Ghost of Tsushima

Upload your cheat tables here (No requests)
izayoixx
Expert Cheater
Expert Cheater
Posts: 84
Joined: Sat Jul 29, 2017 3:14 am
Reputation: 58

Re: Ghost of Tsushima

Post by izayoixx »

jomoroon wrote:
Mon May 27, 2024 5:52 pm
Does anyone know how to edit the sarugami parry effect so that it can allow 2 hits after parry attack? (currently only allows 1)
Go to the next byte, set that to 1.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

JovianStone
What is cheating?
What is cheating?
Posts: 3
Joined: Mon May 15, 2017 3:55 pm
Reputation: 0

Re: Ghost of Tsushima

Post by JovianStone »

Would it be possible to add an option to change your horse?

ceso97
Cheater
Cheater
Posts: 33
Joined: Sat Aug 31, 2019 3:55 pm
Reputation: 2

Re: Ghost of Tsushima

Post by ceso97 »

Destinate wrote:
Sun May 19, 2024 5:36 pm
sakuchi123 wrote:
Sun May 19, 2024 6:52 am
can you make map reveal option?
It's already in the stats
Make the Fog of war multiplier to like 100
Then change the discovery range to like ~8000

A lot of things can be done with the stats
Great, but there is a way to also discover the location? I mean not as "?" but as actual fast travel point.
Thx in advance.
Impala wrote:
Mon May 20, 2024 5:21 pm
Fog of War / Full Map Reveal with sunbeams enchancements

I made a quick script to reveal the map, enable and switch to traveller's attire and then switch back to the armor you were wearing

Copy script and paste into cheat engine

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>686</ID>
      <Description>"Fog of War (Switch to and from traveller's armor)"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//GhostOfTsushima.exe+923B04 - F3 42 0F11 B4 A3 A8430000  - movss [rbx+r12*4+000043A8],xmm6
aobscanmodule(fogofwar,GhostOfTsushima.exe,F3 42 0F 11 B4 A3 A8 43 00 00) // should be unique
alloc(newmem,$1000,fogofwar)

label(code)
label(return)

newmem:
  cmp r12,41
  je FogAddy
  jmp code

FogAddy:
  movss xmm6,[fValue]
  movss [rbx+r12*4+000043A8],xmm6
  jmp return

fValue:
  dd (float)550.0

code:
  movss [rbx+r12*4+000043A8],xmm6
  jmp return

fogofwar:
  jmp newmem
  nop 5
return:
registersymbol(fogofwar)
[DISABLE]
fogofwar:
  db F3 42 0F 11 B4 A3 A8 43 00 00

unregistersymbol(fogofwar)
dealloc(newmem)
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
I've also tried this script, but being a total noob i think that I've done something wrong, I don't know how to create a new script, so i tried to paste it over a copy of the cosmetic script, but it didn't work ( error - "Not all code is injectable"), any suggestions?

Edit: Neve mind, i didn't know u could paste directly in the CE window... I know, I'm dumb as a rock...

But still just "?", no way to actually discover them?

Destinate
Table Makers
Table Makers
Posts: 32
Joined: Sat Aug 20, 2022 8:45 am
Reputation: 73

Re: Ghost of Tsushima

Post by Destinate »

ceso97 wrote:
Tue May 28, 2024 2:07 pm
Destinate wrote:
Sun May 19, 2024 5:36 pm
sakuchi123 wrote:
Sun May 19, 2024 6:52 am
can you make map reveal option?
It's already in the stats
Make the Fog of war multiplier to like 100
Then change the discovery range to like ~8000

A lot of things can be done with the stats
Great, but there is a way to also discover the location? I mean not as "?" but as actual fast travel point.
Thx in advance.
Impala wrote:
Mon May 20, 2024 5:21 pm
Fog of War / Full Map Reveal with sunbeams enchancements

I made a quick script to reveal the map, enable and switch to traveller's attire and then switch back to the armor you were wearing

Copy script and paste into cheat engine

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>686</ID>
      <Description>"Fog of War (Switch to and from traveller's armor)"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//GhostOfTsushima.exe+923B04 - F3 42 0F11 B4 A3 A8430000  - movss [rbx+r12*4+000043A8],xmm6
aobscanmodule(fogofwar,GhostOfTsushima.exe,F3 42 0F 11 B4 A3 A8 43 00 00) // should be unique
alloc(newmem,$1000,fogofwar)

label(code)
label(return)

newmem:
  cmp r12,41
  je FogAddy
  jmp code

FogAddy:
  movss xmm6,[fValue]
  movss [rbx+r12*4+000043A8],xmm6
  jmp return

fValue:
  dd (float)550.0

code:
  movss [rbx+r12*4+000043A8],xmm6
  jmp return

fogofwar:
  jmp newmem
  nop 5
return:
registersymbol(fogofwar)
[DISABLE]
fogofwar:
  db F3 42 0F 11 B4 A3 A8 43 00 00

unregistersymbol(fogofwar)
dealloc(newmem)
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
I've also tried this script, but being a total noob i think that I've done something wrong, I don't know how to create a new script, so i tried to paste it over a copy of the cosmetic script, but it didn't work ( error - "Not all code is injectable"), any suggestions?

