[REQUEST] inazuma eleven victory road demo

Ask about cheats/tables for single player games here
GHOSTMANS
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Re: [REQUEST] inazuma eleven victory road demo

Post by GHOSTMANS »

chinitoforeva wrote:
Tue Jul 23, 2024 11:50 am
EvoriDE wrote:
Tue Jul 23, 2024 11:35 am
was able to change items + Spirits Amount that work
In my case (idk if i did something wrong xD) but i was able to change shop currency when i got one or more of that currency, but not a big problem 'cause you can just get it from bot matches or online matches.
For the level of the player I tried it to filter the level gaining one level several times and I was able to change some levels but doing some experiments i glitched 2 players, (not a problem just changing it from team). But be careful by changing some values if you don't know what you are doing (like me LOL)

Changed player levels image:

The glitched players (haha):
How can I change the value of the spirits there? I can't

GHOSTMANS
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Re: [REQUEST] inazuma eleven victory road demo

Post by GHOSTMANS »

rxhunter wrote:
Wed Jul 24, 2024 6:56 am
Can anyone test this script to prevent spirits amount decrease?
Don't use synthesize all simultaneously :)

Edit: this thing also make shop currency didn't decrease
[tails]
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>2</ID>
<Description>"Spirit did not Decrease"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : GameBootstrapper.exe
Version:
Dates: 2024-07-24
Author : RXHunter

This script prevents spirit amount to decreased by modifying sub command to substract from 0
}

define(address,"GameBootstrapper.exe"+CD33B8)
define(bytes,66 41 2B CE 66 89 48 0C)

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat



assert(address,bytes)
alloc(newmem,$1000,"GameBootstrapper.exe"+CD33B8)

label(code)
label(return)

newmem:

queues:
sub cx,0
mov [rax+0C],cx
jmp return

address:
jmp newmem
nope 3
return:

[DISABLE]
//code from here until the end of the code will be used to disable the cheat
address:
db bytes
// sub cx,r14w
// mov [rax+0C],cx

dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: GameBootstrapper.exe+CD33B8

GameBootstrapper.exe+CD338F: FF 50 30 - call qword ptr [rax+30]
GameBootstrapper.exe+CD3392: 40 B7 01 - mov dil,01
GameBootstrapper.exe+CD3395: EB 33 - jmp GameBootstrapper.exe+CD33CA
GameBootstrapper.exe+CD3397: 40 32 F6 - xor sil,sil
GameBootstrapper.exe+CD339A: 3D 00 E0 01 00 - cmp eax,0001E000
GameBootstrapper.exe+CD339F: 0F 82 5A FF FF FF - jb GameBootstrapper.exe+CD32FF
GameBootstrapper.exe+CD33A5: 3D 00 80 02 00 - cmp eax,00028000
GameBootstrapper.exe+CD33AA: 0F 87 4F FF FF FF - ja GameBootstrapper.exe+CD32FF
GameBootstrapper.exe+CD33B0: 40 B5 01 - mov bpl,01
GameBootstrapper.exe+CD33B3: E9 4A FF FF FF - jmp GameBootstrapper.exe+CD3302
// ---------- INJECTING HERE ----------
GameBootstrapper.exe+CD33B8: 66 41 2B CE - sub cx,r14w
// ---------- DONE INJECTING ----------
GameBootstrapper.exe+CD33BC: 66 89 48 0C - mov [rax+0C],cx
GameBootstrapper.exe+CD33C0: 74 C2 - je GameBootstrapper.exe+CD3384
GameBootstrapper.exe+CD33C2: 40 B7 01 - mov dil,01
GameBootstrapper.exe+CD33C5: EB 03 - jmp GameBootstrapper.exe+CD33CA
GameBootstrapper.exe+CD33C7: 40 32 FF - xor dil,dil
GameBootstrapper.exe+CD33CA: 40 84 F6 - sil,sil test
GameBootstrapper.exe+CD33CD: 75 16 - jne GameBootstrapper.exe+CD33E5
GameBootstrapper.exe+CD33CF: 40 84 ED - test bpl,bpl
GameBootstrapper.exe+CD33D2: 75 11 - jne GameBootstrapper.exe+CD33E5
GameBootstrapper.exe+CD33D4: 45 33 C0 - xor r8d,r8d
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>

[/code]
It gives me an error on line 1 of the code

GHOSTMANS
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Re: [REQUEST] inazuma eleven victory road demo

Post by GHOSTMANS »

guys, since I made that move to use the cheat engine it can't find the online games for me, what should I do? should I put EAC and Bostrappers back in the normal folder?

