[REQUEST] The Thaumaturge
Re: [REQUEST] The Thaumaturge
Sombra,
Could you share your save?
Could you share your save?
Re: [REQUEST] The Thaumaturge
-skill gate by salutors. Last 4 gate I only got 1 ,Golem. so even with cheat u still gate.
-story mode in this game is extremely easy from start till the end. make enemies suffer and drain they health make u invincible.
-story mode in this game is extremely easy from start till the end. make enemies suffer and drain they health make u invincible.
Re: [REQUEST] The Thaumaturge
Thaumaturgy Points Pointer
EDIT:
you can add Exp and Level to your table if you want, just copy, paste Th points and update offsets:
Th Points are +30
Exp is +100
Level is +104
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>2</ID>
<Description>"Thaumaturgy Points"</Description>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : TheThaumaturge-Win64-Shipping.exe
Version:
Date : 2024-03-06
Author : SanitKa
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJTHP,TheThaumaturge-Win64-Shipping.exe,8B 41 30 41 89 00 C3) // should be unique
alloc(newmem,$1000,INJTHP)
label(code)
label(return)
label(thPoints)
newmem:
// lea rax,[rcx+30]
mov [thPoints],rcx
code:
mov eax,[rcx+30]
mov [r8],eax
jmp return
thPoints:
dq 0
INJTHP:
jmp newmem
nop
return:
registersymbol(INJTHP)
registersymbol(thPoints)
[DISABLE]
INJTHP:
db 8B 41 30 41 89 00
unregistersymbol(*)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: TheThaumaturge-Win64-Shipping.exe+1E9B1F5
TheThaumaturge-Win64-Shipping.exe+1E9B1DC: CC - int 3
TheThaumaturge-Win64-Shipping.exe+1E9B1DD: CC - int 3
TheThaumaturge-Win64-Shipping.exe+1E9B1DE: CC - int 3
TheThaumaturge-Win64-Shipping.exe+1E9B1DF: CC - int 3
TheThaumaturge-Win64-Shipping.exe+1E9B1E0: 48 8B 42 20 - mov rax,[rdx+20]
TheThaumaturge-Win64-Shipping.exe+1E9B1E4: 45 33 C9 - xor r9d,r9d
TheThaumaturge-Win64-Shipping.exe+1E9B1E7: 48 85 C0 - test rax,rax
TheThaumaturge-Win64-Shipping.exe+1E9B1EA: 41 0F 95 C1 - setne r9b
TheThaumaturge-Win64-Shipping.exe+1E9B1EE: 4C 03 C8 - add r9,rax
TheThaumaturge-Win64-Shipping.exe+1E9B1F1: 4C 89 4A 20 - mov [rdx+20],r9
// ---------- INJECTING HERE ----------
TheThaumaturge-Win64-Shipping.exe+1E9B1F5: 8B 41 30 - mov eax,[rcx+30]
// ---------- DONE INJECTING ----------
TheThaumaturge-Win64-Shipping.exe+1E9B1F8: 41 89 00 - mov [r8],eax
TheThaumaturge-Win64-Shipping.exe+1E9B1FB: C3 - ret
TheThaumaturge-Win64-Shipping.exe+1E9B1FC: CC - int 3
TheThaumaturge-Win64-Shipping.exe+1E9B1FD: CC - int 3
TheThaumaturge-Win64-Shipping.exe+1E9B1FE: CC - int 3
TheThaumaturge-Win64-Shipping.exe+1E9B1FF: CC - int 3
TheThaumaturge-Win64-Shipping.exe+1E9B200: 48 8B 42 20 - mov rax,[rdx+20]
TheThaumaturge-Win64-Shipping.exe+1E9B204: 45 33 C9 - xor r9d,r9d
TheThaumaturge-Win64-Shipping.exe+1E9B207: 48 85 C0 - test rax,rax
TheThaumaturge-Win64-Shipping.exe+1E9B20A: 41 0F 95 C1 - setne r9b
}
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>4</ID>
<Description>"thPoints"</Description>
<ShowAsHex>1</ShowAsHex>
<ShowAsSigned>0</ShowAsSigned>
<Color>C0C0C0</Color>
<VariableType>8 Bytes</VariableType>
<Address>thPoints</Address>
</CheatEntry>
<CheatEntry>
<ID>3</ID>
<Description>"Points"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>4 Bytes</VariableType>
<Address>[thPoints]+30</Address>
</CheatEntry>
<CheatEntry>
<ID>4</ID>
<Description>"Exp"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>4 Bytes</VariableType>
<Address>[thPoints]+100</Address>
</CheatEntry>
<CheatEntry>
<ID>5</ID>
<Description>"Lvl"</Description>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>4 Bytes</VariableType>
<Address>[thPoints]+104</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatTable>
you can add Exp and Level to your table if you want, just copy, paste Th points and update offsets:
Th Points are +30
Exp is +100
Level is +104
Last edited by sanitka on Thu Mar 07, 2024 1:31 pm, edited 1 time in total.
