[Request] ASKA

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sergey979
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Re: [Request] ASKA

Post by sergey979 »

Gohan99 wrote:
Sat Jun 22, 2024 3:57 pm
sergey979 wrote:
Sat Jun 22, 2024 10:31 am
Here pointer for health, stamina, food, water and cold, also this script works like infinite health. It use comparing with max health. For get addresses need get damage, not matter how exactly, or through getting fall damage or allow enemies attack your personage. Contains scripts for change camera distance and FOV. Added pointer for speed, gravity, jump force, max fall velocity and for slide angle. Devs make small insignificant mistake, instead minSlideAngle they write minSlideAgle, i used copy and paste name parameter and after short time noticed this
I'm able to get everything working except food, water, health & stamina. Despite changing these values in game(taking damage, etc), a value never shows up in CE, they remain as '??'. Everything else I'm able to adjust. I am however a beginner with CE.

The high jump script and camera scripts work for me, but infinite health does not.
Probably reason that your personage have more high max health than by default, need in script "infinite health" instead value 160 for instruction cmp [rbx+44],(float)160 write value your own actual max health, address health + 1c= address max health,
for find address health just check on which addresses write instruction from this script "movss [rbx+28],xmm6"
For me it work in both previous versions game, 14771759 and 14785346, yes i not have it in steam, used torrent version for creation table.
I hear about that reason in male or female personage, male max health=200, female max health=160, try write 200 instead 160 and check in your game how it work
Last edited by sergey979 on Sun Jun 23, 2024 5:12 am, edited 5 times in total.

Silk
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Re: [Request] ASKA

Post by Silk »

BigBear743 wrote:
Sun Jun 23, 2024 4:31 am
Silk wrote:
Sun Jun 23, 2024 4:18 am
BigBear743 wrote:
Sun Jun 23, 2024 1:55 am

is that the max all skill script causing the problem?
I had to alt f4 out. saved my buildings from destruction but they still had repairs to do. Reload in fresh tuend on max skills and max food/water/temp and noticed they were all moving really fast and weirdly. I looks like it does when you use the built CE speedhack.

reloaded again and only used max skills, all guy move fast have only 9 hp and building only have 9 hp and decay like 1 point every couple seconds
So that highly the max all skill script, I was afraid it was one of the other, anyway, stay away from that script and if you want high skill level, use fast skill level up script :?
Yeah I think it is the max skill one too. I just got done repairing everything made sure building are all back to normal health numbers ,same for my villagers and just save and quit to make a good copy of my save. Will test again using just the speed up skill leveling one.

The fast skill levels seems to work fine along with the max food/water/temp.

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Re: [Request] ASKA

Post by serahah »

LIOBOSS wrote:
Sat Jun 22, 2024 5:22 pm
hi ... here is a little something for ya....so far it seems working for me...let me know if you encounter any problem...
it's still work in progress....more to come.
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If you use this please Click the Like/Thumbs up button for some rep, Thanks! :)



Aska-v2.CT Latest version
v2 - Fixed inf stamina (harvest) + added inf tool durability provided by BigBear743 Thanx to him!!



Aska.CT
v1

Can you make these options separately? Your script works for fire, making it burn indefinitely, which is great. However, it also causes the bloomery to run indefinitely, and the worker gets stuck there. To melt metal scraps, the fire needs to be at a certain temperature, but your script makes it too hot. I guess the value is set to the maximum.
"No needs" scrips causes this

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LIOBOSS
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Re: [Request] ASKA

Post by LIOBOSS »

serahah wrote:
Sun Jun 23, 2024 8:00 am



Can you make these options separately? Your script works for fire, making it burn indefinitely, which is great. However, it also causes the bloomery to run indefinitely, and the worker gets stuck there. To melt metal scraps, the fire needs to be at a certain temperature, but your script makes it too hot. I guess the value is set to the maximum.
"No needs" scrips causes this

thank you for your feedback serahah...
i did not play enough to notice those issues....the problem is that the code is shared and used by numerous mechanism of the game. The same routine is used to manage needs, health, stamina, and a lot more....
So i used comparisons of registers values....it takes lot of time to find the right parameters.
so far...i can only advise you to disable the script briefly, the time requested for metal melting.
If you can provide me a save i could work with, i will try to solve this...