Edit: Neve mind, i didn't know u could paste directly in the CE window... I know, I'm dumb as a rock...

But still just "?", no way to actually discover them?
Haven't looked into it and I don't think it is even worth it. You will risk triggering a cutscene or some dialog which will make Jin start speaking related to the discovered area.

You can give cfemen CT a try by using his Give Gear and putting in the hash that is related to the ? area. I don't know which hash so you will have to figure that out.

bigthebudo
What is cheating?
What is cheating?
Posts: 4
Joined: Tue Jan 26, 2021 8:05 pm
Reputation: 0

Re: Ghost of Tsushima

Post by bigthebudo »

izayoixx wrote:
Mon May 27, 2024 11:19 pm
jomoroon wrote:
Mon May 27, 2024 5:52 pm
Does anyone know how to edit the sarugami parry effect so that it can allow 2 hits after parry attack? (currently only allows 1)
Go to the next byte, set that to 1.
For me, it still only does 1 extra attack after parry. I set the Perfect Parry chain of 2 attacks to 1 and the Perfect Dodge to 1 as well. I only get extra 1 attack after parrying.

Crow052
What is cheating?
What is cheating?
Posts: 1
Joined: Tue May 28, 2024 10:49 pm
Reputation: 0

Re: Ghost of Tsushima

Post by Crow052 »

Siggymas wrote:
Wed May 22, 2024 9:28 am
Impala wrote:
Mon May 20, 2024 5:21 pm
Fog of War / Full Map Reveal with sunbeams enchancements

I made a quick script to reveal the map, enable and switch to traveller's attire and then switch back to the armor you were wearing

Copy script and paste into cheat engine

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>686</ID>
      <Description>"Fog of War (Switch to and from traveller's armor)"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//GhostOfTsushima.exe+923B04 - F3 42 0F11 B4 A3 A8430000  - movss [rbx+r12*4+000043A8],xmm6
aobscanmodule(fogofwar,GhostOfTsushima.exe,F3 42 0F 11 B4 A3 A8 43 00 00) // should be unique
alloc(newmem,$1000,fogofwar)

label(code)
label(return)

newmem:
  cmp r12,41
  je FogAddy
  jmp code

FogAddy:
  movss xmm6,[fValue]
  movss [rbx+r12*4+000043A8],xmm6
  jmp return

fValue:
  dd (float)550.0

code:
  movss [rbx+r12*4+000043A8],xmm6
  jmp return

fogofwar:
  jmp newmem
  nop 5
return:
registersymbol(fogofwar)
[DISABLE]
fogofwar:
  db F3 42 0F 11 B4 A3 A8 43 00 00

unregistersymbol(fogofwar)
dealloc(newmem)
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
thank you for this cheat, been looking for clear fog. thank you so much
Nice! By the way, is it possible to get the Sumeragi outfit effect so we can use the effect even when wearing different armor? It would be awesome if it's possible to use it with Ghost Armor or Ronin Attire for the OP parry and OP dodge. =)

izayoixx
Expert Cheater
Expert Cheater
Posts: 84
Joined: Sat Jul 29, 2017 3:14 am
Reputation: 58

Re: Ghost of Tsushima

Post by izayoixx »

bigthebudo wrote:
Tue May 28, 2024 7:22 pm
For me, it still only does 1 extra attack after parry. I set the Perfect Parry chain of 2 attacks to 1 and the Perfect Dodge to 1 as well. I only get extra 1 attack after parrying.
When you set the next byte to 1, you need to keep the 2 attack parry off. Also it won't trigger if there are no nearby enemies to attack (easier to check in duels).
Crow052 wrote:
Tue May 28, 2024 10:58 pm
Nice! By the way, is it possible to get the Sumeragi outfit effect so we can use the effect even when wearing different armor? It would be awesome if it's possible to use it with Ghost Armor or Ronin Attire for the OP parry and OP dodge. =)
Tf is a sumeragi? If you want the parry/perfect dodge just edit the bytes in Special tab instead. Then edit the parry windows in stats to your liking.

tampy
Expert Cheater
Expert Cheater
Posts: 55
Joined: Sat Mar 25, 2017 7:43 am
Reputation: 4

Re: Ghost of Tsushima

Post by tampy »

What does this "All Effect Chance (Percentage)" do??