Re: [REQUEST] The Thaumaturge
Thank you Sanitka!
- Lord Blade
- Expert Cheater
- Posts: 1377
- Joined: Thu Mar 09, 2017 7:52 am
- Reputation: 132
Re: [REQUEST] The Thaumaturge
How exactly do you use that?sanitka wrote: ↑Wed Mar 06, 2024 5:22 amThaumaturgy Points PointerCode: Select all
<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>2</ID> <Description>"Thaumaturgy Points"</Description> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>{ Game : TheThaumaturge-Win64-Shipping.exe Version: Date : 2024-03-06 Author : SanitKa This script does blah blah blah } [ENABLE] aobscanmodule(INJTHP,TheThaumaturge-Win64-Shipping.exe,8B 41 30 41 89 00 C3) // should be unique alloc(newmem,$1000,INJTHP) label(code) label(return) label(thPoints) newmem: // lea rax,[rcx+30] mov [thPoints],rcx code: mov eax,[rcx+30] mov [r8],eax jmp return thPoints: dq 0 INJTHP: jmp newmem nop return: registersymbol(INJTHP) registersymbol(thPoints) [DISABLE] INJTHP: db 8B 41 30 41 89 00 unregistersymbol(*) dealloc(newmem) { // ORIGINAL CODE - INJECTION POINT: TheThaumaturge-Win64-Shipping.exe+1E9B1F5 TheThaumaturge-Win64-Shipping.exe+1E9B1DC: CC - int 3 TheThaumaturge-Win64-Shipping.exe+1E9B1DD: CC - int 3 TheThaumaturge-Win64-Shipping.exe+1E9B1DE: CC - int 3 TheThaumaturge-Win64-Shipping.exe+1E9B1DF: CC - int 3 TheThaumaturge-Win64-Shipping.exe+1E9B1E0: 48 8B 42 20 - mov rax,[rdx+20] TheThaumaturge-Win64-Shipping.exe+1E9B1E4: 45 33 C9 - xor r9d,r9d TheThaumaturge-Win64-Shipping.exe+1E9B1E7: 48 85 C0 - test rax,rax TheThaumaturge-Win64-Shipping.exe+1E9B1EA: 41 0F 95 C1 - setne r9b TheThaumaturge-Win64-Shipping.exe+1E9B1EE: 4C 03 C8 - add r9,rax TheThaumaturge-Win64-Shipping.exe+1E9B1F1: 4C 89 4A 20 - mov [rdx+20],r9 // ---------- INJECTING HERE ---------- TheThaumaturge-Win64-Shipping.exe+1E9B1F5: 8B 41 30 - mov eax,[rcx+30] // ---------- DONE INJECTING ---------- TheThaumaturge-Win64-Shipping.exe+1E9B1F8: 41 89 00 - mov [r8],eax TheThaumaturge-Win64-Shipping.exe+1E9B1FB: C3 - ret TheThaumaturge-Win64-Shipping.exe+1E9B1FC: CC - int 3 TheThaumaturge-Win64-Shipping.exe+1E9B1FD: CC - int 3 TheThaumaturge-Win64-Shipping.exe+1E9B1FE: CC - int 3 TheThaumaturge-Win64-Shipping.exe+1E9B1FF: CC - int 3 TheThaumaturge-Win64-Shipping.exe+1E9B200: 48 8B 42 20 - mov rax,[rdx+20] TheThaumaturge-Win64-Shipping.exe+1E9B204: 45 33 C9 - xor r9d,r9d TheThaumaturge-Win64-Shipping.exe+1E9B207: 48 85 C0 - test rax,rax TheThaumaturge-Win64-Shipping.exe+1E9B20A: 41 0F 95 C1 - setne r9b } </AssemblerScript> <CheatEntries> <CheatEntry> <ID>4</ID> <Description>"thPoints"</Description> <ShowAsHex>1</ShowAsHex> <ShowAsSigned>0</ShowAsSigned> <Color>C0C0C0</Color> <VariableType>8 Bytes</VariableType> <Address>thPoints</Address> </CheatEntry> <CheatEntry> <ID>3</ID> <Description>"Points"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>[thPoints]+30</Address> </CheatEntry> </CheatEntries> </CheatEntry> </CheatEntries> </CheatTable>
