Ha tbh both grenades and stratagems was misspelled, he just fixed grenades in the latest commit he did but stratagems is still misspelled (not sure if he will fix it himself or I might just push a random branch on my own fork and then make a PR to fix the misspelling, but tbh part of those both being misspelled is due to the fact it was always misspelled even in the cheat engine tables as well I believe.ScherzicScherzo wrote: ↑Thu Mar 07, 2024 1:39 amJust a *tiny* nitpick because it's bugging my OCD, but "Grenades" is misspelled in the menu
Helldivers 2 Hack ( DLL Proxy - Proof Of Concept )
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Re: Helldivers 2 Hack ( DLL Proxy - Proof Of Concept )
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Re: Helldivers 2 Hack ( DLL Proxy - Proof Of Concept )
Yes the "Show all icons on map" is just local to your client.heresfranky wrote: ↑Thu Mar 07, 2024 4:26 amSorry for dumb question, but the "Show all Icons on Map" is only on your side right? it wont reveal for allies?
Re: Helldivers 2 Hack ( DLL Proxy - Proof Of Concept )
hahahaha here on my country we spell it GRANADAS so if u didn't point that out i never noticed about it, ty, u activated my OCD as well....ScherzicScherzo wrote: ↑Thu Mar 07, 2024 1:39 amJust a *tiny* nitpick because it's bugging my OCD, but "Grenades" is misspelled in the menu
GRANADAS
ESTRATAGEMAS
Re: Helldivers 2 Hack ( DLL Proxy - Proof Of Concept )
i love github. pull, vstudio, bing bang boom.
Much respect to authors on this, consistent maintenance has been absolutely superb. Rapid fire excellence.
Thank you
Much respect to authors on this, consistent maintenance has been absolutely superb. Rapid fire excellence.
Thank you
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Re: Helldivers 2 Hack ( DLL Proxy - Proof Of Concept )
Haah, didn't even notice that Stratagems was misspelled too. Oh well!PureReality wrote: ↑Thu Mar 07, 2024 5:57 amHa tbh both grenades and stratagems was misspelled, he just fixed grenades in the latest commit he did but stratagems is still misspelled (not sure if he will fix it himself or I might just push a random branch on my own fork and then make a PR to fix the misspelling, but tbh part of those both being misspelled is due to the fact it was always misspelled even in the cheat engine tables as well I believe.ScherzicScherzo wrote: ↑Thu Mar 07, 2024 1:39 amJust a *tiny* nitpick because it's bugging my OCD, but "Grenades" is misspelled in the menu
On a more topical note, I like the addition of the Legit variants of the ammo/grenade/stim cheats. Not sure how possible it is for it, but it would be neat to see similar variants for Stamina and Heatsinks (laser weapons).
Re: Helldivers 2 Hack ( DLL Proxy - Proof Of Concept )
Which cheats are visible/affect other players?
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Re: Helldivers 2 Hack ( DLL Proxy - Proof Of Concept )
Is causing me to crash when i close my game because i close the cheat menu 1st?
Re: Helldivers 2 Hack ( DLL Proxy - Proof Of Concept )
@emoisback Is the bile titan and tank still have inf health when you tick the inf health cheat?
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Re: Helldivers 2 Hack ( DLL Proxy - Proof Of Concept )
@emoisback There's a chance to have in this hack the damage script that shared killerkrok555? I mean this one:
Spoiler
{ Game : helldivers2.exe
Version:
Date : 2024-03-03
Author : admin
This script does blah blah blah
}
[ENABLE]
aobscanmodule(ohk,game.dll,89 87 44 64 00 00) // should be unique
registersymbol(ohk)
alloc(newmem,$1000,ohk)
label(code)
label(enemy)
label(return)
newmem:
cmp [rdi+B38],A
jne enemy
jmp code
enemy:
mov [rdi+00006444],0
jmp return
code:
mov [rdi+00006444],eax
jmp return
ohk:
jmp newmem
nop
return:
[DISABLE]
ohk:
db 89 87 44 64 00 00
unregistersymbol(ohk)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: game.dll+6B4A57
game.dll+6B4A38: 41 39 18 - cmp [r8],ebx
game.dll+6B4A3B: 75 06 - jne game.dll+6B4A43
game.dll+6B4A3D: 41 39 70 04 - cmp [r8+04],esi
game.dll+6B4A41: 75 1A - jne game.dll+6B4A5D
game.dll+6B4A43: 48 8B 7D F0 - mov rdi,[rbp-10]
game.dll+6B4A47: 48 8B 45 28 - mov rax,[rbp+28]
game.dll+6B4A4B: 8B 40 1C - mov eax,[rax+1C]
game.dll+6B4A4E: F7 D8 - neg eax
game.dll+6B4A50: 44 3B E8 - cmp r13d,eax
