Outcast 2 A New Beginning (Steam)

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Paul44
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Outcast 2 A New Beginning (Steam)

Post by Paul44 »

Outcast 2 A New Beginning - Steam


Features:
* Health (autoregenerate, bonus/minimum/maximum health, damage multiplier)
* Jetpack Energy
* Shield Energy
* Milea Power
* Echo Power
* Lock Consumables
* Lock Weapon Heating
* 1-Hit Kill
* Inventory
* Oxygen
* Miscellaneous:
- Movement (gravity, walk/sprint/crouch speed)
- Coordinates (informational)

Note: some features were collected/extended thx to #Cake-san's [Basic UE4 Win64 Base] tool


- UPDATE 1 - v1.4
* updated for v1.04 game_update (and should still work for previous vs)

- UPDATE 2 - v1.5
* updated for v1.05 game_update (and should still work for previous vs)


Readme updated accordingly !

Please, report back when having crashing issues. And make sure you can reproduce it; so that I have something to go on !
(also, if you want me to look at some particular situation, make sure you'll have a savegame at hand...)

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Outcast 2_v1.5_Released.rar
pw = Fearless
(56.01 KiB) Downloaded 197 times
Outcast 2_v1.4_Released.rar
pw = Fearless
(55.62 KiB) Downloaded 174 times
Last edited by Paul44 on Thu Jun 13, 2024 6:06 pm, edited 2 times in total.

paul44frf
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Re: Outcast 2 A New Beginning (Steam)

Post by paul44frf »

* other table(s):
- #Send: [ viewtopic.php?t=28255 ] (interesting topic read, incl console commands)
- #Rhark: [ viewtopic.php?t=28288 ]

* enable console: [ [Link] ]
(see also topic above)

kellcooz
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Re: Outcast 2 A New Beginning (Steam)

Post by kellcooz »

Game has been updated to version 1.04.
Please update table.

Paul44
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Re: Outcast 2 A New Beginning (Steam)

Post by Paul44 »

^ ok, which features are not working anymore. Just right-click the script_line, and it'll show you an error. Make prtscrn, upload to imghoster and post link here...

kellcooz
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Re: Outcast 2 A New Beginning (Steam)

Post by kellcooz »

Table won't activate after I open process (O2-Win64-Shipping.exe), load a save file, and click "Enable Cheats." Nothing happens when I click "Enable Cheats." Does not work when the game is updated to 1.04

Paul44
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Re: Outcast 2 A New Beginning (Steam)

Post by Paul44 »

^ I'll try to update this weekend, but lots on my plate atm.
(thx for the info btw)

Paul44
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Re: Outcast 2 A New Beginning (Steam)

Post by Paul44 »

as per request: table updated to game_vs 1.04 (offsets are now "configurable" ~ easier future updates)

Pegase69
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Re: Outcast 2 A New Beginning (Steam)

Post by Pegase69 »

Thx for all.

kellcooz
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Re: Outcast 2 A New Beginning (Steam)

Post by kellcooz »

Game updated to version 1.05, tested the table and nothing works again.

Paul44
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Re: Outcast 2 A New Beginning (Steam)

Post by Paul44 »

^ offsets probably changed again; will update game/table by next weekend latest...

Paul44
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Re: Outcast 2 A New Beginning (Steam)

Post by Paul44 »

as per request, table updated...

shearerc
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Re: Outcast 2 A New Beginning (Steam)

Post by shearerc »

Paul44 wrote:
Mon Apr 01, 2024 1:58 pm
- UPDATE 2 - v1.5
* updated for v1.05 game_update (and should still work for previous vs)
Many thanks! Just curious, how long did it take for your CE to fully load the gigantic 1GB pdb?
I'm waiting here for like >10 mins :mrgreen: , my CPU workin hard, and still seeing Debug symbols are being loaded (50 % (O2-Win64-Shipping))
Think I'll just move away the .pdb , seeing as your script uses AOB scan

Paul44
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Re: Outcast 2 A New Beginning (Steam)

Post by Paul44 »

^ Pdb_s have no (direct) use to the casual user; mainly for debugging/reverse_engineering (well, that's my intake). So, do move/rename the lot (there are several of them ~ although exe_pdb should suffice)...

That said: I vaguely recall that you can tell CE to ignore these altogether - my game starts up pretty quick; only shaderbuidling takes up time once in awhile - but forgot how to do that ?! google "cheat engine ignore pdb"
(probably 3rd option might be good: set [NT_SYMBOL_PATH] to eg: C:\TEMP ~ CE won't find them there; unless it always checks locally ofc)

-EDIT-
In v7.5, go to Debug_section, and you'll find an option to ignore pdbs... (easypeasy)

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