Nascar Thunder 2004 PS2(PCSX2 1.7.0)

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Guguzero
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What is cheating?
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Nascar Thunder 2004 PS2(PCSX2 1.7.0)

Post by Guguzero »

A simple table for the career mode, contains a money amount, team skills, team happiness and car parts editor.

However to be able to use this cheat table you will have to follow the guide on the post below.

Update v1.3, added a shop additions editor, you can change how many races remaining you want to finish building (minimum of 1 race, as a value of 0 cancels it).

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Nascar Thunder 2004 (pcsx2 1.7) v1.3.CT
Updated version with shop additions editor.
(75.87 KiB) Downloaded 58 times
Last edited by Guguzero on Wed Jun 12, 2024 9:49 pm, edited 1 time in total.

Guguzero
What is cheating?
What is cheating?
Posts: 3
Joined: Fri Jul 29, 2022 9:25 am
Reputation: 0

Re: Nascar Thunder 2004 PS2(PCSX2 1.7.0)

Post by Guguzero »

In version 1.7 of pcsx2, it is necessary to apply this guide by berylskid to be able use the cheat table:
The guide and more information is available at [Link] (the post #20)

Here is berylskid post:
"How to enable CE (Cheat Engine) to handle 32-bit pointers in your virtual EE memory:
Download latest emurpm.lua and emurpm.frm from CE's GitHub repository.
Put them into your CE's autorun folder.
Boot CE and open PCSX2's process from process list.
Open "Emulator Memory" > "Set Base Address" from CE's toolbar.
Enter [eemem] into the top left text box.
Enter 0x02000000 into "Size of Memory".
Click "(Re)Set address" (or press Enter key).
Open your "Cheat Table Lua Script". (shortcut: Ctrl + Alt + L)
Enter following lua script and execute it.
Code:
setPointerSize(4)
setAssemblerMode(0)
Trouble shootings:
If (7.) returns an error, you may be using a 32-bit version of CE. Try to use the 64-bit version of CE.
For PCSX2 1.6.0, the text to be entered in (5.) must be 20000000.
Absolute addresses for older PCSX2 (greater than 20000000) must be converted. See below guide.
Press "Ctrl + A"
Press "Ctrl + X"
Press "Ctrl + V"
Enter "-20000000" into the "Adjust address by:"
Press Enter key
Be careful not to confuse the two hexadecimal; In my explanation, the 2 is in the 7th digit (02000000) and the 8th digit (20000000).
Let me know if you have any other issues.
Have a good day."

I would like to add that on the Emulator Memory, you can tick the Auto activate on process opening box, so that it will work automatically when you open the table.
This should work on all games on pcsx2(?)
I would like to thank berylskid, for this would be a pain in the ass to figure out on my own.

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