-
- Novice Cheater
- Posts: 21
- Joined: Mon Dec 04, 2017 5:05 am
- Reputation: 7
Re: [REQUEST] The Thaumaturge
Copy the entire code and open cheat engine, then Ctrl+V on the blank space.Lord Blade wrote: ↑Thu Mar 07, 2024 4:30 amHow exactly do you use that?sanitka wrote: ↑Wed Mar 06, 2024 5:22 amThaumaturgy Points PointerCode: Select all
<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>2</ID> <Description>"Thaumaturgy Points"</Description> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>{ Game : TheThaumaturge-Win64-Shipping.exe Version: Date : 2024-03-06 Author : SanitKa This script does blah blah blah } [ENABLE] aobscanmodule(INJTHP,TheThaumaturge-Win64-Shipping.exe,8B 41 30 41 89 00 C3) // should be unique alloc(newmem,$1000,INJTHP) label(code) label(return) label(thPoints) newmem: // lea rax,[rcx+30] mov [thPoints],rcx code: mov eax,[rcx+30] mov [r8],eax jmp return thPoints: dq 0 INJTHP: jmp newmem nop return: registersymbol(INJTHP) registersymbol(thPoints) [DISABLE] INJTHP: db 8B 41 30 41 89 00 unregistersymbol(*) dealloc(newmem) { // ORIGINAL CODE - INJECTION POINT: TheThaumaturge-Win64-Shipping.exe+1E9B1F5 TheThaumaturge-Win64-Shipping.exe+1E9B1DC: CC - int 3 TheThaumaturge-Win64-Shipping.exe+1E9B1DD: CC - int 3 TheThaumaturge-Win64-Shipping.exe+1E9B1DE: CC - int 3 TheThaumaturge-Win64-Shipping.exe+1E9B1DF: CC - int 3 TheThaumaturge-Win64-Shipping.exe+1E9B1E0: 48 8B 42 20 - mov rax,[rdx+20] TheThaumaturge-Win64-Shipping.exe+1E9B1E4: 45 33 C9 - xor r9d,r9d TheThaumaturge-Win64-Shipping.exe+1E9B1E7: 48 85 C0 - test rax,rax TheThaumaturge-Win64-Shipping.exe+1E9B1EA: 41 0F 95 C1 - setne r9b TheThaumaturge-Win64-Shipping.exe+1E9B1EE: 4C 03 C8 - add r9,rax TheThaumaturge-Win64-Shipping.exe+1E9B1F1: 4C 89 4A 20 - mov [rdx+20],r9 // ---------- INJECTING HERE ---------- TheThaumaturge-Win64-Shipping.exe+1E9B1F5: 8B 41 30 - mov eax,[rcx+30] // ---------- DONE INJECTING ---------- TheThaumaturge-Win64-Shipping.exe+1E9B1F8: 41 89 00 - mov [r8],eax TheThaumaturge-Win64-Shipping.exe+1E9B1FB: C3 - ret TheThaumaturge-Win64-Shipping.exe+1E9B1FC: CC - int 3 TheThaumaturge-Win64-Shipping.exe+1E9B1FD: CC - int 3 TheThaumaturge-Win64-Shipping.exe+1E9B1FE: CC - int 3 TheThaumaturge-Win64-Shipping.exe+1E9B1FF: CC - int 3 TheThaumaturge-Win64-Shipping.exe+1E9B200: 48 8B 42 20 - mov rax,[rdx+20] TheThaumaturge-Win64-Shipping.exe+1E9B204: 45 33 C9 - xor r9d,r9d TheThaumaturge-Win64-Shipping.exe+1E9B207: 48 85 C0 - test rax,rax TheThaumaturge-Win64-Shipping.exe+1E9B20A: 41 0F 95 C1 - setne r9b } </AssemblerScript> <CheatEntries> <CheatEntry> <ID>4</ID> <Description>"thPoints"</Description> <ShowAsHex>1</ShowAsHex> <ShowAsSigned>0</ShowAsSigned> <Color>C0C0C0</Color> <VariableType>8 Bytes</VariableType> <Address>thPoints</Address> </CheatEntry> <CheatEntry> <ID>3</ID> <Description>"Points"</Description> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>[thPoints]+30</Address> </CheatEntry> </CheatEntries> </CheatEntry> </CheatEntries> </CheatTable>
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- Cheater
- Posts: 25
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- Reputation: 4
Re: [REQUEST] The Thaumaturge
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>9</ID>
<Description>"Exp Multiplier 100x"</Description>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : TheThaumaturge-Win64-Shipping.exe
Version:
Date : 2024-03-07
Author : osman1
This script does blah blah blah
}
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscanmodule(INJECT,TheThaumaturge-Win64-Shipping.exe,44 01 BB 00 01 00 00) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
newmem:
imul,r15d,100
code:
add [rbx+00000100],r15d
jmp return
INJECT:
jmp newmem
nop 2
return:
registersymbol(INJECT)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
INJECT:
db 44 01 BB 00 01 00 00
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: TheThaumaturge-Win64-Shipping.exe+264348A
TheThaumaturge-Win64-Shipping.exe+2643460: E8 DB E7 55 FE - call TheThaumaturge-Win64-Shipping.AK::WriteBytesMem::Bytes+1740
TheThaumaturge-Win64-Shipping.exe+2643465: 8B BB 04 01 00 00 - mov edi,[rbx+00000104]
TheThaumaturge-Win64-Shipping.exe+264346B: 48 8B CB - mov rcx,rbx
TheThaumaturge-Win64-Shipping.exe+264346E: 8D 57 01 - lea edx,[rdi+01]
TheThaumaturge-Win64-Shipping.exe+2643471: E8 3A 14 00 00 - call TheThaumaturge-Win64-Shipping.exe+26448B0
TheThaumaturge-Win64-Shipping.exe+2643476: 48 8D 8B 00 03 00 00 - lea rcx,[rbx+00000300]
TheThaumaturge-Win64-Shipping.exe+264347D: 44 8B C8 - mov r9d,eax
TheThaumaturge-Win64-Shipping.exe+2643480: 45 8B C7 - mov r8d,r15d
TheThaumaturge-Win64-Shipping.exe+2643483: 8B D7 - mov edx,edi
TheThaumaturge-Win64-Shipping.exe+2643485: E8 D6 11 00 00 - call TheThaumaturge-Win64-Shipping.exe+2644660
// ---------- INJECTING HERE ----------
TheThaumaturge-Win64-Shipping.exe+264348A: 44 01 BB 00 01 00 00 - add [rbx+00000100],r15d
// ---------- DONE INJECTING ----------
TheThaumaturge-Win64-Shipping.exe+2643491: 48 8D 8B A0 02 00 00 - lea rcx,[rbx+000002A0]
TheThaumaturge-Win64-Shipping.exe+2643498: 8B 83 00 01 00 00 - mov eax,[rbx+00000100]
TheThaumaturge-Win64-Shipping.exe+264349E: 48 8D 54 24 20 - lea rdx,[rsp+20]
TheThaumaturge-Win64-Shipping.exe+26434A3: 89 44 24 24 - mov [rsp+24],eax
TheThaumaturge-Win64-Shipping.exe+26434A7: 44 89 64 24 20 - mov [rsp+20],r12d
