@leunsel
Your (amazing) work has been put with slight modification on nexus mods site.
I Hope it comes from you, or with your consent, but you are not even sourced in the credits.
I prefer reporting than seeing a good table leaked, and his author spat on.
@leunsel
Your (amazing) work has been put with slight modification on nexus mods site.
I Hope it comes from you, or with your consent, but you are not even sourced in the credits.
I prefer reporting than seeing a good table leaked, and his author spat on.
nexus dragonsdogma2/mods/518
It wasn't uploaded with my consent! Cfemen informed me about it and I already reported it to the Nexus Staff.
I love each and everyone that informed me about it or even reported it! You guys are awesome!
Thanks for respecting the amount of effort that goes into these tables!
I tested it just now, just to make sure I haven't made a mistake on that end.
The game does not crash for me using the Health Decrease Script. The Debug Values populate just fine as well!
Please make sure that you installed the RE Framework (properly) when using my table!
I have RE Framework installed, but I can't seem to get the vocation points to allocate, I open status and wait for it to normalize to the values it should be, and when I input the new values nothing happens. If I swap to pawn and back it crashes for me.
I have RE Framework installed, but I can't seem to get the vocation points to allocate, I open status and wait for it to normalize to the values it should be, and when I input the new values nothing happens. If I swap to pawn and back it crashes for me.
Only edit one at a time. I've already mentioned somewhere in here that this script is pretty much the only one that's nothing but fucked up, yet you should find a guide on how to get it to work somewhere in here. Pretty much trial and error and nothing I can do about really
I have RE Framework installed, but I can't seem to get the vocation points to allocate, I open status and wait for it to normalize to the values it should be, and when I input the new values nothing happens. If I swap to pawn and back it crashes for me.
Only edit one at a time. I've already mentioned somewhere in here that this script is pretty much the only one that's nothing but fucked up, yet you should find a guide on how to get it to work somewhere in here. Pretty much trial and error and nothing I can do about really
Makes sense, I did end up just using the vocation multiplyer just to get warrior maxed, then used the other CT to change my vocation xp point back to before I super leveled.
Currently having a issue where when I click the activation button the table wont load
Make sure the table is attached to the game process. There hasn't been an update for the game since I released the last version so the table still works.