Pathless Woods CETable

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IceLitty
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Pathless Woods CETable

Post by IceLitty »

I made a table for 0.5073 ver of game, table contains this:
  • Inf.Stamina
  • Hunger add multiplier (0 to freeze hunger, >1 to add quickly)
  • Hunger reduce multiplier (0 to freeze hunger, >1 to reduce quickly)
  • Inf.Water
  • Inf.Spirit (green+pink brain icon)
  • Modify ShiQi / NatureInChnmedica when cosume food (Icon right than spirit, modify value to force inc/dec this value of ShiQi)
  • Inf.Health
  • Inf.Endurance (Toughness bar)
  • Max amount when split item (BoneFire/Furnace also use)
  • Modify consume amount when craft/build
  • Inf.Durability (For weapon / handheld item)
  • Inf.Durability (For food)
  • TimeSpeed (slow time will cause player get tired effect) (Don't active before load in world)
  • Increase Nutrition when eat food
Hunger not recommend infinite, because Nutrition value will increase slowly when hunger over max.
Need mono support of CE version.
Pathless Woods Icy.CT
v1 game ver 0.5073
(1.14 MiB) Downloaded 265 times


2024/04/13 Add:
  • Freeze fuel
Fix Inf.Water and more when the game uses reduceXxx function with a negative value to add but table negative it again causes unwanted changes.
Pathless Woods Icy.CT
v2 game ver 0.5076 add freeze.fuel
(1.14 MiB) Downloaded 179 times


2024/05/04 Add:
  • Inf.Durability (For gear become damage)
  • Force add relation when Hire NPC
Also can use this do another way to invincible. If you want use this always active but not want invincible, modify assembly two line to un-commend:

Code: Select all

newmem:
  //cmp [rdi+190],0      <-
  //jne originalcode     <- this two lines, remove // commend to do player check and skip relation check modify
  cmp [rdi+288],0
  je originalcode
  ...
Fix all of the script if the condition not working in the new version of the game, and add Instant Kill (dmg x99) flag to enemy not player and npc in Inf.Health and Inf.Endurance script.
Now working with game v0.5103
Pathless Woods Icy.CT
v3 game ver 0.5103 add Hire NPC and fix
(1.21 MiB) Downloaded 35 times


2024/05/05 Add:
  • Force item zero weight
Modify the relation modifier at the top of the function, prevent the chance cause crash by game update if the code changes.
Fix Inf.Water and Inf.Spirit not revert decrease.
Add hotkeys for ShiQi modifier (Num+-) and Inf.Health/Inf.Endurance (` Switch multiple damage on/off)
Pathless Woods Icy.CT
v4 game ver 0.5103 add item zero weight
(1.22 MiB) Downloaded 23 times


2024/05/05 Add twice:
  • Ignore craft requirement (Client UI)
  • Ignore craft requirement (Server Backend)
And turn Inf.Satamina from AOB scan to unity mono scan (has override method so use third-party lua script from ce forum).
Most craft just need active Client UI modifier can craft done, but handmake and contractor build need backend modifier.
Pathless Woods Icy.CT
v5 game ver 0.5103 add Ignore craft require
(1.22 MiB) Downloaded 205 times


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by IceLitty on Sun May 05, 2024 1:26 pm, edited 10 times in total.

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r3zn4v4ts
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Posts: 15
Joined: Tue Oct 16, 2018 5:31 am
Reputation: 2

Re: Pathless Woods CETable

Post by r3zn4v4ts »

Hi Icy,

It seems the game has been updated to 0.5074 on steam but this still works fine.
I was wondering if you would implement add a weight/encumbrance option and also a stack option.

IceLitty
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Posts: 9
Joined: Sat Sep 22, 2018 2:42 pm
Reputation: 5

Re: Pathless Woods CETable

Post by IceLitty »

r3zn4v4ts wrote:
Fri Apr 12, 2024 7:57 am
Hi Icy,

It seems the game has been updated to 0.5074 on steam but this still works fine.
I was wondering if you would implement add a weight/encumbrance option and also a stack option.
Does weight effect move speed or others? or game not ready to use weight system... I figured about this and nothing happened when I modify stack amount to -1/max int and got an over max weight in backpack :shock:

emm what about stack option means, you mean modify amount directly?
This game use obfuscate plugin to protect game cheat with memory modify, this table includes a float value sample pointer and structure of these, but I'm doesn't know how to use CE to modify it back :oops: So I often hook function params to finish I want to done this table

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Stormbow
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Re: Pathless Woods CETable

Post by Stormbow »

This works in 0.5119 (Demo) also. Thanks, Ice! +rep!

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