TheThaumaturge-Win64-Shipping.exe+26434AC: E8 8F E7 55 FE - call TheThaumaturge-Win64-Shipping.AK::WriteBytesMem::Bytes+1740
TheThaumaturge-Win64-Shipping.exe+26434B1: 44 8B 83 00 01 00 00 - mov r8d,[rbx+00000100]
TheThaumaturge-Win64-Shipping.exe+26434B8: 48 8D 8B B0 02 00 00 - lea rcx,[rbx+000002B0]
TheThaumaturge-Win64-Shipping.exe+26434BF: 41 8B D4 - mov edx,r12d
TheThaumaturge-Win64-Shipping.exe+26434C2: E8 E9 10 00 00 - call TheThaumaturge-Win64-Shipping.exe+26445B0
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
Re: [REQUEST] The Thaumaturge
Good job.HeLLFoRCee wrote: ↑Thu Mar 07, 2024 4:19 pmThis one is for exp multiplier. It's currently set it to 100x but you can change it if you want.Code: Select all
<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>9</ID> <Description>"Exp Multiplier 100x"</Description> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>{ Game : TheThaumaturge-Win64-Shipping.exe Version: Date : 2024-03-07 Author : osman1 This script does blah blah blah } [ENABLE] //code from here to '[DISABLE]' will be used to enable the cheat aobscanmodule(INJECT,TheThaumaturge-Win64-Shipping.exe,44 01 BB 00 01 00 00) // should be unique alloc(newmem,$1000,INJECT) label(code) label(return) newmem: imul,r15d,100 code: add [rbx+00000100],r15d jmp return INJECT: jmp newmem nop 2 return: registersymbol(INJECT) [DISABLE] //code from here till the end of the code will be used to disable the cheat INJECT: db 44 01 BB 00 01 00 00 unregistersymbol(INJECT) dealloc(newmem) { // ORIGINAL CODE - INJECTION POINT: TheThaumaturge-Win64-Shipping.exe+264348A TheThaumaturge-Win64-Shipping.exe+2643460: E8 DB E7 55 FE - call TheThaumaturge-Win64-Shipping.AK::WriteBytesMem::Bytes+1740 TheThaumaturge-Win64-Shipping.exe+2643465: 8B BB 04 01 00 00 - mov edi,[rbx+00000104] TheThaumaturge-Win64-Shipping.exe+264346B: 48 8B CB - mov rcx,rbx TheThaumaturge-Win64-Shipping.exe+264346E: 8D 57 01 - lea edx,[rdi+01] TheThaumaturge-Win64-Shipping.exe+2643471: E8 3A 14 00 00 - call TheThaumaturge-Win64-Shipping.exe+26448B0 TheThaumaturge-Win64-Shipping.exe+2643476: 48 8D 8B 00 03 00 00 - lea rcx,[rbx+00000300] TheThaumaturge-Win64-Shipping.exe+264347D: 44 8B C8 - mov r9d,eax TheThaumaturge-Win64-Shipping.exe+2643480: 45 8B C7 - mov r8d,r15d TheThaumaturge-Win64-Shipping.exe+2643483: 8B D7 - mov edx,edi TheThaumaturge-Win64-Shipping.exe+2643485: E8 D6 11 00 00 - call TheThaumaturge-Win64-Shipping.exe+2644660 // ---------- INJECTING HERE ---------- TheThaumaturge-Win64-Shipping.exe+264348A: 44 01 BB 00 01 00 00 - add [rbx+00000100],r15d // ---------- DONE INJECTING ---------- TheThaumaturge-Win64-Shipping.exe+2643491: 48 8D 8B A0 02 00 00 - lea