Multiplier
  • Money Multiplier (ingame)
  • One-hit kill

IMPORTANT
If you want to use this table with functional features, do as I say!

Unlimited Health: If you use "numpad 1" your health will be set to 999999, which will not fix itself unless you use "numpad 2" to revert it. Be sure not to activate them both at the same time. Also revert option makes your health set to 100, not exactly reverts it but this was the only solution I've found with my current experience.

Unlimited Money: Activate it and start spending your money. First of all, activate it and spend the money. Then de-activate it and refund. After that, spend your money, activate and spend some again then deactivate and refund. This way you can gain as much money as you want.

^ Quick explanation to why I did that and not made it instant 102110293012k money: I wanted players to have control over their money rather than being insta rich. Due to lack of my experience I wasn't able to make it as fluent as possible but still managed to make it working with quite effort.

Note: You can improve this table, or do anything you want just please show me what did you do to improve it so I can improve myself too

Note2: I'm unable to adjust float numbers and add experience multiplier due to lack of knowledge, I've spent hours already and can't find a solution to even simplifying current features, dead end I guess..


vampirelovers.CT
Works with v1.11.106
(4.89 KiB) Downloaded 1365 times
vampirelovers2.CT
Fixed Unlimited Money
(4.88 KiB) Downloaded 1954 times


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by renee on Fri Aug 23, 2024 5:20 am, edited 1 time in total.

Aleko
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Re: Vampire Survivors v1.11.106 (Updated)

Post by Aleko »

Hey, thanks so much for the table! The unlimited health feature works perfectly, but I'm having some trouble with the unlimited money option. I followed the steps you outlined and have the correct game version, but I can't seem to get it to work. Any advice or tips would be really appreciated! Thanks again for your hard work!

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renee
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Re: Vampire Survivors v1.11.106 (Updated)

Post by renee »

Table updated;
  • Fixed Unlimited Money

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Re: Vampire Survivors v1.11.106 (Updated)

Post by dafirus »

Plz, update for new version v1.12.105 (Castlevania)

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Noside
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Re: Vampire Survivors v1.11.106 (Updated)

Post by Noside »

dafirus wrote:
Fri Nov 01, 2024 2:31 am
Plz, update for new version v1.12.105 (Castlevania)
I second this +1

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EphenSteve
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Re: Vampire Survivors v1.11.106 (Updated)

Post by EphenSteve »

I Didn't do Gold, but I messed around with stuff and found health and xp.

the other script to increase pickups by 9 works but in a weird way. its seems that after pick up a couple of the same item it maxes the rank out but you still need to pick up a box to update it. not sure. just made it for the health and xp.

Made for the latest steam version. Ode to Castlevania.
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VampireSurvivors.CT
(1.76 MiB) Downloaded 528 times

Ensavier
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Re: Vampire Survivors v1.11.106 (Updated)

Post by Ensavier »

I didn't do gold either, but I edited your script (EphenSteve) to add a couple stat values and a magnet handler (In order to get the magnet value to update I think you need to get something that updates the magnet value in game or call VampireSurvivors.Objects.Characters.CharacterController.UpdateMagnet()).

The stats array is just characterp+1b0, magnet is characterp+1e0

Values in the stats array are "EggFloat" pointer types 8 byte pointers, EggFloat is two singles, the first one is value and second is egg count.

So might would be characterp+1b0+10+10 for value.
Area characterp+1b0+18+10

I only added growth rerolls and revives, if I had more time on my work break I'd add more but it should be pretty easy with how I explained it. The only thing that's different here is the value for magnet in the player array doesn't seem to function. It seems to be based on the 1e0 offset magnet handler type.
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VampireSurvivors.CT
(1.76 MiB) Downloaded 477 times

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