game crashes when i try to use item editor,EVERY SINGLE TIME.
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you need the reframework bypass for the table to work properly
how do you bypass with reframework? i thought all i had to do is install reframework in the main file and everything will work, but for some reason when i try to use item editor cheat engine gives me a nearby allocation error pop-up . is there more to it than just installing reframework in the main file of the game?
For me, it works without reframework, go just to inventory, go over an item, then it shows the Quantity, set it to 98 and lock the number, and then wait 5-7 secs over the selected item and then go to the next... ect...
Deactivate it and then leave inventory..
Edit = i have seen a crash after 10-15 min playing. Fix was simple. Edit items, save game, restart game.
What’s the possibility of seeing an XP multiplier added in the future? That would eliminate the need for individual XP pointers for the player and pawn, wouldn’t it? I remember another user making an XP multiplier for Dark Arisen, and it also worked for DCP. I wonder if it would work similarly this time around, assuming it’s even possible.
What’s the possibility of seeing an XP multiplier added in the future? That would eliminate the need for individual XP pointers for the player and pawn, wouldn’t it? I remember another user making an XP multiplier for Dark Arisen, and it also worked for DCP. I wonder if it would work similarly this time around, assuming it’s even possible.
I did exactly that in my table. Sadly, I had to move it over to my patreon with the latest patch since the last update changed a lot of the overall game structure and I do not really have the time to keep it up otherwise...