[Request] Cycle Idle RPG
[Request] Cycle Idle RPG
Game Name: Cycle Idle RPG
Game Engine: Unity
Game Version: Release
Options Required: Talent Points, Speed hack, Rebirth Points, Stats
Game Engine: Unity
Game Version: Release
Options Required: Talent Points, Speed hack, Rebirth Points, Stats
Re: [Request] Cycle Idle RPG
Made a little table with pointers to eternal essence, hp mana and stats
click on activate me, stats may take awhile to load
/!\To populate eternal essence pointer go to the game menu button > enter code and click enter
Spoiler
/!\To populate eternal essence pointer go to the game menu button > enter code and click enter
- Attachments
-
- Cycle Idle RPG.CT
- 0.1
- (63.42 KiB) Downloaded 665 times
Re: [Request] Cycle Idle RPG
Thank you very much, much appreciated!
Re: [Request] Cycle Idle RPG
Hello again. I managed to be able to use speedhack with your table. But it doesn't work anymore. I used it for hours. I don't know why this is.
Re: [Request] Cycle Idle RPG
Speedhack doesn't work for me either, but you can just change your computers time and date to get tremendous offline gains anyway
Re: [Request] Cycle Idle RPG
- Death GOD 7
- Noobzor
- Posts: 5
- Joined: Fri Oct 20, 2017 5:50 am
- Reputation: 3
Re: [Request] Cycle Idle RPG
How did you manage to get eternal essence? I managed to make simple scripts for others like gardening flowers, fertilizers, and stats but I couldn't figure out how to get the eternal essence address.
Re: [Request] Cycle Idle RPG
Found it with cheat engine's mono featureDeath GOD 7 wrote: ↑Tue Mar 12, 2024 11:02 amHow did you manage to get eternal essence? I managed to make simple scripts for others like gardening flowers, fertilizers, and stats but I couldn't figure out how to get the eternal essence address.
- Death GOD 7
- Noobzor
- Posts: 5
- Joined: Fri Oct 20, 2017 5:50 am
- Reputation: 3
Re: [Request] Cycle Idle RPG
Thank you, didn't know it was there as it has been 5-6 year since the last time I used CE.Chenzen wrote: ↑Tue Mar 12, 2024 3:18 pmFound it with cheat engine's mono featureDeath GOD 7 wrote: ↑Tue Mar 12, 2024 11:02 amHow did you manage to get eternal essence? I managed to make simple scripts for others like gardening flowers, fertilizers, and stats but I couldn't figure out how to get the eternal essence address.
Also if you don't mind how you got contrasted black theme on cheat engine?
Its dark grey for my Win 10.
Re: [Request] Cycle Idle RPG
I use an autorun lua script that change few thing on my cheat engine, you can use this in the lua engine or in an a lua script if you want to have the black background :Death GOD 7 wrote: ↑Wed Mar 13, 2024 10:11 pmThank you, didn't know it was there as it has been 5-6 year since the last time I used CE.Chenzen wrote: ↑Tue Mar 12, 2024 3:18 pmFound it with cheat engine's mono featureDeath GOD 7 wrote: ↑Tue Mar 12, 2024 11:02 am
How did you manage to get eternal essence? I managed to make simple scripts for others like gardening flowers, fertilizers, and stats but I couldn't figure out how to get the eternal essence address.
Also if you don't mind how you got contrasted black theme on cheat engine?
Its dark grey for my Win 10.
Code: Select all
getMainForm().color = 0x000000
getMainForm().Foundlist3.Color = 0x000000
GetAddressList().Control[0].BackgroundColor = 0x000000
Code: Select all
local mf = getMainForm()
local al = GetAddressList()
local mm = mf.Menu
local dmode = false
local mcolor1 = mf.color
local mcolor2 = mf.Foundlist3.color
local mcolor3 = al.Control[0].BackgroundColor
function darkmode()
mf.color = 0x000000
mf.Foundlist3.Color = 0x000000
al.Control[0].BackgroundColor = 0x000000
dmode = true
end
function disableDarkMode()
mf.color = mcolor1
mf.Foundlist3.Color = mcolor2
al.Control[0].BackgroundColor = mcolor3
dmode = false
end
function toggleDark()
if dmode then
disableDarkMode()
else
darkmode()
end
end
for i = 1, mm.Items.Count - 1 do
if mm.Items[i].Caption == 'Dark Mode' then
darkmodeItem = mm.Items[i]
break
end
end
--create it if nil
if darkmodeItem == nil then
darkmodeItem = createMenuItem(mm.Items)
darkmodeItem.Caption = 'Dark Mode'
darkmodeItem.Onclick = toggleDark
mm.Items.add(darkmodeItem)
end
- Death GOD 7
- Noobzor
- Posts: 5
- Joined: Fri Oct 20, 2017 5:50 am
- Reputation: 3
Re: [Request] Cycle Idle RPG
Thank you for the Lua script. It works flawlessly.
