Devil May Cry (HD Collection)

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EyeOfTheMind86
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Devil May Cry (HD Collection)

Post by EyeOfTheMind86 »

Hello everyone, I made a table for Devil May Cry from the HD collection, compatible with the latest version of the game as of June 2024.

The table currently offers:
1) One Hit Kill: One shot everything, bosses included
2) Toggle Infinite HP: Self explanatory, your character will always have max HP
3) Toggle Infinite Devil Trigger: Same as before but for devil trigger
4) Items never decrease: Items won't decrease on use
5) Toggle Infinite Air Hike (Double Jump): You can double jump/ wall jump indefinitely (the floor is lava)
6) Toggle Always Charged Shot: You will always shoot empowered bullets without holding the button to charge (Causes an unintended behavior, see Note 1 below)
7) Toggle Super Jump: Increases jump height, it affects double jump and wall jump as well. The gravity pull can be customised
8) Toggle Super Speed: Increases character walking/running speed. Alastor and Sparda DT movement speeds are also boosted.
9) Mission Timer Always 0: It sets the mission timer always to the minimum, the end mission screen may glitch out and show a high timer, but it is a visual glitch.
10) Enemies Won't Attack Player: Enemies won't attack you, didn't test extensively.
11) Open Shop Anywhere: Allows to open the shop from anywhere while playing.
12) Always Max Combo Style: Each attack will set the style point to Stylish! Not very useful as the final score only considers orbs taken and mission timer in this game.
13) Toggle Melee Attacks on Swords: It allows to keep the weapon holstered and punch enemies (Round Trip Effect)
14) Enable Sparda Devil Trigger: it allows to use Sparda's Devil Trigger without crashes (See Note 2 below for details)
15) Enable Yamato on Dante: It allows to use Yamato on Dante without crashes (See Note 3 below for details)
16) Enable Alastor Moveset on Forced Edge: Enables Round Trip and Stinger on Forced Edge
17) Enable Air Hike On All Weapons: You can Use Air Hike (double jump) with Ifrit and the rest of the arsenal.
18) Devil Aspect Modifier: First Option allows to enter a "Semi Trigger" state. Your character won't change aspect while attacking but will still be able to use Devil Trigger Skills, however it will stagger against light attacks just like normal form. Second Option allows to permanently have the character transformed into a Devil, however you won't be able to use doors, didn't dig enough to fix this behavior. Just disable it to use doors.
19) Unlock All Weapons and Skills: Instantly unlocks all skills for all weapons, clears inventory, and adds all weapons (guns included). Use the inventory editor to add back consumables or key items. I would suggest to use this hack only at the beginning of the game to avoid breaking the inventory. You will get duplicate weapons along the way, obviously, but you can restore the quantity value of each weapon to 1 to keep the inventory clean.

The table also comes with general game/debug data to browse/alter certain aspects of the game.

To use the table run the game and select devil may cry from the launcher. After the game is loaded just attach the table to the dmc1.exe process.

Note 1: It affects weapons underwater by preventing the Needlegun from being used, but it allows to use all other weapons instead. I suggest to use Nightmare Beta for total destruction.

Note 2: Removed a lot of visual effects to prevent crashes. Also it requires to change room when enabled in order to have the effect properly applied. Equip Sparda and use the Devil trigger. This will also disable some in game effects for the character, to fix this just disable the script, save and reload. Normally Sparda trigger will overwrite the interaction button with the fireball attack, preventing the use of doors, I removed it so doors can still be used. To use fireballs just aim first and then shoot.

Note 3: This needs to be enabled at all times to use Yamato. Enable the script, add Yamato through the inventory editor, it should be placed in the "Yamato Slot" and add one to the "Total items in inventory" value (Only if you're adding it as a new item and not if you're replacing another one), equip Yamato and enjoy. To disable, first unequip Yamato, then remove Yamato from the inventory (if you added it as a new item, also update the value of "Total Items in Inventory"), then disable the script. The process must follow this order or the game will crash, Yamato is not intended for Dante.

Final Note: The inventory array is kind of confusing I know, but sadly weapons and items share the same slots, with weapons always listed before consumables and key items. The game is stramlined enough to not require the inventory to be manipulated, but if you need to restore an item you delete by mistake (like when using Yamato hack), do so through the inventory list provided.

Enabling Yamato, Sparda triggers, and inventory were a challenge, so I apologise if those are not so intuitive.
If in doubt, just post here and I will reply.

I hope my contribution to the Fearless community is well accepted. Keep up the good work.

My other scripts for the other games in the series:
Devil May Cry 2 - HD Collection: viewtopic.php?f=4&t=27403&p=339383#p339383

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
dmc1.CT
(192.54 KiB) Downloaded 217 times

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