Update20240425:
- added update notes (the notes you're reading now) to this post, mainly for myself to keep tracks of what changed, as I update table so slowly that I need to read my text wall to remember which table I uploaded last time.. and I don't like that.
- added instant charge magike speregonne
- updated instant forbeding bolt, as it was broken by the latest patch.
- updated levitate mod. added a hot-key activation as a cheap way to prevent your mage or sorcerer pawn from flying too high - as long as you and your pawn are NOT levitate at the exact same time...
- combine hide arisen helmet and hide pawn helmet into one script, helm mod key, now you toggle both you and your pawns' helmets on/off with CE hotkey.
undeadother tables / contribtions in this thread. for now all can be find on the very first page. but just in case there may be more later..
- zachillios's gold pointer pointer
- RMLSNK's Gold and Current Carry Weight Pointers
- krustytoe's Highlighted Item Finder
- jonaaa's added pointers to the Highlighted Item Finder
- health still drop when being hit or fall from height, but you won't be killed.
- works on the Arisen only for now. may expend it to the pawn(s) later.
full stamina
- as title says.
instant skills/spells cast/charge
- works on the skills of Warrior, Archer and Magick Archer, and spells of Mage, Sorcerer. not tested on the rest.
- player filter is implemented, in theory it should works on the arisen only.
instant forbeding bolt
- every redouted bolt becomes forbeding bolt without the need to hold and charge the bolt, that means you can use the two follow up actions more frequently.
instant charge magike speregonne
- as title says. but I'm not sure if it's only visually charged or not, haven't test to damage an enemy yet... so it's separated from the instant skills/spells cast/charge script for now until I'm sure it actually works properly. or maybe I'd just leave it as is...
fast magick archer normal aim & max lock-on multiplier
- when in Pinpoint Volley mode, you can fast lock as if you're in Rivet Shot mode.
- multiply the max # of lock-on with the specified multiplier, default: x20.
ignore DCP
- allows you to learn skills (weapon skills/core skills/augments) and change vocations regardless of the remaining DCP.
- DCP could still be emptied.
ignore vocation requirements (equipment)
- allows you to equip anything regardless of the vocation requirements.
- if you equip a bow when a shield is equipped, the shield won't be auto-remove, you need to manually remove the shield after you equip a bow.
auto-change vocation based on weapons equipped
- a child script of ignore vocation requirements (equipment).
- when activated, vocation would be changed automatically depends on the weapon you equipped.
- works on the Arisen and the main pawn now. shouldn't change the hired pawns' weapons with this script as it hasn't been tested.
- e.g., without this script, when you equip a bow as a fighter by using ignore vocation requirements (equipment), you can't use any weapon skill at all because a fighter can't use any bow skills. but with this script activated, the vocation would be changed to archer once you equipped a bow and exit the menu, so that you can use the actual weapon's skills right away, in this case, the bow skills you learnt when you were an archer. that means you still need to learn the skills you want to use first.
- by script default, the vocation won't be changed if the current vocation is warfarer, if you want the script to change your vocations automatically even if you're a warfarer, simply change the value of the entry "skip warfarer" to no.
ignore weight
- weight still goes up as you carry more items with you but you won't be encumbered even if it exceeded the threshold, and the status would stays at "very light" always.
- works on the whole team.
levitate mod
- changes the behaviour of the levitate skill, specifically:
-- inf. levitate duration.
-- increase max height.
-- no move speed deceleration with prolong levitate duration.
-- hot-key (script default: shift) to move faster.
-- press and hold jump again during levitation would let you levitate up again.
-- press the end levitate hot-key (script default: f) to end levitate. while falling down, you can press jump to levitate again.
- both hot-keys can be changed by pressing Ctrl-H on the entry.
- you have to set the script's levitate key as your game's jump key, default: spacebar.
game speed mod
- pess CapsLock and one of the following keys to manipulate timescale:
+ : 0.8
- : 0.6
* : 0.4
/ : 0.2
- or HOLD down one of the mod keys (disabled by script default) to temporarily change the speed to a specific scale.
helm mod key
- press alt r to hide, alt t to show both you and your pawns' helmets.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1