game.dll+6B4A53: 41 0F 4F C5 - cmovg eax,r13d
// ---------- INJECTING HERE ----------
game.dll+6B4A57: 89 87 44 64 00 00 - mov [rdi+00006444],eax
// ---------- DONE INJECTING ----------
game.dll+6B4A5D: 0F B6 45 80 - movzx eax,byte ptr [rbp-80]
game.dll+6B4A61: 84 C0 - test al,al
game.dll+6B4A63: 74 06 - je game.dll+6B4A6B
game.dll+6B4A65: C6 45 81 01 - mov byte ptr [rbp-7F],01
game.dll+6B4A69: EB 0C - jmp game.dll+6B4A77
game.dll+6B4A6B: 80 7D 81 00 - cmp byte ptr [rbp-7F],00
game.dll+6B4A6F: 75 06 - jne game.dll+6B4A77
game.dll+6B4A71: 80 7D 90 00 - cmp byte ptr [rbp-70],00
game.dll+6B4A75: 74 38 - je game.dll+6B4AAF
game.dll+6B4A77: 8B BD A0 0A 00 00 - mov edi,[rbp+00000AA0]
}
Version:
Date : 2024-03-03
Author : admin
This script does blah blah blah
}
[ENABLE]
aobscanmodule(ohk,game.dll,89 87 44 64 00 00) // should be unique
registersymbol(ohk)
alloc(newmem,$1000,ohk)
label(code)
label(enemy)
label(return)
newmem:
cmp [rdi+B38],A
jne enemy
jmp code
enemy:
mov [rdi+00006444],0
jmp return
code:
mov [rdi+00006444],eax
jmp return
ohk:
jmp newmem
nop
return:
[DISABLE]
ohk:
db 89 87 44 64 00 00
unregistersymbol(ohk)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: game.dll+6B4A57
game.dll+6B4A38: 41 39 18 - cmp [r8],ebx
game.dll+6B4A3B: 75 06 - jne game.dll+6B4A43
game.dll+6B4A3D: 41 39 70 04 - cmp [r8+04],esi
game.dll+6B4A41: 75 1A - jne game.dll+6B4A5D
game.dll+6B4A43: 48 8B 7D F0 - mov rdi,[rbp-10]
game.dll+6B4A47: 48 8B 45 28 - mov rax,[rbp+28]
game.dll+6B4A4B: 8B 40 1C - mov eax,[rax+1C]
game.dll+6B4A4E: F7 D8 - neg eax
game.dll+6B4A50: 44 3B E8 - cmp r13d,eax
game.dll+6B4A53: 41 0F 4F C5 - cmovg eax,r13d
// ---------- INJECTING HERE ----------
game.dll+6B4A57: 89 87 44 64 00 00 - mov [rdi+00006444],eax
// ---------- DONE INJECTING ----------
game.dll+6B4A5D: 0F B6 45 80 - movzx eax,byte ptr [rbp-80]
game.dll+6B4A61: 84 C0 - test al,al
game.dll+6B4A63: 74 06 - je game.dll+6B4A6B
game.dll+6B4A65: C6 45 81 01 - mov byte ptr [rbp-7F],01
game.dll+6B4A69: EB 0C - jmp game.dll+6B4A77
game.dll+6B4A6B: 80 7D 81 00 - cmp byte ptr [rbp-7F],00
game.dll+6B4A6F: 75 06 - jne game.dll+6B4A77
game.dll+6B4A71: 80 7D 90 00 - cmp byte ptr [rbp-70],00
game.dll+6B4A75: 74 38 - je game.dll+6B4AAF
game.dll+6B4A77: 8B BD A0 0A 00 00 - mov edi,[rbp+00000AA0]
}
Re: Helldivers 2 Hack ( DLL Proxy - Proof Of Concept )
some report its fine some report is not, im not at my desk at the moment, will try it later on.
im trying applied killerkrok555 but its need time
im trying applied killerkrok555 but its need time
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Re: Helldivers 2 Hack ( DLL Proxy - Proof Of Concept )
Yeah i was just askin, thanks for all your work mate <3
Re: Helldivers 2 Hack ( DLL Proxy - Proof Of Concept )
If I have x500 resource after picking up some samples around the map you can't pick up anything more. Including mission items. You just can not pick up them. So if you solo player you can't finish the mission
Last edited by Rhoyalh on Thu Mar 07, 2024 9:02 am, edited 1 time in total.
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Re: Helldivers 2 Hack ( DLL Proxy - Proof Of Concept )
For all intents and purposes, when a teammate is dead and spectating you, they see everything on your HUD that you can see on your own screen. Ammo counts, grenades counts, stims, stamina bar - everything. The only thing they wouldn't see I think would be the "See All Map Icons" one.
As far as affecting other players, I don't think HD2's system makes the Host dictate game variables to the other players, as I think they run with dedicated servers for hosting games.
Re: Helldivers 2 Hack ( DLL Proxy - Proof Of Concept )
If you ever do lemme know or hopefully maybe someone else here runs into the same issue, I'm gonna play again right now so I'll see if I come across it againsaosn wrote: ↑Thu Mar 07, 2024 3:44 amneon2115 wrote: ↑Thu Mar 07, 2024 3:31 am[Link]
These are the cheats I have enabled and I played two missions and so far no crashes however I'm not sure if this has to do with the mods but even after blowing up tanks they still move and shoot.
Thanks for the mod and for putting your time and effort into this
i run the same ones and its working fine too. im not sure about the tank problem i havent dealt with one while testing.
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