[REQUEST] Wayfinder
[REQUEST] Wayfinder
Game Name: Wayfinder
Game Engine: Unreal 5
Game Version: 1.0
Options Required: item multiplier and currency.
Other Info: Cheat tables or trainer.
Steam Website:
Game Engine: Unreal 5
Game Version: 1.0
Options Required: item multiplier and currency.
Other Info: Cheat tables or trainer.
Steam Website:
- TemptingIcarus
- Expert Cheater
- Posts: 412
- Joined: Thu Aug 16, 2018 11:32 pm
- Reputation: 54
Re: [REQUEST] Wayfinder
+1
A Table would be nice.
A Table would be nice.
Re: [REQUEST] Wayfinder
+1 - This is now 100% Single player with some Coop access if you invite players into your session. It is no longer an Multiplayer game.
-
- Expert Cheater
- Posts: 87
- Joined: Wed Mar 29, 2017 2:54 am
- Reputation: 6
Re: [REQUEST] Wayfinder
+2, everything i've tested is 4 byte, wasn't able to edit everything since I need more than one to do so, it'll be awesome if we can edit founder coin
Re: [REQUEST] Wayfinder
+1 for the release of the new singleplayer version with all the content, we need a real table
Re: [REQUEST] Wayfinder
+1 for sure
Re: [REQUEST] Wayfinder
Works? you lead us to paid cheat table.
Re: [REQUEST] Wayfinder
I found an incredibly awesome save game editor. You can make some really OP items with it. Be sure to backup your save file though before mucking around with it.
Im not sure if outside links are allowed, just google/duckngo/search "wayfinder-save-editor on github by the creator 3nvy"
I gave one of my weapons 16 echo slots, let me know how far you guys can max it out before the game starts acting weird/CTD/etc. I'll give an update when Im further into the game how many echo slots I can edit. Interesting game, would have loved to play a game like this back in the Kingdoms of Amalur: Reckoning days, but Im a bit old now and the art style is a bit childish to me, so its off-putting/unappealing to my old eyes.
EDIT: You dont want to go over 40 echo slots on each item, the screen becomes extremely zoomed out and you'd need a microscope to see your UI.
EDIT2: After further testing, the ideal echo slots you can put on an item is 18, if you really want to be super god-like then 26 but the screen becomes superzoomed out and you can barely make out the symbols, anything above 26+ and you can no longer see the symbols but can still click on them if you want to be even more overpowered.
NOTE: The maximum slots by game default is 6(haven't seen it myself, just simply asked Google Gemini for the answer), so having 18+ slots is quite overpowered.
After playing just a few hours Im already done with the game, its combat and exploration is very light and quite boring. The only redeeming thing is its complex gearing system. Its quite apparent why this game flopped on its mmo/online release and had to be completely rewritten for offline solo play.
Im not sure if outside links are allowed, just google/duckngo/search "wayfinder-save-editor on github by the creator 3nvy"
I gave one of my weapons 16 echo slots, let me know how far you guys can max it out before the game starts acting weird/CTD/etc. I'll give an update when Im further into the game how many echo slots I can edit. Interesting game, would have loved to play a game like this back in the Kingdoms of Amalur: Reckoning days, but Im a bit old now and the art style is a bit childish to me, so its off-putting/unappealing to my old eyes.
EDIT: You dont want to go over 40 echo slots on each item, the screen becomes extremely zoomed out and you'd need a microscope to see your UI.
EDIT2: After further testing, the ideal echo slots you can put on an item is 18, if you really want to be super god-like then 26 but the screen becomes superzoomed out and you can barely make out the symbols, anything above 26+ and you can no longer see the symbols but can still click on them if you want to be even more overpowered.
NOTE: The maximum slots by game default is 6(haven't seen it myself, just simply asked Google Gemini for the answer), so having 18+ slots is quite overpowered.
After playing just a few hours Im already done with the game, its combat and exploration is very light and quite boring. The only redeeming thing is its complex gearing system. Its quite apparent why this game flopped on its mmo/online release and had to be completely rewritten for offline solo play.
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