The Braves Cheat Table v1.4.1 [19/09/2024]

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Shaggalicious
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Re: The Braves Cheat Table

Post by Shaggalicious »

Send wrote:
Sun Aug 18, 2024 10:15 pm
Well hello there send, didn't know you followed this table, the game has had quite a few updates over the past few days continually breaking the sigs, so havent had time to update every time. Thanks for your contribution. It looks like you did a dealloc and unregister all with * at the bottom, i wasn't aware that was possible. if so, that actually saves me some time over all the functions on all the tables so thanks for that <3

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Re: The Braves Cheat Table v0.9 [19/08/2024]

Post by Shaggalicious »

Updated to v0.9

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Send
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Re: The Braves Cheat Table

Post by Send »

Shaggalicious wrote:
Mon Aug 19, 2024 4:41 pm
...
I spent a couple months on and off trying to hack the game since it first hit Steam. I got as far as removing the ban hammer screen, but now they've added CE detection, I see. I hate BeeByte Obfuscator.


Useful when you combine multiple scripts in to one or have multiple symbols in a script.

Example (unrelated game):

Code: Select all

[ENABLE]

aobscanmodule(acc1,GameAssembly.dll,F3 0F 11 BB 7C 02 00 00)
alloc(newmem,$1000,acc1)

label(code)
label(return)

newmem:

code:
  movss xmm7,[new]
  movss [rbx+0000027C],xmm7
  jmp return

new:
dd (float)0

acc1:
  jmp newmem
  nop 3
return:
registersymbol(acc1)

aobscanmodule(acc2,GameAssembly.dll,F3 44 0F 11 93 78 02 00 00)
alloc(newmem2,$1000,acc2)

label(code2)
label(return2)

newmem2:

code2:
  movss xmm10,[new2]
  movss [rbx+00000278],xmm10
  jmp return2

new2:
dd (float)0

acc2:
  jmp newmem2
  nop 4
return2:
registersymbol(acc2)

aobscanmodule(acc3,GameAssembly.dll,F3 0F 11 BB 80 02 00 00)
alloc(newmem3,$1000,acc3)

label(code3)
label(return3)

newmem3:

code3:
  movss xmm7,[new3]
  movss [rbx+00000280],xmm7
  jmp return3

new3:
dd (float)0

acc3:
  jmp newmem3
  nop 3
return3:
registersymbol(acc3)

[DISABLE]

acc1:
  db F3 0F 11 BB 7C 02 00 00
acc2:
  db F3 44 0F 11 93 78 02 00 00
acc3:
  db F3 0F 11 BB 80 02 00 00

unregistersymbol(*)
dealloc(*)


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Shaggalicious
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Re: The Braves Cheat Table

Post by Shaggalicious »

Send wrote:
Mon Aug 19, 2024 8:45 pm

I spent a couple months on and off trying to hack the game since it first hit Steam. I got as far as removing the ban hammer screen, but now they've added CE detection, I see. I hate BeeByte Obfuscator.


Useful when you combine multiple scripts in to one or have multiple symbols in a script.

Example (unrelated game):
if you're interested, i don't mind sharing my findings, maybe there's things we can learn from one another :)

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Send
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Re: The Braves Cheat Table

Post by Send »

Shaggalicious wrote:
Mon Aug 19, 2024 9:10 pm
...
I'll pm you my discord, but I'm busy working on a backlog of games.

iamadog
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Re: The Braves Cheat Table v0.9 [19/08/2024]

Post by iamadog »

do you have any walkthrough for that, i can't use avoid ban hammer function

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Re: The Braves Cheat Table v0.9 [19/08/2024]

Post by Send »

iamadog wrote:
Tue Aug 20, 2024 12:52 pm
do you have any walkthrough for that, i can't use avoid ban hammer function
You need an undetected cheat engine. You can compile one yourself using the video in the original post.

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Shaggalicious
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Re: The Braves Cheat Table v1.3 [03/09/2024]

Post by Shaggalicious »

updated to v1.3

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Re: The Braves Cheat Table v1.4.1 [19/09/2024]

Post by Shaggalicious »

updated to 1.4.1

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Re: The Braves Cheat Table v1.4.1 [19/09/2024]

Post by iamadog »

please update new version, ty for that.
P/s: a bruh thing, i can't use inf skill, roll, ban in last game version but it's can in new version while it is reverse with god mode

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