Game Name: Alone in the Dark
Game Engine: Unreal Engine 4
Game Version: 1.0
Options Required:
Steam Website:
Other Info:
I would love a cheat engine table or a trainer please with the basic options, the game is coming out today
[Request] Alone in the Dark
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- Noobzor
- Posts: 13
- Joined: Tue Nov 14, 2023 1:22 pm
- Reputation: 4
Re: [Request] Alone in the Dark
It's not much, but here is a start for ---- ALONE IN THE DARK ---
Steam version by FAIRLIGHT... OUT Today .... Enjoy!!
If you use this PLEASE Click the Like/Thumbs up button for some rep, Thanks!
Ps: Added Godmode and walkspeed multiplier in V2 !! Thanx to Cake-San for his UE dumper!!
WARNING : there is ongoing investigation on issues caused by infinite items script that provoques inventory and puzzle issues
Use godmode instead of inf items...
Steam version by FAIRLIGHT... OUT Today .... Enjoy!!
Options
[Link]
If you use this PLEASE Click the Like/Thumbs up button for some rep, Thanks!
Ps: Added Godmode and walkspeed multiplier in V2 !! Thanx to Cake-San for his UE dumper!!
WARNING : there is ongoing investigation on issues caused by infinite items script that provoques inventory and puzzle issues
Use godmode instead of inf items...
Last edited by LIOBOSS on Sun Mar 24, 2024 7:32 pm, edited 3 times in total.
Re: [Request] Alone in the Dark
any updates on this ?LIOBOSS wrote: ↑Wed Mar 20, 2024 11:00 pmIt's not much, but here is a start for ---- ALONE IN THE DARK ---
Steam version by FAIRLIGHT... OUT Today .... Enjoy!!
It's work in progress....currently working on infinite health that is shared code with ennemies.Options
[Link]
If you use this PLEASE Click the Like/Thumbs up button for some rep, Thanks!
AloneInTheDark-Win64-Shipping.CT
an unlimited health is a must with that game since it is so shitty and clunky and the combat phycics are just annoyingly bad.
I am stuck at the last boss on hard and can't beat him since the minions keep accumulating and once they touch you it's almost game over
thank you by the way
Re: [Request] Alone in the Dark
Cheat table updated !!!! Enjoy !!
[Link]
[Link]
Re: [Request] Alone in the Dark
Much Appreciated!
Re: [Request] Alone in the Dark
^ @LIOBOSS: a note of warning.
I made a small table for myself, to lock ammo/medicine/health... and it gave me serious inventory problems !
Bottomline: I think it was caused by either the ammo or medicine script.
=> and I just compared your scripts with mine, and basically are the same...
ToDo: you'll need to figure out which one of them scripts (my bet is on Medicine, since ammo script already tackles several types of ammo) and distinct medicine - if the case - from any other item(struct/address) that it handles.
Effect on inventory: (that i encountered sofar)
1. medallion puzzle in chapter 2: only 1 showed in the door (iow you'll get blocked game-wise)
2. when moving to next chapter, your current inventory is "cleaned up" mostly, and stuff moved to 'archive'. That is not happening either...
I have not done any testing myself yet, but when I'll continue with the game I should be able to quickly find out which of them is used by the inventory as well...
ps: somebody @csrin reported having the same issue, and stated using a CE table (but no idea where s/he got it from)
Oh yeah: BIG tip: only enable when in fight situations... !
I made a small table for myself, to lock ammo/medicine/health... and it gave me serious inventory problems !
Bottomline: I think it was caused by either the ammo or medicine script.
=> and I just compared your scripts with mine, and basically are the same...
ToDo: you'll need to figure out which one of them scripts (my bet is on Medicine, since ammo script already tackles several types of ammo) and distinct medicine - if the case - from any other item(struct/address) that it handles.
Effect on inventory: (that i encountered sofar)
1. medallion puzzle in chapter 2: only 1 showed in the door (iow you'll get blocked game-wise)
2. when moving to next chapter, your current inventory is "cleaned up" mostly, and stuff moved to 'archive'. That is not happening either...
I have not done any testing myself yet, but when I'll continue with the game I should be able to quickly find out which of them is used by the inventory as well...
ps: somebody @csrin reported having the same issue, and stated using a CE table (but no idea where s/he got it from)
Oh yeah: BIG tip: only enable when in fight situations... !
Re: [Request] Alone in the Dark
sorry for this...and thank you for the warning....i did not play long enough to notice the issue.....Paul44 wrote: ↑Sun Mar 24, 2024 2:27 pm^ @LIOBOSS: a note of warning.
I made a small table for myself, to lock ammo/medicine/health... and it gave me serious inventory problems !
Bottomline: I think it was caused by either the ammo or medicine script.
=> and I just compared your scripts with mine, and basically are the same...
ToDo: you'll need to figure out which one of them scripts (my bet is on Medicine, since ammo script already tackles several types of ammo) and distinct medicine - if the case - from any other item(struct/address) that it handles.
Effect on inventory: (that i encountered sofar)
1. medallion puzzle in chapter 2: only 1 showed in the door (iow you'll get blocked game-wise)
2. when moving to next chapter, your current inventory is "cleaned up" mostly, and stuff moved to 'archive'. That is not happening either...
I have not done any testing myself yet, but when I'll continue with the game I should be able to quickly find out which of them is used by the inventory as well...
ps: somebody @csrin reported having the same issue, and stated using a CE table (but no idea where s/he got it from)
Oh yeah: BIG tip: only enable when in fight situations... !
i would recommand not to use inf items scripts and use mostly the god mode one, recently added....
Re: [Request] Alone in the Dark
Random question, I'm trying to look for the name of the cutscene that is playing, any possibility of helping to find a good pointer path for it? It's needed for the speedrun autosplitter and we're struggling I'll probably be obfuscated by FName which we have a FNametoString function in our autosplitter
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