Silent hill 3
Re: Silent hill 3
Yep, I didn't test the others until just now. It works throughout every item in the inventory.
- EphenSteve
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Re: Silent hill 3
I wouldn't say it's weird but rather fortunate and yeah the game is pretty old.
- EphenSteve
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Re: Silent hill 3
well usually in older games they either have most things use shared opcodes or nothing. this one has ammo tied to healing items but not your health vs enemies. If you try to make a one hit kill you have to do it for every single enemy type (from what i've tried) which is why i was saying its a little weird.
Re: Silent hill 3
You could use inverse logic, by comparing your health address against other enemies that use the same offset. Then find an offset which holds a value for the player but something different for everything else, then compare that value to apply the logic, for example:
Code: Select all
...
label(isEnemy)
newmem:
cmp [ecx+10], 1
jne isEnemy
mov ecx,(int)9999
jmp return
isEnemy:
mov ecx,(int)1
jmp return
return:
...
- EphenSteve
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Re: Silent hill 3
I really wish my brain worked like that lol. thanks for the tip~
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