Update1.1:
- updated ignore skill points and resources, added missing injection that would prevent SP from decreasing if remaining SP is smaller than the skill's SP requierment. also added the pointer to SP after the scripts is activated, just in case.
Update1:
- added ignore skill points and resources
- updated time of day mod, changed the functionality a little bit (removed "hold Shift to stop the time of day from advancing").
options: time of day mod
- hold Shift and PageUp to rewind time.
- hold Shift and PageDown to advance time.
- time of day would advance normally without pressing any of the above keys.
- the value of current time of day can be changed when you're in the menus (esc menu, loadout menu, etc.), it doesn't do anything if you change it out of the menus.
ignore skill points and resources
- you may learn any skills without any skill points and resources.
- skill points and resources would still decrease until they reach zero normally when you learn skills.
- skill points can be edited via the entry while you're in the skill menu after the script is activated.
Vee_, two heads better than one There is still a lot of things that can be done with Weather system. Such as how to disable weather change at all (i believe it can be done somehow) and get lot more actual addresses. And maybe you can figure out one problem... "Instant_Weather_Change1" script inside "Weather_Timer" script crash the game, in my case, if map was loaded with Ultra settings. But if game loaded with Low settings (only texture quality stay at ultra for avoiding restart), in 1024*768 windowed resolution and after loading map change all settings at Ultra - script work as it should and without of any problems. This is weird o_O
WingmaN, you mean stealth doesn't not work when you play "radio tower" side missions with green icon, right? Will see if i can found that value.
I've tried your scripts, Manual_Time, Weather_Time, Rain_Manual, and Enviro1 didn't work out. Maybe I'll check'em later, right now i am working on Skill Points
Update1:
- added ignore skill points and resources
- updated time of day mod, changed the functionality a little bit (removed "hold Shift to stop the time of day from advancing").
Well Ubisoft has released a few patches fixing the game up a bit and adding a couple of things though in comparison the modified version probably doesn't have to deal with EAC either whereas it's not easily removable from the non-modified version.
Update1:
- added ignore skill points and resources
- updated time of day mod, changed the functionality a little bit (removed "hold Shift to stop the time of day from advancing").
It remains to add, no recoil and no spread functions. )
You mean these?
Have them working for the version I played at the time. They need updating, then I'll post the table
BR,
Sun
P.S.: Funny how thread suddenly became alive once the cracked version's been published
Lolz i keep on searching these 4 pages again ans again where u post this, then suddenly read ur last part of the post "they need updating then gonna post" i was too excited hahaha
Game Name : Tom Clancy's Ghost Recon Wildlands [STEAMPUNKS] [FitGirl Repack]
Version : 1.6 [STEAMPUNKS]
Process Name : GRW.exe
Author : Vee_
CRC32 : d2224df7
Table Version : 1.0
Table Creation : 2017-08-01
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Credits : Vee_
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Link: http://fearlessrevolution.com/viewtopic.php?f=4&t=281&p=14443#p14443
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In The Table:
- Simple Skill Point Pointer + 99999 Resources
*Activate the script and spend some skill points to load the value into the game