options:
- Unlock All Skills
enjoy the game to the fullest, from the very beginning.
- Full Focus
- Might
--- Full Mount Might
--- Player Might
- Get Last Mounted beast
get pointer to the last beast you mounted and edit its HP and Max HP.
- Arrow
shoot an arrow to populate the pointers. use "Ignore Arrow" ONLY if you don't have any arrows; after you got the pointers, disable it.
- Hit Combo
no reset
custom amount
- Player
Ghost mode (invisible + avoid damage)
invisibility (even when mounted)
HP
Max HP
- No Summon Cooldown + Multi Animal
Activate before summon. UI will remain active after dismissing the spawned creatures but no serious bug happens.
you can also summon all creatures multiple times and have several of them concurrently; summon several dragons and enjoy the mayhem.
you cant have more than one group of Followers concurrently.
- Ignore Combat Damage
its an engine Boolean so any attack passes through you without any ugly shake/red effect. its not a god flag; you'll get damage by firepits for example.
- one kill Fills Elven Rage
you can choose to stay in rage mode too. after that the pointer is populated, you can refill it yourself; swing the sword to refresh the bar.
- level up on each kill (turn off after lvl80)
be careful with this not to go above lvl80. you can level-up one by one or enter your own amount. the value I included is going to level you up instantly to lvl79. from there try to add appropriately. I also tried to handle things in asm code.
- Quest Objectives
--- Avoid some Objective Failures
conditions like "don't get detected" wont be triggered. I filtered the main quest objectives in the script to avoid bugs but you can disable it if you really know what you are doing.
--- Objectives
each objective has its properties in the table. check the boxes to view them:
Time = this is the maximum time you have to complete the objective. increase it to get more time. it is in milliseconds.
To Do Count = it means how many times you need to do a task. for example "kill 30 Uruks by fire" then this value is 30.
Done Count = how many times you have done the task.
Failed? = this shows if the task is failed. setting it to 0 it wont affect the quest outcome.
isMainObjective? = this means the objective is one of those marked with yellow indicator. be carful with these as sometimes you have several of these and you can bug the quest script if you edit them irrationally. for example setting setting the "Done Count" to 1 (single task) when the quest is not even introduced.
if you bugged something, restart the quest.
- Combat Variables
--- Shadow Mount Graugs and Drakes; you can get far as shadow mounting unbroken Caragors with Skills menu. but with these Vars set, you can shadow mount unbroken Graugs and Drakes too. under the hood, game engine thinks "Legendary Feral set" is worn.
--- Summon Elemental Graug; replaces the normal Graug summon.
--- Stealth Damage Bonus
--- Summon Sappers; Followers are replaced by Sappers
--- Summon Undead; your Follower summons are undead
--- Ranged Damage Bonus
--- No Fire, Poison or Curse Damage
i also included a simple logger for anyone who wants to add more combat Vars.
notice: WAIT FOR THE TUTORIAL MISSIONS TO FINISH.
notice: BACKUP YOUR SAVE FILES
PS: I could dump some of the game's LUA files but couldn't decompile them. if anyone has the knowledge, please notify me.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1