Here's a table for 6.0.14 version. Some basic features for getting standard stuff.
Thank you Cissa90, any chance there could be items added or is that a pain to do?
Updated the table a bit and uploaded in my original post. Doesn't have item stuff, but a few more scripts. If it's materials you need, then I can recommend just searching the value you have as "double". If you then select "what accesses this address" when you have the bag open, you will find 1 instruction. Disassemble it and select "what addresses uses this function" in the memory viewer. Then it will show you value of all current materials you own. You can also just open the value you find, view the memory viewer as doubule value, and you can easilly see how far the addresses are from each other.
Here's a table for 6.0.14 version. Some basic features for getting standard stuff.
Thank you Cissa90, any chance there could be items added or is that a pain to do?
Updated the table a bit and uploaded in my original post. Doesn't have item stuff, but a few more scripts. If it's materials you need, then I can recommend just searching the value you have as "double". If you then select "what accesses this address" when you have the bag open, you will find 1 instruction. Disassemble it and select "what addresses uses this function" in the memory viewer. Then it will show you value of all current materials you own. You can also just open the value you find, view the memory viewer as doubule value, and you can easilly see how far the addresses are from each other.
Pbhhh could you fix "no material needed" from gaoleen's table?
Thank you Cissa90, any chance there could be items added or is that a pain to do?
Updated the table a bit and uploaded in my original post. Doesn't have item stuff, but a few more scripts. If it's materials you need, then I can recommend just searching the value you have as "double". If you then select "what accesses this address" when you have the bag open, you will find 1 instruction. Disassemble it and select "what addresses uses this function" in the memory viewer. Then it will show you value of all current materials you own. You can also just open the value you find, view the memory viewer as doubule value, and you can easilly see how far the addresses are from each other.
Pbhhh could you fix "no material needed" from gaoleen's table?
Updated the table a bit and uploaded in my original post. Doesn't have item stuff, but a few more scripts. If it's materials you need, then I can recommend just searching the value you have as "double". If you then select "what accesses this address" when you have the bag open, you will find 1 instruction. Disassemble it and select "what addresses uses this function" in the memory viewer. Then it will show you value of all current materials you own. You can also just open the value you find, view the memory viewer as doubule value, and you can easilly see how far the addresses are from each other.
Pbhhh could you fix "no material needed" from gaoleen's table?
Here you go.
One more thing please. Either infinite health or instant kill. Both for bosses. Man I suck.
I'm trying to get the "Idle Santa" & "Idle Pumpkin" achievements which requires fooling the game regarding current date. Setting system clock and disabling internet connection of course doesn't work. I also tried changing `lastPlayedDate` and one other timestamp in the memory that holds current time, but to no avail. Anybody has an idea how to handle that? @Cissa90 perhaps you have some trick up your sleeve?
Any chance for an update for the special materials as well as the slayer coins in the casino??
Cannot get it to work to give myself coins or astral keys :/