Does not work. Did the console thing. Replaced the exe. Followed the video. Added slow in for anti cheat.. Won't even activate the cheats before I can close the cheat window so it doesn't crash. They won't click the boxes to activate them, and if they do, they say that they can't find something. Look. I'm retarded. I'm old. I did the steps, and correctly, I don't know what the steps mean, or anything, but I did them right. It just doesn't work for CE for me. Yes I have 7.5. Table won't activate. Did they fix it completely now or something?
When you start the game, does the game itself (Black screen until Gameguard init.) open WITH the gameguard popup?
If yes, you got the right EXE and paramets. If not, check the paramets/exe and try again.
(If your game is open right now, close it.)
Now, when you open the CT, right click all the "cheats" and set a hotkey. Do this to all the cheats for the same hotkey. (I went with HOME)
Then File - Save
Now when you open the game, and it shows a black screen with the gameguard popup, quickly go to the CT,find process - applications - Helldivers 2. Select it and open, keep current list. Hit the hotkey you set before (Cheats should be crossed now, if not, something went wrong.) and close cheat engine. Now everything should be activated and working. Enjoy.
I am retarded. Plain and simple. Got it fixed. I wasn't closing CE. As in, I was minimizing it, I thought that was "closing it", as I've assumed it doesn't work when closed, I am happily mistaken. Thank you kindly for the elaboration. I appreciate it.
No problem, glad i could be of help. Enjoy!
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
So has anyone been able to find any information about the unreleased weapons? I've been going through pretty much every bin file but have been unable to find anything. I might have missed it, but I can only think of them being in generated_entities.dl_bin, since the other bins seem less likely to contain them.
Here's some more: AR-48 Truth WhispererBR-14 AdjudicatorAR-20L JusticeCB-9 Exploding CrossbowR-36 Eruptor
Can anyone find a hex code for an extraction beacon? To replace any weapon and be able to evacuate from any location. What do you think about something like that?
I'm thinking there's got to be a way to get more medals and requisition slips in a mission, maybe a way to modify the number you pick up whenever you grab some in game?
Does anyone have a CT table that can modify the limited number of strategic equipment? I found that the nuclear bomb only has one round, and it is obviously unwise to waste a square to use it.
If you right-click the Add 5 Resources script and select Change Script, you can modify the added value from there.
I tried this, this just defaults the pick up to the default value of 1
Update, i got it to work, but now the game Crashes with an error from Game guard.
That makes zero sense. Do you have the correct EXE and have you added the delay to the launch options?
Also, I should probably clarify that the number is in hexadecimal. Everything up to 9 would be the same, but anything higher than that would need to be converted.
Yup, i managed to without changing the values play for a a three map session, editing the values seems to create a hard crash. I'm playing around with them to see what the best value is to max without triggering a crash.