[Requests | Paid] kings call singleplayer

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can't_remember
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[Requests | Paid] kings call singleplayer

Post by can't_remember »

Game Name: kings call
Game Engine: flash player (i believe)
Game Version: current
Options Required: unlimited silver, crystals (and gold), I don't know what's possible but in general all in-game currency that is possible.
Steam Website:
Other Info: On Steam there is a new but old game called "Kings Call" that used to be a Flash Browsergame; one of those games where you have to pay insane amounts of money to gain the greatest advantage. Back in the day, it was called: "Kings and Legends" and/or "Rise of Mythos". This game is on Steam now and has attracted new and old players including me.

I want to know what is even possible with CE.

The objective is to progress faster in all singleplayer aspects of the game and make it less of a grind fest. I don't want anything that locks hp in place or does something that helps in a fight directly.
Last edited by can't_remember on Fri Jun 07, 2024 8:00 am, edited 1 time in total.

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[Updating Request | Paid] kings call singleplayer

Post by can't_remember »

There haven't been any responses so far and due to me being impatient, I'm willing to add a price for what I want.
If you can help me then pm me for the details.

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marko5789
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Re: [Requests | Paid] kings call singleplayer

Post by marko5789 »

From what I've seen this game requires an online connection to play

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Re: [Requests | Paid] kings call singleplayer

Post by can't_remember »

marko5789 wrote:
Sun Jun 09, 2024 1:06 pm
From what I've seen this game requires an online connection to play
This is correct. I was hoping since the visible values can't be edited directly, the accumulated silver or XP, for example, in a match could be changed.
Or after a bossfight, having the option to choose more than one or two rewards. But creating scripts or doing this is a little out of my capabilities.

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Re: [Requests | Paid] kings call singleplayer

Post by Rhark »

can't_remember wrote:
Mon Jun 10, 2024 9:15 am
...
I was hoping since the visible values can't be edited directly,
...
Are you sure they can't be during Singleplayer mode? in Flash games typically the value on-screen has to be multiplied by 8 to find the actual value you can modify.

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Re: [Requests | Paid] kings call singleplayer

Post by can't_remember »

Rhark wrote:
Mon Jun 10, 2024 9:57 am
can't_remember wrote:
Mon Jun 10, 2024 9:15 am
...
I was hoping since the visible values can't be edited directly,
...
...
the value on-screen has to be multiplied by 8 to find the actual value you can modify
...
I have tried this, as well as with unknown initial value, but there was no success.

My unqualified opinion is that these values - even if editable - aren't going to change visually, since the Values are saved on the server I'm pretty sure.

But I have seen tables for other games that alter the XP and resources you receive during a fight for example. There are a few different alternative approaches and I was hoping one would be possible in this game. But besides finding and editing Values and very simple scripting, I don't know how to do those things. This is what brought me here.

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Re: [Requests | Paid] kings call singleplayer

Post by balenaucigasa »

When you start the game several SWF files are created at c:\Users\YourName\AppData\Local\Temp\ .
The most important one is the one with a size of 1,635,596 bytes. The file name is created randomly.
Example: 02f8298f-3bd7-4f77-8813-0f764cc698e0.tmp.swf

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Re: [Requests | Paid] kings call singleplayer

Post by can't_remember »

balenaucigasa wrote:
Mon Jun 17, 2024 7:27 pm
When you start the game several SWF files are created at c:\Users\YourName\AppData\Local\Temp\ .
The most important one is the one with a size of 1,635,596 bytes. The file name is created randomly.
Example: 02f8298f-3bd7-4f77-8813-0f764cc698e0.tmp.swf
Hmm, it's interesting that it does that.
However, I'm not quite sure what I can do with this info. Editing/removing/or adding something has no effect on the game from what I've tested.

So my question is, what can I possibly do with it?

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Re: [Requests | Paid] kings call singleplayer

Post by balenaucigasa »

It helps you to open the right swf with JPEXS Free Flash Decompiler.

[Link]

The source code obtained can be studied much more easily than ASM and can be modified. You have a YT example here.


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Re: [Requests | Paid] kings call singleplayer

Post by can't_remember »

balenaucigasa wrote:
Wed Jun 19, 2024 9:06 pm
It helps you to open the right swf with JPEXS Free Flash Decompiler.

[Link]

The source code obtained can be studied much more easily than ASM and can be modified. You have a YT example here.

Hmm, I've tried a few different things now. Changing any in-game values directly or through a script doesn't work from what I've tested.
I tried doing something similar to what was shown in the tutorial. I tried to show the cards you can choose from after e.g. a boss fight or in daily-login or lucky draw. But I wasn't able to find those anywhere in the .swf sadly. :/

I'm glad you have helped me so far. Thanks!

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