[Request] Galaxy Idle Clicker

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Lubu
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[Request] Galaxy Idle Clicker

Post by Lubu »



Thanks.

Game Name: Galaxy Idle Clicker
Game Engine: ???
Game Version: gets tons to updates (v.0.0.8)
Options Required: Antimatter

jazdevi
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Re: [Request] Galaxy Idle Clicker

Post by jazdevi »

I tried a lot to find anything at all in CE, but to no avail.
In the end, I went and edited the game files instead.

I made it so that the "protto" code can be used every second and it gives you 250 billion antimatter every time.

To do this, you need to use 7zip and get the Asar7z plugin.
In Steam\steamapps\common\GalaxyIdleClicker\resources - you will find app.asar.
Open it with 7zip and go to app.asar\dist\assets\ - there you will find index-D8CIcxyL.js.

Edit it to your hearts content.

I wouldn't mind sharing the finished product, but the rules of this website does not allow it. Well, if you really can't figure it out, you can send me a PM and I'll see if I can send it to you.

Lubu
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Re: [Request] Galaxy Idle Clicker

Post by Lubu »

jazdevi wrote:
Sat Jul 27, 2024 10:23 pm
I tried a lot to find anything at all in CE, but to no avail.
In the end, I went and edited the game files instead.

I made it so that the "protto" code can be used every second and it gives you 250 billion antimatter every time.

To do this, you need to use 7zip and get the Asar7z plugin.
In Steam\steamapps\common\GalaxyIdleClicker\resources - you will find app.asar.
Open it with 7zip and go to app.asar\dist\assets\ - there you will find index-D8CIcxyL.js.

Edit it to your hearts content.

I wouldn't mind sharing the finished product, but the rules of this website does not allow it. Well, if you really can't figure it out, you can send me a PM and I'll see if I can send it to you.

Superb, Thank you, tried it and it worked, gave myself 50000 Antimatter.

d062504
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Re: [Request] Galaxy Idle Clicker

Post by d062504 »

Lubu wrote:
Sun Jul 28, 2024 5:54 am
jazdevi wrote:
Sat Jul 27, 2024 10:23 pm
I tried a lot to find anything at all in CE, but to no avail.
In the end, I went and edited the game files instead.

I made it so that the "protto" code can be used every second and it gives you 250 billion antimatter every time.

To do this, you need to use 7zip and get the Asar7z plugin.
In Steam\steamapps\common\GalaxyIdleClicker\resources - you will find app.asar.
Open it with 7zip and go to app.asar\dist\assets\ - there you will find index-D8CIcxyL.js.

Edit it to your hearts content.

I wouldn't mind sharing the finished product, but the rules of this website does not allow it. Well, if you really can't figure it out, you can send me a PM and I'll see if I can send it to you.

Superb, Thank you, tried it and it worked, gave myself 50000 Antimatter.
Please tell me edit where. I cant find the code

jazdevi
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Re: [Request] Galaxy Idle Clicker

Post by jazdevi »

d062504 wrote:
Sun Jul 28, 2024 7:25 am
Lubu wrote:
Sun Jul 28, 2024 5:54 am
jazdevi wrote:
Sat Jul 27, 2024 10:23 pm
I tried a lot to find anything at all in CE, but to no avail.
In the end, I went and edited the game files instead.

I made it so that the "protto" code can be used every second and it gives you 250 billion antimatter every time.

To do this, you need to use 7zip and get the Asar7z plugin.
In Steam\steamapps\common\GalaxyIdleClicker\resources - you will find app.asar.
Open it with 7zip and go to app.asar\dist\assets\ - there you will find index-D8CIcxyL.js.

Edit it to your hearts content.

I wouldn't mind sharing the finished product, but the rules of this website does not allow it. Well, if you really can't figure it out, you can send me a PM and I'll see if I can send it to you.

Superb, Thank you, tried it and it worked, gave myself 50000 Antimatter.
Please tell me edit where. I cant find the code
I actually didn't expect people to want to do it this way, since it requires quite a bit of effort compared to just opening up a cheat table. So, I kept it short. But since people don't seem to mind, I'll provide a more detailed instruction.

1. Download 7-zip (7-zip.org) and install it.

2. Download Asar7z (tc4shell.com/en/7zip/asar/)

3. Go to your 7-zip installation folder and make a new folder called "Formats" and then put the asar dll file inside.
Spoiler
Image
4. Navigate to Steam\steamapps\common\GalaxyIdleClicker\resources and open app.asar with 7-zip.
Spoiler
Image
5. Navigate to dist\assets\ and you will find a file called index-BAEY3Ref.js.
What you do with it is more of a personal preference, really. I drag out a copy first and put it in the resources folder as a backup, then I drag another copy to my downloads folder, and I edit that one there.