rcx,[rbx+000002A0] TheThaumaturge-Win64-Shipping.exe+2643498: 8B 83 00 01 00 00 - mov eax,[rbx+00000100] TheThaumaturge-Win64-Shipping.exe+264349E: 48 8D 54 24 20 - lea rdx,[rsp+20] TheThaumaturge-Win64-Shipping.exe+26434A3: 89 44 24 24 - mov [rsp+24],eax TheThaumaturge-Win64-Shipping.exe+26434A7: 44 89 64 24 20 - mov [rsp+20],r12d TheThaumaturge-Win64-Shipping.exe+26434AC: E8 8F E7 55 FE - call TheThaumaturge-Win64-Shipping.AK::WriteBytesMem::Bytes+1740 TheThaumaturge-Win64-Shipping.exe+26434B1: 44 8B 83 00 01 00 00 - mov r8d,[rbx+00000100] TheThaumaturge-Win64-Shipping.exe+26434B8: 48 8D 8B B0 02 00 00 - lea rcx,[rbx+000002B0] TheThaumaturge-Win64-Shipping.exe+26434BF: 41 8B D4 - mov edx,r12d TheThaumaturge-Win64-Shipping.exe+26434C2: E8 E9 10 00 00 - call TheThaumaturge-Win64-Shipping.exe+26445B0 } </AssemblerScript> </CheatEntry> </CheatEntries> </CheatTable>
On tiny detail - your multiplier is set to 256 (0x100)
Last edited by sanitka on Mon Dec 02, 2024 8:19 pm, edited 1 time in total.
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- Cheater
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Re: [REQUEST] The Thaumaturge
It was my first attempt. So sorry about the little mistakes.sanitka wrote: ↑Thu Mar 07, 2024 9:08 pmGoog job.HeLLFoRCee wrote: ↑Thu Mar 07, 2024 4:19 pmThis one is for exp multiplier. It's currently set it to 100x but you can change it if you want.Code: Select all
<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>9</ID> <Description>"Exp Multiplier 100x"</Description> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>{ Game : TheThaumaturge-Win64-Shipping.exe Version: Date : 2024-03-07 Author : osman1 This script does blah blah blah } [ENABLE] //code from here to '[DISABLE]' will be used to enable the cheat aobscanmodule(INJECT,TheThaumaturge-Win64-Shipping.exe,44 01 BB 00 01 00 00) // should be unique alloc(newmem,$1000,INJECT) label(code) label(return) newmem: imul,r15d,100 code: add [rbx+00000100],r15d jmp return INJECT: jmp newmem nop 2 return: registersymbol(INJECT) [DISABLE] //code from here till the end of the code will be used to disable the cheat INJECT: db 44 01 BB 00 01 00 00 unregistersymbol(INJECT) dealloc(newmem) { // ORIGINAL CODE - INJECTION POINT: TheThaumaturge-Win64-Shipping.exe+264348A TheThaumaturge-Win64-Shipping.exe+2643460: E8 DB E7 55 FE - call TheThaumaturge-Win64-Shipping.AK::WriteBytesMem::Bytes+1740 TheThaumaturge-Win64-Shipping.exe+2643465: 8B BB 04 01 00 00 - mov edi,[rbx+00000104] TheThaumaturge-Win64-Shipping.exe+264346B: 48 8B CB - mov rcx,rbx TheThaumaturge-Win64-Shipping.exe+264346E: 8D 57 01 - lea edx,[rdi+01] TheThaumaturge-Win64-Shipping.exe+2643471: E8 3A 14 00 00 - call TheThaumaturge-Win64-Shipping.exe+26448B0 TheThaumaturge-Win64-Shipping.exe+2643476: 