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Re: [Request] ASKA

Post by serahah »

i have sent you a private message

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LIOBOSS
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Re: [Request] ASKA

Post by LIOBOSS »

script updated to v3..try this one serahah, and let me know...
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serahah
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Re: [Request] ASKA

Post by serahah »

LIOBOSS wrote:
Sun Jun 23, 2024 12:32 pm
script updated to v3..try this one serahah, and let me know...
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This one fixed the issue. I tried all four separate functions. The downside is that this also deactivated the max happiness for the workers. Version 2 was setting that value to max as well. The infinite fire in Version 2 was good except for the smelting building and the torches. I noticed that the fire could be started without fuel, but if it was raining, the torches would be extinguished and could not be started again. Demolishing was the only option.


So in case you guys want an infinite campfire, use Version 2. Start the campfire, save, and exit. Then use Version 3 to safely operate the smelting building. Just make sure not to extinguish the campfire by mistake.

Ravenious
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Re: [Request] ASKA

Post by Ravenious »

Thank you soooo very much!
Even though V3 doesn't apply eternal happiness anymore, it's fine enough. The villagers work a hour less and have an hour more leisure time, happy they be

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LIOBOSS
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Re: [Request] ASKA

Post by LIOBOSS »

NEW v4 out ....

Added Inf Buildings durability...still in testing...
give me your feed back.
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serahah
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Re: [Request] ASKA

Post by serahah »

On V3 the hoe durability still goes down.

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Re: [Request] ASKA

Post by Jettlife »

Is it possible to add Infinite Weapon Durability as well?

thank you! @LIOBOSS and @BigBear743

edit:

@LIOBOSS : v4 Infinite stamina only worked when you're running. Stamina depletes when used in other tasks like chopping tree and using other tools.

edit2: I realized the game was updated, maybe thats why its causing issues?

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LIOBOSS
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Re: [Request] ASKA

Post by LIOBOSS »

v5 out - cancelled inf building durability that was buggy as hell and added speed and jump pointers + no falldamage from high jumps.
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Silk
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Re: [Request] ASKA

Post by Silk »

LIOBOSS wrote:
Sun Jun 23, 2024 9:43 pm
v5 out - cancelled inf building durability that was buggy as hell and added speed and jump pointers + no falldamage from high jumps.
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I have tried version 4 and inf tool durability was workign for me except stamina messes with the forge when trying to make iron blooms and messes with that process in an early version temp waas maxed out thus giving slag and now temp stay far too low.

I just survived a blood moon this night and my building took zero damage due to me checking the Inf HP + Inf Stamina + 2 Hits kill + Inf buildings durability so I like having inf building durability and havent seen any issue yet.

To be clear I am on the game version with hotfix one only.

I am pretty sure if you had Inf HP + 2 Hits kill + Inf buildings durability it would work fine and not mess up iron bloom production

Violation
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Re: [Request] ASKA

Post by Violation »

I am currently using one of the earlier ct's for the skill gains only, I would love to have the option to download the version 4 I think it was that had the Inf building durability, would love to see an option for no seed decay / item decay and possibly a way to freeze time of day if that is something you guys may be able to do since I am too old and senile to know what I am doing thanks in advance if anyone can help.

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BigBear743
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Re: [Request] ASKA

Post by BigBear743 »

I added a new table with infinite ammo and no item spoilage (I can make a script for instant rot item too) if someone willingly to test it out.
viewtopic.php?p=359331#p359331

P/s:I have added inf stamina and health as well but those are the options some of my subscribers requested, I still think LIOBOSS scripts are better so ignore those options :D

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Last edited by BigBear743 on Mon Jun 24, 2024 2:45 am, edited 2 times in total.

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