Space Idle ( try to found pointers on Godot game )

Memory scanning, code injection, debugger internals and other gamemodding related discussion
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AzaHuull
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Space Idle ( try to found pointers on Godot game )

Post by AzaHuull »

hello i m new to hacking methods, i read a lot on this forum and try various techniques for making Cheat Table on different games
then i try to do a CT on Unamed Space Idle ( an idle steam game made in Godot )but i m totaly blocked on this game

every value is double and easy to found with scan methode but i want to made the CT permanent and not searching value every time i restart the game.

i try pointer scan / pointer map method ( with default value max offset :4095 and max level 7 ) but the game act a way i never see . all offset change and i can't found a way to found pointer.
after compare pointer map there is no result, and i can't even found a pointer when i force the last offset with +08 ( strange )

almost every value in the game go to the same code structure ( 3 code that are used by all value )

Code: Select all

SpaceIdle.exe.text+190F28B - F2 0F10 41 08         - movsd xmm0,[rcx+08]
SpaceIdle.exe.text+190E18A - 48 8B 47 08           - mov rax,[rdi+08]
SpaceIdle.exe.text+191D3A8 - 48 89 43 08           - mov [rbx+08],rax

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i if a do a " what access " i can found almost all value i need but in result i have lot a result and most are useless.
i try to found a structure with AOB scan but every pointer change all time and work few time when the day change the AOB scan no more working

for exemple : i found offset inbetween value of Salvage and total synth point on time it's +11C0 and a second time it will be +16C0 there is no consistency

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do i have to use IDA or something else to do my hack on this game ? Is there a better methode for founding static pointer on this game ?

i m happy to learn more ,thanks in advance for any advice

AzaHuull
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Re: Space Idle ( try to found pointers on Godot game )

Post by AzaHuull »

some news , i found a post from Cfemen with CT for brotato and a godot engine dissector inside the CT file.

>> here >> viewtopic.php?t=20835

i don't know if there is any way to use this for all godot game and/or if it is always working.

so i try

in "enable" script i change ( brotato.exe to Spaceilde.exe ) it look like it work ( if found the same AOB and i suppose it's a base code for any godot game )

then i try to activate the Lua script but after that nothing . I m a bit out of my knowledge !

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Metanoia
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Re: Space Idle ( try to found pointers on Godot game )

Post by Metanoia »

Don't use Godot if your just starting out it's an annoying engine to work with if you don't have tools. Try Unity or Unreal Engine instead. This way youll have Mono to help you out or Cake-San's tool which you can download from here.

AzaHuull
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Re: Space Idle ( try to found pointers on Godot game )

Post by AzaHuull »

thx for the answers . i practice a lot with mono and .net info on unity game. i sometimes use IDA and DnSpy. first time i try a game in godot engine and it's a wall for me :) i search for a godot dissector but the only thing i found is on brotato CT from cfemen. i i have no idea how to make it work :)

i will continue practicing on different game !

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