Remnant II - Steam (v5.2.1 - v417 & v432 & v444)

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Paul44
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Re: Remnant II - Steam (v5.2.1 - v417 & v432 & v444)

Post by Paul44 »

^^ to both: i think i've found the cullprit. got my hands on a 100% save giving me same error. Turns out: if you list ALL Inventory items, you'll notice that this list is NOT complete. it also errors out on 1 particular item (some "old" Koara leftover, me thinks).
=> anyways: i've pm-ed update to #Evoc to test it. and i will probably upload new table AFTER figuring out #jonaaa's buy/craft issue he reported...

@jonaaa: this was on a new start, or existing/in_progress save ? I'm not going to go through all that startup again, so might need your save then (= full save folder, or else i can't load it, apart from the online stuff)

________
Oh yeah, almost forgot: gents, would you mind NOT requoting all the time. it just makes the topic grow... for no substantial reason/content. just pick up a one-liner, or refer at postername: that would be appreciated.
cheers

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by Paul44 on Sat Oct 05, 2024 3:50 pm, edited 1 time in total.

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jonaaa
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Re: Remnant II - Steam (v5.2.1 - v417 & v432 & v444)

Post by jonaaa »

^ I'll PM my save and you can check all the characters but I remember it happened on a new character.

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Re: Remnant II - Steam (v5.2.1 - v417 & v432 & v444)

Post by tramanh1207 »

Thank you so much for your hard work on manipulating the prism. I hate RNG so much :D

Paul44
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Re: Remnant II - Steam (v5.2.1 - v417 & v432 & v444)

Post by Paul44 »

fixed error in inventory & prism mgmt.
Special thx to both #jonaaa and #Evoc for taking the time & diligence to get this "out of thàt world" ;)

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Re: Remnant II - Steam (v5.2.1 - v417 & v432 & v444)

Post by Raas-9 »

Is this still working? Cant seems to make it work.

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Re: Remnant II - Steam (v5.2.1 - v417 & v432 & v444)

Post by Raas-9 »

jonaaa wrote:
Sat Oct 05, 2024 10:19 am
Paul44 wrote:
Sat Oct 05, 2024 9:13 am
folks: i've just uploaded new table incl Prism Mgmt. Readme includes a step-by-step procedure on how to get a "full" prism (incl legendary). Did this twice successfully, but if no-go on your end, then experiment till you do get it right... :roll:
ps: done with minimal testing, so surely some details will pop up at some point. Let me know so i can take care of it.
Great job as usual, Paul! A quick note about swapping IDs is about the manage prisms part, the Descriptive part won't update until you save and reload so it could be confusing to some, it will still show the descriptive name from before you swapped IDs, don't know if it's intended but other than that, nothing to report, by the way, have you tried to 'increase' the slots (or segments) instead of using 6 max?

Another quick note is still the descriptive part, if you use the same Fusions twice, it will only show the Fusion name in one of them, not both, not a big deal but should be worth mentioning:

Image

How do you search for this address? float or 4byte. Been trying to figure out how you did it.

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jonaaa
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Re: Remnant II - Steam (v5.2.1 - v417 & v432 & v444)

Post by jonaaa »

^ Search for what? Did you read the readme included with the table? What's "not working" for you? You must provide details if you need help.

I really hope I won't need to make another video about how to use Paul's table :lol:

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jonaaa
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Re: Remnant II - Steam (v5.2.1 - v417 & v432 & v444)

Post by jonaaa »

Made an updated video (way shorter and easier this time) for those who still have no idea how to change stuff with the table.


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Re: Remnant II - Steam (v5.2.1 - v417 & v432 & v444)

Post by AJWuk »

So, I am not entirely sure why it is doing this but when it comes to editing prisms, I didn't have any issue setting up my first prism Voracity. Managed to get it the the modifiers and legendary I wanted and showing property with a reload of the game.

However, there appears to be some conflict and issue when trying to modify any other prism. I level the prism to 5 so I can get 5 modifiers to mess with. But when I changed the ID's to the ones I need, it deletes the modifier from the game but it remains as listed within CE. Nothing you can do with it, it's just missing period. The Table shows the correct ID number, but the name doesn't change.

[Link]

[Link]

Interestingly however, the table doesn't have a problem if I duplicate any of the modifiers from my initial Prism as you might see in the screenshot. So essentially I can create a copy of my Prism, but it runs into issues trying to create a new Prism that doesn't share any of the original ones modifier's.

[Link]

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jonaaa
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Re: Remnant II - Steam (v5.2.1 - v417 & v432 & v444)

Post by jonaaa »

^ I'm very confused by your feedback, i modded a third prism without any issue, with different fusions and leg bonuses.


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Re: Remnant II - Steam (v5.2.1 - v417 & v432 & v444)

Post by AJWuk »

I dont know how else to explain it, but I took a recording of what I was doing. I dont think I am doing anything wrong as far as I can tell.

[Link]

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jonaaa
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Re: Remnant II - Steam (v5.2.1 - v417 & v432 & v444)

Post by jonaaa »

^ Send me your save in my PMs

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Re: Remnant II - Steam (v5.2.1 - v417 & v432 & v444)

Post by BBL »

How to drop items ?

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Re: Remnant II - Steam (v5.2.1 - v417 & v432 & v444)

Post by WeeIVIunky »

Are you able to use this table to manipulate other players Prisms as long as they are in the lobby with you?

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Re: Remnant II - Steam (v5.2.1 - v417 & v432 & v444)

Post by DeathRaios »

If anyone can make a video using this table to show how to get 2-3 legendaries i'd appreciate it. Really loving the table and works fine just only thing i have not managed to get to working is getting actually 2 legendaries instead of one

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