6. While editing the file, press Ctrl + F and search for protto and click Find Next until you reach this line.

Code: Select all

 ==="protto"){if(t&&k-t<20*60*60)
change it to

Code: Select all

==="protto"){if(t&&k-t<0*0*1)
And that should allow you to use the code once every second, if I understood it correctly. Either way, it works.
Spoiler
Image
7. If you keep scrolling further to the right of the previous line, you will find

Code: Select all

"SET_ANTIMATTER_COUNT",antimatterCount:s+500}),y({type:"ANTIMATTER_GENERATED",antimatterGenerated:d+500
Change that to whatever amount you want.
In this case, I'm setting it to 1e4, which is 10,000.

Code: Select all

"SET_ANTIMATTER_COUNT",antimatterCount:s+1e4}),y({type:"ANTIMATTER_GENERATED",antimatterGenerated:d+1e4
8. When you're done, just delete the original file and replace it with your edited one. Now you can redeem the protto code as much as you want.
Spoiler
Image
Note that the amount it says you get is purely visual. You need to edit another line to make it display the actual amount you set. Even if it says 500 for you, you will be getting whatever amount you set above.

Mesetag
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Re: [Request] Galaxy Idle Clicker

Post by Mesetag »

jazdevi wrote:
Sun Jul 28, 2024 10:54 am
I would assume, there's no way to edit the amount of time skips? I've tried editing it this way and they still say 3 when I open up my save.
Other than that, this works flawlessly for antimatter.

Small edit due to an update earlier today.
jazdevi wrote:
Sun Jul 28, 2024 10:54 am
5. Navigate to dist\assets\ and you will find a file called index-BAEY3Ref.js.
The name is now index-DZ_ccY8Y.js

d062504
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Re: [Request] Galaxy Idle Clicker

Post by d062504 »

Mesetag wrote:
Mon Jul 29, 2024 5:30 pm
jazdevi wrote:
Sun Jul 28, 2024 10:54 am
I would assume, there's no way to edit the amount of time skips? I've tried editing it this way and they still say 3 when I open up my save.
Other than that, this works flawlessly for antimatter.

Small edit due to an update earlier today.
jazdevi wrote:
Sun Jul 28, 2024 10:54 am
5. Navigate to dist\assets\ and you will find a file called index-BAEY3Ref.js.
The name is now index-DZ_ccY8Y.js
On ver 0.11, get banned

Lubu
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Re: [Request] Galaxy Idle Clicker

Post by Lubu »

Yep got banned as well with 40k negative Antimatter :))))

Skargho
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Re: [Request] Galaxy Idle Clicker

Post by Skargho »

but you can play the game further i guess

funtimes
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Re: [Request] Galaxy Idle Clicker

Post by funtimes »

On ver 0.11, get banned
[/quote]

How do you know if you're banned?

Mesetag
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Re: [Request] Galaxy Idle Clicker

Post by Mesetag »

It would seem trying to get antimatter now negates and doesn't add. There might be something in the .js that makes it that if you're banned, all of the antimatter you get now goes into the negative, meaning you can't get antimatter anymore.

funtimes
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Re: [Request] Galaxy Idle Clicker

Post by funtimes »

Interesting; well that's not too much of a loss since I bought most of the upgrades available to me. I didn't leave myself a healthy pool though so I'm not complaining. I can see myself on one of the leaderboards so I'm assuming I'm not banned atm. I haven't tried to code today though.

EDIT - though accepting antimatter rewards doesn't go negative for me atm.

EDIT 2 - used the protto code and got the 500 reward without going negative.


So I'm assuming you might have made it a bit obvious that the antimatter was manipulated or you were too high-up on a ladder and the dev looked into your account.

Lubu
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Re: [Request] Galaxy Idle Clicker

Post by Lubu »

I only used 2x 50000 Antimatter. didn't bought most of the Antimatter shop items. game got updated and my protto code backed at 500 Antimatter. then another update and i got banned.
Doesn't matter that much to me since it's still playable, i saw whatever this game has to offer.

xeno4441
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Re: [Request] Galaxy Idle Clicker

Post by xeno4441 »

I made a dummy account and played around with the numbers - didnt want to brick the account that i have been legit playing.
seems like when you use codes - any codes(i adjusted the value for all of them) and accumulate more than 100k points it then goes negative for the total amount of points you have redeemed. and also no matter how big i made the codes they wouldnt add more than 50001 antimatter per code.

im sure there is some code in there saying that if you redeem too much antimatter, set your shit to negative. i doubt the dev tracks this stuff.
so for now i think ill just add like 50k antimatter to my dummy account per day to see if it goes negative before i mess around with my main.

anyone with further insight on how to safely get antimatter would be appreciated

funtimes
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Re: [Request] Galaxy Idle Clicker

Post by funtimes »

So far no issues after the last update, my ladder position updates. I read in one of the recent patch notes that he was going to lock your leaderboard positions if you are banned. I never went above 100k.

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