Table for Grounded v1.4.6.4706 (gamepass and steam)
Table for Grounded v1.4.4.4634 (gamepass and steam)
Table for Grounded v1.4.3.4578 (gamepass and steam)
P.S.: script created using lua for increased compatibility with older and newer game versions.
version 6 -> changed script lua code to call "AOBScanModuleUnique" instead of "AOBScanUnique". AOB search is faster now. It also forces searching AOB in the correct process. Made some changes and now it's fully compatible with steam version.
version 13 -> - Fixed option "Local Character Global Animation Rate Scale". It should not break again in future updates.
- Changed option "InfusionLoot: Set RequiredNewGamePlusTier to 0" so that infused loot drops even in a fresh new game.
Features (version 14):
a. Max Weapon Durability
b. Inf. Torch
c. Inf. Stamina
d. No Thirst
e. No Spoil
f. [Improved] Local Character Global Animation Rate Scale (increase value for faster attack rate)
g. Increased Light Attenuation Radius (this increases light range and affects torch light, scab light etc.)
h. Inf. Jumps
i. Storage Radius (this sets the range of your storages to a very high value)
j. Restricted Storage Radius (this sets the range of your storages to a very high value)
k. No Fall Damage
l. Inf. Oxygen
m. No Sizzle
n. Inf. Building Health
o. Inf. Items
p. Inf. Bombs
q. Inf. Analyzer Points
r. No Hunger
s. Always Perfect Block
t. No Item Use Cooldown
u. Always Charged Attack
v. Instant Production in Production Buildings
w. Build Anywhere
x. [New] Weapon and Trinket Effect Editor
y. InfusionLoot: Set RequiredNewGamePlusTier to 0
z. InfusionLoot: Set Drop Probability to 100%
aa. Raw Science earned from infused creatures
Features (version 13):
a. Max Weapon Durability
b. Inf. Torch
c. Inf. Stamina
d. No Thirst
e. No Spoil
f. Local Character Global Animation Rate Scale (increase value for faster attack rate)
g. Increased Light Attenuation Radius (this increases light range and affects torch light, scab light etc.)
h. Inf. Jumps
i. Storage Radius (this sets the range of your storages to a very high value)
j. Restricted Storage Radius (this sets the range of your storages to a very high value)
k. No Fall Damage
l. Inf. Oxygen
m. No Sizzle
n. Inf. Building Health
o. Inf. Items
p. Inf. Bombs
q. Inf. Analyzer Points
r. No Hunger
s. Always Perfect Block
t. No Item Use Cooldown
u. Always Charged Attack
v. Instant Production in Production Buildings
w. Build Anywhere
x. Trinket Effect Editor
y. InfusionLoot: Set RequiredNewGamePlusTier to 0
z. InfusionLoot: Set Drop Probability to 100%
aa. Raw Science earned from infused creatures
Features (version 12):
a. Max Weapon Durability
b. Inf. Torch
c. Inf. Stamina
d. No Thirst
e. No Spoil
f. Local Character Global Animation Rate Scale (increase value for faster attack rate)
g. Increased Light Attenuation Radius (this increases light range and affects torch light, scab light etc.)
h. Inf. Jumps
i. Storage Radius (this sets the range of your storages to a very high value)
j. Restricted Storage Radius (this sets the range of your storages to a very high value)
k. No Fall Damage
l. Inf. Oxygen
m. No Sizzle
n. Inf. Building Health
o. Inf. Items
p. Inf. Bombs
q. Inf. Analyzer Points
r. No Hunger
s. Always Perfect Block
t. No Item Use Cooldown
u. Always Charged Attack
v. Instant Production in Production Buildings
w. Build Anywhere
x. Trinket Effect Editor
y. InfusionLoot: Set RequiredNewGamePlusTier to 1
z. InfusionLoot: Set Drop Probability to 100%
aa. Raw Science earned from infused creatures
Features (version 11):
a. Max Weapon Durability
b. Inf. Torch
c. Inf. Stamina
d. No Thirst
e. No Spoil
f. Local Character Global Animation Rate Scale (increase value for faster attack rate)
g. Increased Light Attenuation Radius (this increases light range and affects torch light, scab light etc.)
h. Inf. Jumps
i. Storage Radius (this sets the range of your storages to a very high value)
j. Restricted Storage Radius (this sets the range of your storages to a very high value)
k. No Fall Damage
l. Inf. Oxygen
m. No Sizzle
n. Inf. Building Health
o. Inf. Items
p. Inf. Bombs
q. Inf. Analyzer Points
r. No Hunger
s. Always Perfect Block
t. No Item Use Cooldown
u. Always Charged Attack
v. Instant Production in Production Buildings
w. Build Anywhere
x. Trinket Effect Editor
Features (version 10):
a. Max Weapon Durability
b. Inf. Torch
c. Inf. Stamina
d. No Thirst
e. No Spoil
f. Local Character Global Animation Rate Scale (increase value for faster attack rate)
g. Increased Light Attenuation Radius (this increases light range and affects torch light, scab light etc.)
h. Inf. Jumps
i. Storage Radius (this sets the range of your storages to a very high value)
j. Restricted Storage Radius (this sets the range of your storages to a very high value)
k. No Fall Damage
l. Inf. Oxygen
m. No Sizzle
n. Inf. Building Health
o. Inf. Items (Improved. Now you can drop bombs and flares)
p. Inf. Bombs
q. Inf. Analyzer Points
r. No Hunger
s. Always Perfect Block
t. No Item Use Cooldown
u. Always Charged Attack
v. Instant Production in Production Buildings
w. Build Anywhere
Features (version 9):
a. Max Weapon Durability
b. Inf. Torch
c. Inf. Stamina
d. No Thirst
e. No Spoil
f. Local Character Global Animation Rate Scale (increase value for faster attack rate)
g. Increased Light Attenuation Radius (this increases light range and affects torch light, scab light etc.)
