Soulmask

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Re: Soulmask

Post by Send »

Added:
Weight
Infinite Durability
Items On Hotbar Don't Decrease (Requires 2+)
Backup Pointers

triukas wrote:
Sun Jun 02, 2024 1:37 am
Added new Stamina pointers.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

DarkFearless
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Re: Soulmask

Post by DarkFearless »

Send wrote:
Sun Jun 02, 2024 1:34 am

Gotcha. Yeah a couple pointers just broke. No worries, I'm adding some more stuff to the table, including working Stamina pointer.

Edit: Editing ATK/DEF has no affect on your damage/defense.
Aww that's unfortnate -- wanted to do RP as an OP Aztec Isekai. :(

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Re: Soulmask

Post by Send »

DarkFearless wrote:
Sun Jun 02, 2024 3:32 am
Send wrote:
Sun Jun 02, 2024 1:34 am

Gotcha. Yeah a couple pointers just broke. No worries, I'm adding some more stuff to the table, including working Stamina pointer.

Edit: Editing ATK/DEF has no affect on your damage/defense.
Aww that's unfortnate -- wanted to do RP as an OP Aztec Isekai. :(
Use Max Proficiency and craft legendary gear. :D

DarkFearless
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Re: Soulmask

Post by DarkFearless »

Send wrote:
Sun Jun 02, 2024 1:34 am

Use Max Proficiency and craft legendary gear. :D
Are the blueprints available at the start? O_O.

Also, what about materials? O___O.

Enhrouded thankfully had a console for adding items directly.

ishist
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Re: Soulmask

Post by ishist »

DarkFearless wrote:
Sun Jun 02, 2024 3:44 am
Send wrote:
Sun Jun 02, 2024 1:34 am

Use Max Proficiency and craft legendary gear. :D
Are the blueprints available at the start? O_O.

Also, what about materials? O___O.

Enhrouded thankfully had a console for adding items directly.
Legendary is just max quality level in this game. Max proficiency gives you a decent chance of crafting top quality gear. So they only require the standard materials.

DarkFearless
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Re: Soulmask

Post by DarkFearless »

I hope no cost on craft/upgrade is possible in the future.

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Re: Soulmask

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DarkFearless wrote:
Sun Jun 02, 2024 5:18 am
I hope no cost on craft/upgrade is possible in the future.
Unless someone comes along and is able to decrypt everything, there may not be much for the game. Speaking with someone over in Cake-san's UE dumper thread and we've tried every tool available to dump stuff, but it seems the engine is heavily encrypted/modified.

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Re: Soulmask

Post by Send »

Updated the table with an experimental pointer scanner/grabber. Let me know if it works.

Added Max Weight Load pointers as well.

Honeybucky
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Re: Soulmask

Post by Honeybucky »

Send wrote:
Sun Jun 02, 2024 1:11 am
Added:
...
Technology Points Used
Hello, I'm not sure how to use this function, exactly. It says to toggle, set to 0. Toggle what? How do you get the engine to target the values in the first place? ; o;?

magiman
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Re: Soulmask

Post by magiman »

Honeybucky wrote:
Sun Jun 02, 2024 3:50 pm
Hello, I'm not sure how to use this function, exactly. It says to toggle, set to 0. Toggle what? How do you get the engine to target the values in the first place? ; o;?
Click the X next to the cheat, and at the far right it will load the amount of points you have spent, double click it and enter 0 instead. This will basically refund your points without resetting the tech tree, so you can fill out all the other stuff you're eligible to unlock.

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Re: Soulmask

Post by Honeybucky »

magiman wrote:
Sun Jun 02, 2024 5:22 pm
Click the X next to the cheat, and at the far right it will load the amount of points you have spent, double click it and enter 0 instead. This will basically refund your points without resetting the tech tree, so you can fill out all the other stuff you're eligible to unlock.
Oh, that's probably my problem. Clicking the x does nothing for me, that's why I was confused. ; ~;!

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SunBeam
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Re: Soulmask

Post by SunBeam »

Am wondering how many "survival" copy-pasta games are still going to be made. And for how long people's standards will be this low to consider these games playable? T_T. Everything from design to using Themida with stolen OEP and no enforced IAT protection, to adding "NoGM" checks that control APlayerController::ConsoleCommand functionality irks of pure awkwardness in coding this.. mediocrity. Game runs unpacked with zero issues via Goldberg Steam Emu T_T. What else can I say?.. Enjoy?..

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cfemen
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Re: Soulmask

Post by cfemen »

Table is not needed anymore, the devs finally added all the cheats to the singleplayer mode!







How it works:
Attach the table and execute Enable Console Exec [0.1.0]
Now open the console with Tilde or use my Set Console-Key To F1 script.

