Arma Tactics

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STN
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Arma Tactics

Post by STN »

Simple table for Arma Tactics, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Made by Shinkansen

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect "Example: Set Health to Max?" address.
E. Do action ZZZ.


V1000
1. Tested game version V1.7183. May work on other versions.

2. InventorySlotContent.
"Armory Item Quantity Set to Massive?" sets Armory Item Quantity to massive.

3. CCharData.
"HP Set to Max?" sets Operator HP to max.
"AP Set to Max?" sets Operator AP to max.
"Set to Invincible?" sets Operator to Invincible
"Set to Invisible?" sets Operator to be mostly invisible and silent.
"Skills Set to Massive?" sets Operator Skills in combat to massive.
"Ammo Set to Max?" sets Operator Ammo to max.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Shinkansen Arma Tactics V1000.CT
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