Horizon Forbidden West [Engine:Decima]

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SunBeam
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Re: Horizon Forbidden West [Engine:Decima]

Post by SunBeam »

Pain101 wrote:
Sat May 11, 2024 2:27 pm
SunBeam wrote:
Fri May 10, 2024 6:13 pm
...
Thank you for the update, so far everything is working beside burst size. It just crashes the game
Line 282 in [ Initialize ] script: replace "offset_WieldableItem" to "WieldableOrDroppableItemOffset".. or redownload table from main post.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Pain101
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Re: Horizon Forbidden West [Engine:Decima]

Post by Pain101 »

SunBeam wrote:
Sat May 11, 2024 10:27 pm
Pain101 wrote:
Sat May 11, 2024 2:27 pm
SunBeam wrote:
Fri May 10, 2024 6:13 pm
...
Thank you for the update, so far everything is working beside burst size. It just crashes the game
Line 282 in [ Initialize ] script: replace "offset_WieldableItem" to "WieldableOrDroppableItemOffset".. or redownload table from main post.
Working beautifully. Thank you so much for taking the time to do that

CodeSidon
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Re: Horizon Forbidden West [Engine:Decima]

Post by CodeSidon »

Inventory : Add Item By InventoryItemResource this function only work once? Second time game will crash

BeromeGamer
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Re: Horizon Forbidden West [Engine:Decima]

Post by BeromeGamer »

Is there a way to add the 15% concentration damage coil? It is essentially the best coil in the game but you can only acquire it off of a scorcher during the mission with Kotallo and you have to loot it within a 2 second window before the cutscene starts. Most people miss it (including me). People online feel that this is a bug but I don't believe anything has been done about it.

I was just hoping it was loaded into the games memory at some point during an inventory dump. I havent been able to get it so far.

Would it be possible to try and load a save around the time of that mission, actually loot the item, check the item ID, and then load your normal save and add it? I know you can't share item IDs to other people, but would loading a different save, within your own game, and without closing the game, change the ID?

Edit: nvm, it used to work that way. it has since been patched that you can loot it after the cutscene. still dumb that this is the only way to get one

dankew1
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Re: Horizon Forbidden West [Engine:Decima]

Post by dankew1 »

Is there a way to unlock all overrides from the start of the game? Without having to finish cauldrons I mean ?

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Re: Horizon Forbidden West [Engine:Decima]

Post by SunBeam »

dankew1 wrote:
Mon May 27, 2024 3:19 pm
Is there a way to unlock all overrides from the start of the game? Without having to finish cauldrons I mean ?
In theory, yes. But no. The game is designed with progression unlocks in mind. If you do this from the start, whenever that moment comes to do it naturally (e.g.: in a Cauldron), you won't be able to finish Cauldrons. The game will already "know" you have the overrides and then you'll come back whining to us you can't progress and want a "fix". I'm tired of explaining that whatever crosses your mind has consequences in this game. And no, I don't know how to do it, but I am warning you NOT to. If, despite of all, you still wanna do this.. then maybe someone around tells you how to achieve it. I'd recommend checking out Nukem's "Gameplay Tweaks and Cheat Menu" for this game.

locthanhtx
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Re: Horizon Forbidden West [Engine:Decima]

Post by locthanhtx »

Can you make a tutorial to change the text in the dialogue? I want to translate them through my language

peterpan
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Re: Horizon Forbidden West [Engine:Decima]

Post by peterpan »

Is it still working ok with latest updates by chance??

pignu_
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Re: Horizon Forbidden West [Engine:Decima]

Post by pignu_ »

Where can we find the old versions of the Cheat Table? I am currently playing on ver 1.0.37 but Update #5 isn't backwards compatible. I also cannot update my game since I am playing on a cr@cked version of HFW. TYIA.

Pain101
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Re: Horizon Forbidden West [Engine:Decima]

Post by Pain101 »

peterpan wrote:
Sun Jun 30, 2024 11:53 pm
Is it still working ok with latest updates by chance??
Yes, can confirmed still working.
Also SunBeam! I see you haha, right at the top of ultra hard leaderboard for the arena.

XxDarkus101Xx
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Re: Horizon Forbidden West [Engine:Decima]

Post by XxDarkus101Xx »

um is rapid fire removed? I can't shoot faster

Stwn
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Re: Horizon Forbidden West [Engine:Decima]

Post by Stwn »

Really impressive, where do you learn to create tables like this? Really professionally made

I downloaded it just to be able to explore out of bounds, but the boundary check cheat doesnt seem to work on the latest version, 1.5.80. Is that something that can be fixed? Thanks!

Edit: it was just the flying mount that wasn't working, seems like it works on foot

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Metanoia
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Re: Horizon Forbidden West [Engine:Decima]

Post by Metanoia »

Stwn wrote:
Fri Jul 05, 2024 9:33 pm
Really impressive, where do you learn to create tables like this? Really professionally made
If I had to say I'd say it's
Image
Last edited by Metanoia on Fri Jul 05, 2024 10:04 pm, edited 3 times in total.

Tanquen
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Re: Horizon Forbidden West [Engine:Decima]

Post by Tanquen »

I'm able to use the speed script from back on page 4. I'd tried to save the CT file with it already pasted in but get a message asking if I want to Execute this lua script and if I say yes, it has an execution error. I'm ok just manually pasting it in from a saved text file but was wondering if there was a way to have it work as part of the CT file. Also, once added it seems you cant just delete it and add it again without restarting the game.

I normally only use the built in speed hack for walking around these open world games. This is the first one I've seen where its not working. Thanks for all the work on the tables and scripts.

mack_b_nibble
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Re: Horizon Forbidden West [Engine:Decima]

Post by mack_b_nibble »

Any way to get a focus movement penalty remover script so we don't have to inch around with the focus active?

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