Metal Slug Attack Reloaded Table

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MBRKiNG
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Re: Metal Slug Attack Reloaded Table

Post by MBRKiNG »

TioEdu wrote:
Mon Jun 24, 2024 7:48 pm
I completely forgot that you can do it using "db" and knowing the address of the aob by putting '??' where it changes with reset


I even have a program they made years and years ago that compares previous values ​​and automatically puts '??'


I'll leave it here for anyone who wants it

ps: I wouldn't know how to find these hex in this game


I tried to find this

76 ?? 48 8D ?? ?? ?? F3 ?? ?? ?? ?? ?? 48 8D

and I couldn't find it anywhere

Image
u have to mark WRITABLE as GREY, select game executable in memory scan options, value type ARRAY OF BYTES, check HEX and search for the bytes

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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TioEdu
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Re: Metal Slug Attack Reloaded Table

Post by TioEdu »

"u have to mark WRITABLE as GREY" thanks! I did not know

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MBRKiNG
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Re: Metal Slug Attack Reloaded Table

Post by MBRKiNG »

Copy Paste Code Into CE
MSAR FPS UNLOCKER

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1337111196</ID>
      <Description>"MSAR FPS UNLOCKER"</Description>
      <Options moHideChildren="1"/>
      <LastState/>
      <Color>4080FF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscanmodule(FPS_UNLOCKER,MSAR-Win64-Shipping.exe,F3 ?? ?? ?? ?? ?? ?? ?? ?? 45 0F ?? ?? 45 0F ?? ?? 76)
alloc(FPS_MEM,$1000,FPS_UNLOCKER)
alloc(restoreBYTES,9)
label(return)
label(FPS_VAL)
FPS_MEM:
  movss xmm11,[FPS_VAL]
  jmp return
FPS_VAL:
  dq (float)120
FPS_UNLOCKER:
  jmp FPS_MEM
  nop 4
return:
restoreBYTES:
readmem(FPS_UNLOCKER,9)
registersymbol(FPS_UNLOCKER,restoreBYTES,FPS_VAL)
[DISABLE]
FPS_UNLOCKER:
readmem(restoreBYTES,9)
unregistersymbol(*)
dealloc(*)

</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>1337111197</ID>
          <Description>"CURRENT FPS"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>00FF00</Color>
          <VariableType>Float</VariableType>
          <Address>FPS_VAL</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>


BladeFang
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Re: Metal Slug Attack Reloaded Table

Post by BladeFang »

Any chance of a exp multiplier?

nomed44
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Re: Metal Slug Attack Reloaded Table

Post by nomed44 »

Anyone know how to EDIT the BASE UPGRADE LEVELS? - I want to lower one by like 5 to 10 levels to test something.

Jetstream17
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Re: Metal Slug Attack Reloaded Table

Post by Jetstream17 »

hey guys, any idea how to edit the save file ? i tried to open with notepad, but the text is somekind of scrambling (can't read it).

ytrfamli
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Re: Metal Slug Attack Reloaded Table

Post by ytrfamli »

MBRKiNG wrote:
Mon Jun 24, 2024 7:20 pm
METAL SLUG ATTACK RELOADED Ver.0611123117
Add 66 Million Currency ( Enable & Disable in Mode Select Screen)
Whew, thanks. You're a life saver. My MSP fell into inf negative cause I got lazy (not turning off immediately) with Rhark's Trainer. This finally set the value straight.

That said, Rhark's inf currency is pretty handy. It shots any value read to a very high number, including exp, so you no longer have to set value 1 by 1, and equip/fusing is no longer a farming hell.
(too high in this case for MSP, if you are not careful you'll end up like me)
*Edit: This includes lottery draw! You can drain the pool very quickly, instead of having to use speed up and confirm repeatedly.

Not a good game sadly. Poor balance, pacing, fan fiction etc...
(Found a reddit post with similar opinion on the original mobile game, so it's not just me.)
Literally cheating is more fun than actually playing.

Thanks again.

ytrfamli
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Re: Metal Slug Attack Reloaded Table

Post by ytrfamli »

MBRKiNG wrote:
Mon Jun 24, 2024 7:20 pm
METAL SLUG ATTACK RELOADED Ver.0611123117

NO Unit CD
In some harder stages, NO Unit CD will cause the CPU to spam the strongest unit indefinitely, and it's impossible to win without God Mode + a multihit fast moving unit. See for example Rebel Army's ultimate mission in hell difficulty. The Perfect Jupiter always takes out my maxed out full hp base with one single stomp. I even spammed maxed-out Phoenixes and still lose.


*:Latter comments removed since I realized those are in your latest table
viewtopic.php?t=29989

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