- Max Honor (Hard Set to 350, I encountered some bug when using multiplier past 350 Honor)
Yeah there is something wrong when using the original Honor EXP multiplier cheat from Tuuuup!’s table. When reached 350 honor it causes each hit to gain 350 honor exp, which at the end game grants you more than ten thousands honor when we should not be even near 1000.
Though I noticed another side effect with your Max Honor cheat, it sets 350 honor even for friendlies on the map. For example, in stage 10 one of the friendly helicopters has 2 honor stars with 55 honor exp, when activating your cheat it has 350 honor with still 2 stars.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
- Max Honor (Hard Set to 350, I encountered some bug when using multiplier past 350 Honor)
Yeah there is something wrong when using the original Honor EXP multiplier cheat from Tuuuup!’s table. When reached 350 honor it causes each hit to gain 350 honor exp, which at the end game grants you more than ten thousands honor when we should not be even near 1000.
Though I noticed another side effect with your Max Honor cheat, it sets 350 honor even for friendlies on the map. For example, in stage 10 one of the friendly helicopters has 2 honor stars with 55 honor exp, when activating your cheat it has 350 honor with still 2 stars.
it's intentional to effect allies too, if you don't want to affect allies
change the script code
from this
if pg ~= nil and id < 2 then -- check for player/ allies
to this
if pg ~= nil and id < 1 then -- check for player/ allies
that 2 stars will updated after one attack like our unit
More to come when I have more time to play.
For now 1 script for selected unit in battle pointers.
HP
AP
Move range.
v2: Added money scripts + Class Xp pointers and more. And some scripts for selected unit.
v3: Added inf Bullet, Skill + Honor XP multiplier, Difficulty pointer + more.
v4: No HP lost, works in Arena to. + No Bullets lost + more
v5: In stage 13 you have a new enemy(ID), so fix for some scripts. Use part/weapon/item in setup. + more
1.[game]load data
2.[cheat table]open process > Front Mission 2 Remake.EXE
3.[cheat table]chek > base address set
4.[game]select menu > setup
5.[cheat table]change parts/weapons/pilots status or chenge parts/weapon object
data structure
01 unitgraphics
---02 select units
------03 machine
---------04 select parts
------------05 parts object
---------------06 parts status
------------05 weapon object
---------------06 weapon status
---------04 pilot status
---------04 equip items
equip skills can be selected from dropdownlist
skill selection is done during setup
remove skill and prepare an empty entry
(overwriting skill will cause learned skill to be lost)
caution : method of obtaining the address is incorrect,
so it may not work in your environment
please backup savedata
game start > open process > base address set > unitgraphics > pilots > pilot skills > polot equiped skills > select skill > select target slot > set skill address
owned parts/weapons/items can be selected from dropdownlist
since there ara no empty entry for stock items,
change unnecessary item to necessary item
owned parts/weapons/items > owned parts modify > select parts > set part address