I tried to make it auto-trigger the click event at load
I tried to make it auto-trigger the click event at load
but since CE seems to wait for all the autoruns to execute and then paint the address-list and found-list to default dark color, only half will paint. It still looks gooddarkmodeItem.doClick()
- Death GOD 7
- Noobzor
- Posts: 5
- Joined: Fri Oct 20, 2017 5:50 am
- Reputation: 3
Re: [Request] Cycle Idle RPG
Here is my cheat table for Cycle Idle RPG.
Features :
- (*) means you have to do that process for those items once normally and then activate the script. Otherwise, it won't activate.
- If it shows that it cannot allocate near "xxxxxxxxxx" address, just restart the game and enable that script first. I am too lazy to change it to 14 Byte Jump from 5 Byte Jump.
Features :
- Stats
- Base HP
- Base Mana
- Base Speed
- Base Strength
- Base Dexterity
- Base Intelligence
- Cheats / Mods
- God Mode & 1 Hit Kill
- Player XP Adder
- Plant XP Adder
- Eternal Essence
- Time Warp
- Items
- Mineral Items
- Creature Items
- Artificial Items
- Enchanted Items
- Goldenberries (*)
- Glowing Runes (*)
- Rune Fragments (*)
- (*) means you have to do that process for those items once normally and then activate the script. Otherwise, it won't activate.
- If it shows that it cannot allocate near "xxxxxxxxxx" address, just restart the game and enable that script first. I am too lazy to change it to 14 Byte Jump from 5 Byte Jump.
- Attachments
-
- Cycle Idle RPG v1.0.CT
- (94.33 KiB) Downloaded 326 times
Re: [Request] Cycle Idle RPG
Unfortunately I'm either failing to use the table correctly or the game has since been patched. Tried specifically the Eternal Essence option and the Goldenberries one, the former freezes for a few seconds and shows no visible change in the table, the latter shows 99999999 but none of the subsequent 3 options appear to do anything.Death GOD 7 wrote: ↑Sat Mar 16, 2024 6:02 amHere is my cheat table for Cycle Idle RPG.
Features :Note :
- Stats
- Base HP
- Base Mana
- Base Speed
- Base Strength
- Base Dexterity
- Base Intelligence
- Cheats / Mods
- God Mode & 1 Hit Kill
- Player XP Adder
- Plant XP Adder
- Eternal Essence
- Time Warp
- Items
- Mineral Items
- Creature Items
- Artificial Items
- Enchanted Items
- Goldenberries (*)
- Glowing Runes (*)
- Rune Fragments (*)
- (*) means you have to do that process for those items once normally and then activate the script. Otherwise, it won't activate.
- If it shows that it cannot allocate near "xxxxxxxxxx" address, just restart the game and enable that script first. I am too lazy to change it to 14 Byte Jump from 5 Byte Jump.
Thank you for taking the time to create the original, fingers crossed you come back to it again!
Re: [Request] Cycle Idle RPG
Can someone help me find a way to EDIT Player ability cooldowns? im using the MONO Feature atm
Re: [Request] Cycle Idle RPG
Working on it ! And I updated my eternal essence pointer
Spoiler
-updated pointer to eternel essence /!\ To populate eternal essence pointer go to the game menu button > enter code and click enter
-added pointers to talent allocation
-added pointers to abilities cooldown, set the "Cooldown" value to 0 for instant skill
-added pointer to XP factor, put a high number for fast leveling
- Attachments
-
- Cycle Idle RPG.CT
- 0.2
- (71 KiB) Downloaded 312 times
Who is online
Users browsing this forum: Sipsi