h. Inf. Jumps
i. Storage Radius (this sets the range of your storages to a very high value)
j. Restricted Storage Radius (this sets the range of your storages to a very high value)
k. No Fall Damage
l. Inf. Oxygen
m. No Sizzle
n. Inf. Building Health
o. Inf. Items
p. Inf. Bombs
q. Inf. Analyzer Points
r. No Hunger
s. Always Perfect Block
t. No Item Use Cooldown
u. Always Charged Attack
v. Instant Production in Production Buildings
Features (version 8):
a. Max Weapon Durability
b. Inf. Torch
c. Inf. Stamina
d. No Thirst
e. No Spoil
f. Local Character Global Animation Rate Scale (increase value for faster attack rate)
g. Increased Light Attenuation Radius (this increases light range and affects torch light, scab light etc.)
h. Inf. Jumps
i. Storage Radius (this sets the range of your storages to a very high value)
j. Restricted Storage Radius (this sets the range of your storages to a very high value)
k. No Fall Damage
l. Inf. Oxygen
m. No Sizzle
n. Inf. Building Health
o. Inf. Items
p. Inf. Bombs
q. Inf. Analyzer Points
r. No Hunger
s. Always Perfect Block
t. No Item Use Cooldown
u. Always Charged Attack
Features (version 7):
a. Max Weapon Durability
b. Inf. Torch
c. Inf. Stamina
d. No Thirst
e. No Spoil
f. Local Character Global Animation Rate Scale (increase value for faster attack rate)
g. Increased Light Attenuation Radius (this increases light range and affects torch light, scab light etc.)
h. Inf. Jumps
i. Storage Radius (this sets the range of your storages to a very high value)
j. Restricted Storage Radius (this sets the range of your storages to a very high value)
k. No Fall Damage
l. Inf. Oxygen
m. No Sizzle
n. Inf. Building Health
o. Inf. Items
p. Inf. Bombs
q. Inf. Analyzer Points
r. No Hunger
s. Always Perfect Block
t. No Item Use Cooldown
Features (version 6):
a. Max Weapon Durability
b. Inf. Torch (changed code to work with steam version)
c. Inf. Stamina
d. No Thirst
e. No Spoil
f. Local Character Global Animation Rate Scale (increase value for faster attack rate)
g. Increased Light Attenuation Radius (this increases light range and affects torch light, scab light etc.)
h. Inf. Jumps
i. Storage Radius (this sets the range of your storages to a very high value)
j. Restricted Storage Radius (this sets the range of your storages to a very high value)
k. No Fall Damage (changed code to work with steam version)
l. Inf. Oxygen
m. No Sizzle
n. Inf. Building Health
o. Inf. Items
p. Inf. Bombs
q. Inf. Analyzer Points
r. No Hunger
s. Always Perfect Block
Features (version 5):
a. Max Weapon Durability
b. Inf. Torch
c. Inf. Stamina
d. No Thirst
e. No Spoil
f. Local Character Global Animation Rate Scale (increase value for faster attack rate)
g. Increased Light Attenuation Radius (this increases light range and affects torch light, scab light etc.)
h. Inf. Jumps
i. Storage Radius (this sets the range of your storages to a very high value)
j. Restricted Storage Radius (this sets the range of your storages to a very high value)
k. No Fall Damage
l. Inf. Oxygen
m. No Sizzle
n. Inf. Building Health
o. Inf. Items
p. Inf. Bombs
q. Inf. Analyzer Points
r. No Hunger
s. Always Perfect Block
Features (version 4):
a. Max Weapon Durability
b. Inf. Torch
c. Inf. Stamina
d. No Thirst
e. No Spoil
f. Local Character Global Animation Rate Scale (increase value for faster attack rate)
g. Increased Light Attenuation Radius (this increases light range and affects torch light, scab light etc.)
h. Inf. Jumps
i. Storage Radius (this sets the range of your storages to a very high value)
j. Restricted Storage Radius (this sets the range of your storages to a very high value)
k. No Fall Damage
l. Inf. Oxygen
m. No Sizzle
n. Inf. Building Health (improved in v4)
o. Inf. Items
p. Inf. Bombs
Features (version 3):
a. Max Weapon Durability
b. Inf. Torch
c. Inf. Stamina
d. No Thirst
e. No Spoil
f. Local Character Global Animation Rate Scale (increase value for faster attack rate)
g. Increased Light Attenuation Radius (this increases light range and affects torch light, scab light etc.)
h. Inf. Jumps
i. Storage Radius (this sets the range of your storages to a very high value)
j. Restricted Storage Radius (this sets the range of your storages to a very high value)
k. No Fall Damage
l. Inf. Oxygen
m. No Sizzle
n. Inf. Building Health
o. Inf. Items
Features (version 2):
a. Max Weapon Durability
b. Inf. Torch
c. Inf. Stamina
d. No Thirst
e. No Spoil (fixed in v2)
f. Local Character Global Animation Rate Scale (increase value for faster attack rate)
g. Increased Light Attenuation Radius (this increases light range and affects torch light, scab light etc.)
h. Inf. Jumps
i. Storage Radius (this sets the range of your storages to a very high value)
j. Restricted Storage Radius (this sets the range of your storages to a very high value)
k. No Fall Damage
l. Inf. Oxygen
m. No Sizzle
Features (version 1):
a. Max Weapon Durability
b. Inf. Torch
c. Inf. Stamina
d. No Thirst
e. No Spoil
f. Local Character Global Animation Rate Scale (increase value for faster attack rate)
Best regards,
ctl3d32
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1