DUNGEON CLAWLER (demo steam)

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AzaHuull
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DUNGEON CLAWLER (demo steam)

Post by AzaHuull »

here my Cheat table for finishing all the content of the game

i m noobie but i try to use .net info and mono dissect, i found some nice value but i can't keep most of it permanent so this is a one cheat table :)
the green one are ok but some value in pink sometime work, sometime not

for info Gold is Double and easy to found with few scans

edit : ( i added spike in pink, it's work most of the time after you populate with some first) already 5 downloads ^^
if anyone can fix the pink pointers , I would like to learn how to do it

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Dungeon Clawler_Demo.CT
(308.5 KiB) Downloaded 277 times

Sneaky262
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Re: DUNGEON CLAWLER (demo steam)

Post by Sneaky262 »

Can you update it? It's not working for me, and the values only show ???.

AzaHuull
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Re: DUNGEON CLAWLER (demo steam)

Post by AzaHuull »

i just check green value still working

as i said the pink value not working all time , especially player block
but spike work almost all the time if you have already some points in it

you can freeze strength value to 150 to do all the content easy
you can scan for gold is a double value and need not much scan to found the value

Etcha
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Re: DUNGEON CLAWLER (demo steam)

Post by Etcha »

I'm new to this, but I am assuming you have a memory offset that isn't translating from your PC to other PCs because the gold address you have saved on this table points to nothing in my game.

How did you find the gold value by scanning? And does it return a actual 1:1 value? I have tried scanning for increasing/decreasing values and can never seem to get anything useful.

therandomdude
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Re: DUNGEON CLAWLER (demo steam)

Post by therandomdude »

i made a trainer, it should be fine, it kept values after restarting the game 15 times.
Dungeon Clawler.CT
the CE trainer
(1.45 KiB) Downloaded 102 times

kamenppavlov
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Re: DUNGEON CLAWLER (demo steam)

Post by kamenppavlov »

therandomdude wrote:
Thu Jun 27, 2024 9:35 am
i made a trainer, it should be fine, it kept values after restarting the game 15 times.

Dungeon Clawler.CT
I tried yours, but here's the result:
[Link]

AzaHuull
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Re: DUNGEON CLAWLER (demo steam)

Post by AzaHuull »

Etcha wrote:
Thu Jun 27, 2024 1:06 am
I'm new to this, but I am assuming you have a memory offset that isn't translating from your PC to other PCs because the gold address you have saved on this table points to nothing in my game.

How did you find the gold value by scanning? And does it return a actual 1:1 value? I have tried scanning for increasing/decreasing values and can never seem to get anything useful.
as i said only green value are permanent

the gold value in CT is just a value i found but it's not part of the hack ( not green and not pink as i explain earlier )
Gold is a double value easy to found and same as shown in game ( 46 gold = 46 double value )

therandomdude
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Re: DUNGEON CLAWLER (demo steam)

Post by therandomdude »

thats weird, are you playing before the game got updated? perhaps the static values arent going to yours or the game updated. im working on it
(oh wait. the comment was a day after i posted)

AzaHuull
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Re: DUNGEON CLAWLER (demo steam)

Post by AzaHuull »

i reinstall the game just to verify so yes i tested it :)

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