48 8D 8B 00 03 00 00 - lea rcx,[rbx+00000300] TheThaumaturge-Win64-Shipping.exe+264347D: 44 8B C8 - mov r9d,eax TheThaumaturge-Win64-Shipping.exe+2643480: 45 8B C7 - mov r8d,r15d TheThaumaturge-Win64-Shipping.exe+2643483: 8B D7 - mov edx,edi TheThaumaturge-Win64-Shipping.exe+2643485: E8 D6 11 00 00 - call TheThaumaturge-Win64-Shipping.exe+2644660 // ---------- INJECTING HERE ---------- TheThaumaturge-Win64-Shipping.exe+264348A: 44 01 BB 00 01 00 00 - add [rbx+00000100],r15d // ---------- DONE INJECTING ---------- TheThaumaturge-Win64-Shipping.exe+2643491: 48 8D 8B A0 02 00 00 - lea rcx,[rbx+000002A0] TheThaumaturge-Win64-Shipping.exe+2643498: 8B 83 00 01 00 00 - mov eax,[rbx+00000100] TheThaumaturge-Win64-Shipping.exe+264349E: 48 8D 54 24 20 - lea rdx,[rsp+20] TheThaumaturge-Win64-Shipping.exe+26434A3: 89 44 24 24 - mov [rsp+24],eax TheThaumaturge-Win64-Shipping.exe+26434A7: 44 89 64 24 20 - mov [rsp+20],r12d TheThaumaturge-Win64-Shipping.exe+26434AC: E8 8F E7 55 FE - call TheThaumaturge-Win64-Shipping.AK::WriteBytesMem::Bytes+1740 TheThaumaturge-Win64-Shipping.exe+26434B1: 44 8B 83 00 01 00 00 - mov r8d,[rbx+00000100] TheThaumaturge-Win64-Shipping.exe+26434B8: 48 8D 8B B0 02 00 00 - lea rcx,[rbx+000002B0] TheThaumaturge-Win64-Shipping.exe+26434BF: 41 8B D4 - mov edx,r12d TheThaumaturge-Win64-Shipping.exe+26434C2: E8 E9 10 00 00 - call TheThaumaturge-Win64-Shipping.exe+26445B0 } </AssemblerScript> </CheatEntry> </CheatEntries> </CheatTable>
On tiny detail - your multiplier is set to 256 (0x100)
Re: [REQUEST] The Thaumaturge
If you are looking for health:
- it is a Float data type
- all the values are a doubled, so you can search by a group command for two consecutive floats (f:43.0 f:43.0)
- values seem always to be rounded, so add .0 at the end of your value
- unfortunately values are updated by a generic procedure used to update more values and also enemy values, so creating a direct script is bit difficult
If you are toying with Unreal Engine objects, then GEngine should be at "TheThaumaturge-Win64-Shipping.exe"+7ECFEB8
- it is a Float data type
- all the values are a doubled, so you can search by a group command for two consecutive floats (f:43.0 f:43.0)
- values seem always to be rounded, so add .0 at the end of your value
- unfortunately values are updated by a generic procedure used to update more values and also enemy values, so creating a direct script is bit difficult
If you are toying with Unreal Engine objects, then GEngine should be at "TheThaumaturge-Win64-Shipping.exe"+7ECFEB8
Re: [REQUEST] The Thaumaturge
Is anyone succeed to find the pride characteristic in memory? I tried to read the whole GEngine tree but alas no success.
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