Anton404
What is cheating?
What is cheating?
Posts: 1
Joined: Wed May 29, 2024 8:43 am
Reputation: 0

Re: Ghost of Tsushima

Post by Anton404 »

hello can update for get all Collectibles like Mongol Artifacts, Records , banner and other Collectibles , thanks

bigthebudo
What is cheating?
What is cheating?
Posts: 4
Joined: Tue Jan 26, 2021 8:05 pm
Reputation: 0

Re: Ghost of Tsushima

Post by bigthebudo »

izayoixx wrote:
Wed May 29, 2024 12:19 am
bigthebudo wrote:
Tue May 28, 2024 7:22 pm
For me, it still only does 1 extra attack after parry. I set the Perfect Parry chain of 2 attacks to 1 and the Perfect Dodge to 1 as well. I only get extra 1 attack after parrying.
When you set the next byte to 1, you need to keep the 2 attack parry off. Also it won't trigger if there are no nearby enemies to attack (easier to check in duels).
Crow052 wrote:
Tue May 28, 2024 10:58 pm
Nice! By the way, is it possible to get the Sumeragi outfit effect so we can use the effect even when wearing different armor? It would be awesome if it's possible to use it with Ghost Armor or Ronin Attire for the OP parry and OP dodge. =)
Tf is a sumeragi? If you want the parry/perfect dodge just edit the bytes in Special tab instead. Then edit the parry windows in stats to your liking.
What do you mean by editing the next byte? Do you mean edit the next option underneath the perfect parry to 1 as well? Apologies I just don't understand your answer

Novel
What is cheating?
What is cheating?
Posts: 2
Joined: Wed May 29, 2024 8:18 pm
Reputation: 0

Re: Ghost of Tsushima

Post by Novel »

Hey is there any way to get the xp/levels working for legends mode?

User avatar
jonaaa
Expert Cheater
Expert Cheater
Posts: 525
Joined: Thu Apr 06, 2017 6:08 am
Reputation: 173

Re: Ghost of Tsushima

Post by jonaaa »

Novel wrote:
Wed May 29, 2024 8:19 pm
Hey is there any way to get the xp/levels working for legends mode?
???

Image

Novel
What is cheating?
What is cheating?
Posts: 2
Joined: Wed May 29, 2024 8:18 pm
Reputation: 0

Re: Ghost of Tsushima

Post by Novel »

jonaaa wrote:
Wed May 29, 2024 8:23 pm
Novel wrote:
Wed May 29, 2024 8:19 pm
Hey is there any way to get the xp/levels working for legends mode?
???

Image
Oh I don’t have those options maybe I need to update my file 👀 thanks for that.

jomoroon
Cheater
Cheater
Posts: 44
Joined: Wed May 09, 2018 11:06 pm
Reputation: 2

Re: Ghost of Tsushima

Post by jomoroon »

izayoixx wrote:
Wed May 29, 2024 12:19 am
bigthebudo wrote:
Tue May 28, 2024 7:22 pm
For me, it still only does 1 extra attack after parry. I set the Perfect Parry chain of 2 attacks to 1 and the Perfect Dodge to 1 as well. I only get extra 1 attack after parrying.
When you set the next byte to 1, you need to keep the 2 attack parry off. Also it won't trigger if there are no nearby enemies to attack (easier to check in duels).
Just wanted to say thank you for this find!

jomoroon
Cheater
Cheater
Posts: 44
Joined: Wed May 09, 2018 11:06 pm
Reputation: 2

Re: Ghost of Tsushima

Post by jomoroon »

bigthebudo wrote:
Wed May 29, 2024 6:12 pm
izayoixx wrote:
Wed May 29, 2024 12:19 am
bigthebudo wrote:
Tue May 28, 2024 7:22 pm
For me, it still only does 1 extra attack after parry. I set the Perfect Parry chain of 2 attacks to 1 and the Perfect Dodge to 1 as well. I only get extra 1 attack after parrying.
When you set the next byte to 1, you need to keep the 2 attack parry off. Also it won't trigger if there are no nearby enemies to attack (easier to check in duels).
Crow052 wrote:
Tue May 28, 2024 10:58 pm
Nice! By the way, is it possible to get the Sumeragi outfit effect so we can use the effect even when wearing different armor? It would be awesome if it's possible to use it with Ghost Armor or Ronin Attire for the OP parry and OP dodge. =)
Tf is a sumeragi? If you want the parry/perfect dodge just edit the bytes in Special tab instead. Then edit the parry windows in stats to your liking.
What do you mean by editing the next byte? Do you mean edit the next option underneath the perfect parry to 1 as well? Apologies I just don't understand your answer
1) Double click the pointer to change address
2) Change pointer figure to 1, click right arrow, and click ok.
This changes the byte address to the next available one. Then toggle this script.

Post Reply

Who is online

Users browsing this forum: Casisback, haroldickenson, jonaaa, Majestic-12 [Bot], wepon1984, YandexBot