Activate the "Global Script" and it will expand to show you other scripts.
Since Distant Star: Revenant Fleet is a mono game, you will need to wait until
you start at least one mission to activate most of the scripts. Enable the
cheats that you want and relax.
CHEATs:
Credits - 1,000,000 credits
Fuel - 1,000 fuel
Full Shields - Player ships always have full shields
Full Armor - Player ships always have full armor
Full Energy - Player ships always have full energy
*Player Fast - Player ships are much faster
Player No Cooldown - Attachments have a VERY short cooldown
*Player Long Range Sonar - See enemies anywhere on the map
Enemy No Shields - Keeps enemy shields down
Enemy Low Armor - Lets enemies have a max of 1 bar of health
Enemy No Energy - Keeps enemies from having energy
*Enemy Slow - Brings them to a crawl
Enemy No Fire - Keeps them from firing most weapons
Enemy No Ability - Keeps them from using most abilities
*Enemy Short Range Sonar - SHOULD make them not see you, probably doesn't work
NOTES:
Marked cheats affect values so they cannot be undone until you jump
Player Fast can cause problems with obstacles sometimes
Enemy Short Range Sonar doesn't seem to have an effect
Player Long Range Sonar - Shows you ships, but fixes size of displayed area
on the minimap to be smaller or else it would extend past the minimap and
block part of the screen. If you disable the Minimap script you can see
it, that is all that script does.
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If anyone is interested I can upload my table with the structures and more test scripts I went through creating this. I love the new mono/.NET features in CE 6.4!
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1