Cheat Commands:

Code: Select all

AddDaoJuByClass 
AddExp 
AddGE 
AddGEToTarget 
AddJinZhiXiuMianHere 
AddMJExp 
AddNG 
AddReDu 
AddServerPermissionList 
AddShouLieExp 
AddWenShen 
AddZJ 
BaoCun 
BianShen 
ChaXunPSUniqueId 
ChaZhaoSCGWeiZhi 
CheckBuLuo 
ChengJiu 
ChongGouJianZhuHookData 
ChongZhiRenWu 
ClearAllJinZhiXiuMian 
ClearAllNpc 
ClearAllReDu 
ClearJingJi 
ClearKongZhi 
ClearSelect 
ClearServerPermissionList 
CountWorldSimulatingPhysics 
CreateSWByClass 
CuiHuiZhiBei 
DebugActorLocation 
DebugBaoGuoError 
DebugNavMesh 
DebugRootMotion 
DebugSelfLocation 
DebugShuXing 
DebugTargetLocation 
DengJi 
DrawZhouWeiJueSeCapsule 
DumpTarget 
Egg 
EnableServerPermissionList 
EndGA 
ExpObj 
ForceCrash 
ForceOutOfMemory 
FuHuo 
GaiMM 
GASDebugShuXing 
GASPrintsDebug 
GM 
Go 
GoF 
GotoJiTan 
GPS 
JiaRuGongHui 
JieSuoShouLieChengHao 
JingYan 
JiTanCeShi 
JSMJ 
KeJiShu 
Key 
KickPlayer 
KuaFu 
LoadJianZhuFromFile 
LT 
MeiTiShiWan 
NavMeshDebugLog 
PingServer 
PinZhi 
PrayWeather 
Q 
QieHuanJianZhuDebugMode 
Query 
QueryBlocker 
QueryNieLian 
QuerySelect 
QueryStreamingLevelState 
QueryWenDu 
QueryZNpc 
RCJ 
ReadUserFile 
RecordDynamicPhysicsActors 
RemoveGE 
RemoveNG 
RemoveServerPermissionList 
RemoveTargetGE 
ResetGongHuiServerID 
ResetMuBiaoGAS 
RigidBodySleep 
SaijiChuli 
SaiManZhuJuan 
SaveJianZhuToFile 
Select 
Set24hTime 
SetAttr 
SetBodyType 
SetDebugTarget 
SetHidePlayerMask 
SetJianZhuToFileMode 
SetJinZhiZhuanXiangFPS 
SetTimeOffset 
SetTimePower 
ShanHao 
ShowBaoXiangData 
ShowCI 
ShowComp 
ShowFuShe 
ShowGA 
ShowGE 
ShowHandles 
ShowInfo 
ShowJianZhuTotalNumber 
ShowMap 
ShowMubiaoFuShe 
ShowMuBiaoGA 
ShowMuBiaoGE 
ShowMyCollision 
ShowObjectCount 
ShowReDu 
ShowServerPermissionDetails 
ShowTag 
ShowYingHuoLocation 
ShowYouHua 
ShowZhanHengCount 
ShuaXinZhiBei 
SimulatingPhysics 
SLDDengJi 
SLDDengJiAll 
SLDJingYan 
State 
TestGA 
TestMove 
ToggleBuildVersion 
ToggleGzDebugger 
ToggleOnlineFriends 
TouQuAllJianZhues 
TouQuViewJianZhu 
WanJiaShiaWan 
WeiSui 
XiDian 
XiuMian 
YiChuViewRongQiMiMa 
YinBi 
YingWuStop 
YinShen 
ZhaoMu 
ZhenShe 
ZhuaBu 
ZiSha 
FOV
Slomo

e.g
Add 100 XP: AddEXP 100
Learn proficiency: SLDDengJiAll 999
Unlock full map: ShowMap
Kill yourself: ZiSha 1
Set FOV to 100: FOV 100
Set double speed: Slomo 2

The console has a auto complete, so type the commands to see the arguments, sometimes the console also shows you how to use something:
Image

Attached to this post is also my quick dump of the game, I have no words for that cheap FName encryption ... :shock:
You can use the dump to check for more functions to execute, you can execute stuff from the PlayerController,Pawn,GameInstance, Game Mode.

e.g:

Code: Select all

OpenRuYao  Function - BP_PlayerBase_C 
OpenRuYao is a valid command to execute, what it's doing? no idea ... so if you want to play around with it have fun ( in best case make a new savegame for playing around with the commands, and if you want contribute with a list :) )

Ofc you can also use the dump to get offsets, e.g if you want to know the offset of the Viewport/GameInstance in the GameEngine:

Code: Select all

Field: GameEngine:GameInstance [D28 - ObjectProperty(GameInstance)]
Field: GameEngine:GameViewport [780 - ObjectProperty(GameViewportClient)]
Edit:
How to open the debug menu with lots of options e.g spawning stuff:
viewtopic.php?p=356131#p356131
thanks to @shood for sharing that!
Attachments
[WS-Win64-Shipping.exe] ObjectsDump.rar
My Dump File
(3.55 MiB) Downloaded 1607 times
WS-Win64-Shipping.CT
Steam 0.1.0
(2.48 KiB) Downloaded 3663 times
Last edited by cfemen on Mon Nov 25, 2024 8:12 pm, edited 2 times in total.

MilfSquirter
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Re: Soulmask

Post by MilfSquirter »

cfemen wrote:
Sun Jun 02, 2024 11:21 pm
...
thank you, the game might not be fun to you, but for some of us it is

KvotheSaicere
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Re: Soulmask

Post by KvotheSaicere »

cfemen wrote:
Sun Jun 02, 2024 11:21 pm
...
Can i use this in multiplayer servers?

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