Ninjackstone
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Re: [REQUEST] inazuma eleven victory road demo

Post by Ninjackstone »

[Link]
you can easily hack the resources with 4 bytes

lory8923
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Re: [REQUEST] inazuma eleven victory road demo

Post by lory8923 »

Hello, can anyone help me so I can make it easier to find player level levels? I found these players' lvl.


[Link]

rxhunter
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Re: [REQUEST] inazuma eleven victory road demo

Post by rxhunter »

lory8923 wrote:
Wed Jul 24, 2024 10:32 pm
Your image is empty.

rxhunter
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Re: [REQUEST] inazuma eleven victory road demo

Post by rxhunter »

Basic table I currently use with Resource and Spirit created with pointer.
You can add resource you haven't owned by modifying ItemID(use left arrow button on token value to expand children) first then you can change the value.
You can change the rarity of spirit by modifying Rarity(use left arrow button on token value to expand children).

Edit:
add lua script to mass set level and rarity. after use this quit to main menu and load the save file to fix the player stat.
add tension pointer, just set it to max and freeze it.
Attachments
GameBootstrapper.CT
Add Tension Pointer. Set it to Max and Freeze it.
(36.98 KiB) Downloaded 238 times
GameBootstrapper.CT
Add Lua Script Mass Set Level and Mass Set Rarity
(35.9 KiB) Downloaded 198 times
GameBootstrapper.CT
(32.3 KiB) Downloaded 138 times
Last edited by rxhunter on Fri Jul 26, 2024 10:35 am, edited 1 time in total.

Auster
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Re: [REQUEST] inazuma eleven victory road demo

Post by Auster »

hello @rxhunter everything is perfect in the last cheat engine list but if you had the possibility of adding the bute to 99 for win or the player stats for example 999 for hitting, control, pressure etc..., also add all the competence thank you in advance you helped me a lot with your list

chinitoforeva
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Re: [REQUEST] inazuma eleven victory road demo

Post by chinitoforeva »

GHOSTMANS wrote:
Wed Jul 24, 2024 4:02 pm
guys, since I made that move to use the cheat engine it can't find the online games for me, what should I do? should I put EAC and Bostrappers back in the normal folder?
Just move both back to main folder, you cant play online 'cause you are not using an anticheat

EvoriDE
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Re: [REQUEST] inazuma eleven victory road demo

Post by EvoriDE »

There is a Prism rarity is it possible to set chars on that or is legendary max?

rxhunter
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Re: [REQUEST] inazuma eleven victory road demo

Post by rxhunter »

EvoriDE wrote:
Thu Jul 25, 2024 5:23 pm
There is a Prism rarity is it possible to set chars on that or is legendary max?
It think it is only decorative currently. You can edit it to prism rarity but it will be reverted to Legendary.

chinitoforeva
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Re: [REQUEST] inazuma eleven victory road demo

Post by chinitoforeva »

rxhunter wrote:
Thu Jul 25, 2024 5:28 pm
EvoriDE wrote:
Thu Jul 25, 2024 5:23 pm
There is a Prism rarity is it possible to set chars on that or is legendary max?
It think it is only decorative currently. You can edit it to prism rarity but it will be reverted to Legendary.
I think all related to players its only visual, i tried it to modify the rarity/Stats/Level (like 50/99) and all the things got reverted sadly

lory8923
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Re: [REQUEST] inazuma eleven victory road demo

Post by lory8923 »

Can anyone help me with finding player levels? I find the players' lvl and then subtract it or add it with 424 or 848 or 350 or 774
example: 17181C76B94+350
17181C76B94-350
but it's very random, I don't find the players I want to edit (sorry for the English)

rxhunter
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Re: [REQUEST] inazuma eleven victory road demo

Post by rxhunter »

chinitoforeva wrote:
Thu Jul 25, 2024 8:14 pm
rxhunter wrote:
Thu Jul 25, 2024 5:28 pm
EvoriDE wrote:
Thu Jul 25, 2024 5:23 pm
In the past Inzuma game stat most likely level binded, most time if you want to alter stat you would need other method such as altering trained stat, equipment stat.

did you find offset for stat?

cvmcake
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Re: [REQUEST] inazuma eleven victory road demo

Post by cvmcake »

chinitoforeva wrote:
Tue Jul 23, 2024 11:42 am
GHOSTMANS wrote:
Tue Jul 23, 2024 10:02 am
bro I did as you said but it doesn't find any values and when I go to the inazuma folder boostrapper and EAC reappear again why?
To disable EAC just copy x2 times nie.exe (game executable) and rename both one "GameBootstrapper" and the other one "EACLauncher"
like the image:

Then just use cheat engine normally, searching values ingame like buying things and searching the new values.
this method doesn't work anymore? or im doin something wrong?

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