it's because you don't do compare you just simply NOP'ed the OP-code
[Fan-Remake] Castlevania Chronicles III - Dracula's Curse
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Re: [Fan-Remake] Castlevania Chronicles III - Dracula's Curse
Works fine! Thanks man!!!!
Re: [Fan-Remake] Castlevania Chronicles III - Dracula's Curse
Exactly, there are more advanced things that I still don't know how to do, my knowledge is quite simple.
I'm glad it worked well for you but remember that it may have some flaws.
Re: [Fan-Remake] Castlevania Chronicles III - Dracula's Curse
Works Fine...roioros wrote: ↑Mon Jun 10, 2024 12:06 amI was looking this game and I really liked it, it is a fantastic fan game.
I made an all-in-one table that contains these cheats:
Infinite Health/Hearts/Special Power Bar/Time
Note that I am not an expert so unwanted effects may occur, the most visible of it is that the score will always be at zero.
Finally, deactivate the cheat if we fall off a cliff or when we finish a level.
WoW thank you !!
Re: [Fan-Remake] Castlevania Chronicles III - Dracula's Curse
Hi friend, I'd like to pay you the bounty I wrote! Can you share your Venmo address or similar so people cab send donations?roioros wrote: ↑Mon Jun 10, 2024 12:06 amI was looking this game and I really liked it, it is a fantastic fan game.
I made an all-in-one table that contains these cheats:
Infinite Health/Hearts/Special Power Bar/Time
Note that I am not an expert so unwanted effects may occur, the most visible of it is that the score will always be at zero.
Finally, deactivate the cheat if we fall off a cliff or when we finish a level.
Re: [Fan-Remake] Castlevania Chronicles III - Dracula's Curse
Hi!
Thank you but it's not necessary, I didn't do it for the money.
I hope you enjoy the table!
Thank you but it's not necessary, I didn't do it for the money.
I hope you enjoy the table!
Re: [Fan-Remake] Castlevania Chronicles III - Dracula's Curse
Because of the way the game is programmed, when I NOP the lives it also affects health, time, hearts, etc, and vice versa.
In this case the ideal would be to use pointers, but I still don't know how they work in Cheat Engine (I always looked for pointers using ArtMoney which is much easier).
So at the moment it will not be possible, unfortunately.
I hope someone improves my table.
In this case the ideal would be to use pointers, but I still don't know how they work in Cheat Engine (I always looked for pointers using ArtMoney which is much easier).
So at the moment it will not be possible, unfortunately.
I hope someone improves my table.
Re: [Fan-Remake] Castlevania Chronicles III - Dracula's Curse
Got it, that makes sense. Another thing that might be really cool is if someone could make an "Easy Mode" that reduces damage by half or so, but I imagine that might be even harder.
Re: [Fan-Remake] Castlevania Chronicles III - Dracula's Curse
This does not work. I click on the box and it does nothing, nor shows the box clicked. What exactly needs to be done to make this work?
Re: [Fan-Remake] Castlevania Chronicles III - Dracula's Curse
I used the version of the game found here:
[Link]
I don't know if you have another version.
[Link]
I don't know if you have another version.
Re: [Fan-Remake] Castlevania Chronicles III - Dracula's Curse
Guys, I've found a solution for those who are wanting Infinite Lives without Infinite Health and more intense cheats like that.
There is an open source app called CTFPV that can visually explore and edit the memory of games built with ClickTeam Fusion.
[Link]
I wrote a short tutorial on how to use this:
Launch the game and enter gameplay and pause (you must be in game for the memory values to be available)
Open CTFPV
Select the game's executable in the drop down at the top of the app
It will load a long list of values that can be edited. You want to scroll about 3/4 of the way down the list to find "[CNTR] Player Lives"
Under that variable, select System Object Structure
Next, select Counter Structure
Set the "Maximum" (the max number of lives allowed in the game) to 99
Set the "Value" (the count of lives you have) to 99
Go back to the game
You'll have 99 lives, which you can top back up using this method again later if you need to.
There is an open source app called CTFPV that can visually explore and edit the memory of games built with ClickTeam Fusion.
[Link]
I wrote a short tutorial on how to use this:
Launch the game and enter gameplay and pause (you must be in game for the memory values to be available)
Open CTFPV
Select the game's executable in the drop down at the top of the app
It will load a long list of values that can be edited. You want to scroll about 3/4 of the way down the list to find "[CNTR] Player Lives"
Under that variable, select System Object Structure
Next, select Counter Structure
Set the "Maximum" (the max number of lives allowed in the game) to 99
Set the "Value" (the count of lives you have) to 99
Go back to the game
You'll have 99 lives, which you can top back up using this method again later if you need to.
Re: [Fan-Remake] Castlevania Chronicles III - Dracula's Curse
A few other notes on this method.
Sometimes the System Objject Structure folder seems to not appear, but will appear if I click other variables and then go back. I have no idea why this works.
CTFPV is also capable of doing level select, and capable of modifying the player's max health. However, when I modify max health, it works great until I die, but after respawning, the players seems to always respawn with very low health.
Sometimes the System Objject Structure folder seems to not appear, but will appear if I click other variables and then go back. I have no idea why this works.
CTFPV is also capable of doing level select, and capable of modifying the player's max health. However, when I modify max health, it works great until I die, but after respawning, the players seems to always respawn with very low health.
Re: [Fan-Remake] Castlevania Chronicles III - Dracula's Curse
Interesting, I didn't know about that utility, but it doesn't freeze the values? Is it just for editing?
I answer myself, it has the possibility of copying the pointers and adding them to the cheat engine, fantastic program!.
I answer myself, it has the possibility of copying the pointers and adding them to the cheat engine, fantastic program!.
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