HELLDIVERS 2

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mrecon
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Re: HELLDIVERS 2

Post by mrecon »

gir489 wrote:
Thu Jun 13, 2024 8:00 pm
mrecon wrote:
Thu Jun 13, 2024 7:59 pm
Do you guys know if there a working free bypass yet ? or can we use this CT without one ?
cfemen's bypass is like $1 or something.
Oh thats not that bad, thank you for your work btw, i have been using it for a while so Thank u :wub:

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Thodep
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Re: HELLDIVERS 2

Post by Thodep »

choir_unsung11 wrote:
Thu Jun 13, 2024 2:25 pm
It is going to take some time, give a week for people to go and check the weapon ids again. It appears that any time there is a weapon rebalancing, it changes all the weapons ids even though that weapon has not been affected. It is extremely poor coding on their side for ever changing weapon ids
As someone with experience in game engines, there is nothing indicative of poor coding when IDs change. If anything, this is likely being done on purpose due to the work being conducted in this community.
caliber1942 wrote:
Thu Jun 13, 2024 5:45 pm
Yeh, little brain. Perhaps you don't understand that the person who wrote that is PWiz, and I am Caliber, and we own CH, and you are asking people to download our paid content and then share it here or use it "for free" on these free tables.

Not cool..
You have no grounds for such claims, especially when all the work shared on CH behind a paywall came from this community and others. The same goes for the GG bypass.

This is why, when our communities reach an impasse, you make up excuses in your community, saying you can’t make a working trainer because, deep down, you guys don’t do any work; you just steal from others.

As for everyone else, don't support CH, support the actual people who are putting in the work, like cfemen (plus it's 10x cheaper).
Last edited by Thodep on Thu Jun 13, 2024 8:30 pm, edited 1 time in total.

fenor
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Re: HELLDIVERS 2

Post by fenor »

Can not inject an Instant Shuttle, do you guys?

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gir489
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Re: HELLDIVERS 2

Post by gir489 »

Deepthroat wrote:
Thu Jun 13, 2024 8:10 pm
This is why, when our communities reach an impasse, you make up excuses in your community, saying you can’t make a working trainer because, deep down, you guys don’t do any work; you just steal from others.
It was super susmogus that shortly atfter I released my Show All Map Icons script, it suddenly appeared in cuckhappen's trainer.

Cogitationis
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Re: HELLDIVERS 2

Post by Cogitationis »

gir489 wrote:
Thu Jun 13, 2024 8:00 pm
mrecon wrote:
Thu Jun 13, 2024 7:59 pm
Do you guys know if there a working free bypass yet ? or can we use this CT without one ?
cfemen's bypass is like $1 or something.
$2 and I happily paid it, I encourage everyone to do the same. It's now cheaper than a coffee lol

CrazyManOPS
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Re: HELLDIVERS 2

Post by CrazyManOPS »

mrecon wrote:
Thu Jun 13, 2024 8:03 pm
gir489 wrote:
Thu Jun 13, 2024 8:00 pm
mrecon wrote:
Thu Jun 13, 2024 7:59 pm
Do you guys know if there a working free bypass yet ? or can we use this CT without one ?
cfemen's bypass is like $1 or something.
Oh thats not that bad, thank you for your work btw, i have been using it for a while so Thank u :wub:
Where i can get cheat for Helldivers 2 ? I will pay.

choir_unsung11
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Re: HELLDIVERS 2

Post by choir_unsung11 »

CrazyManOPS wrote:
Thu Jun 13, 2024 8:43 pm
mrecon wrote:
Thu Jun 13, 2024 8:03 pm
gir489 wrote:
Thu Jun 13, 2024 8:00 pm


cfemen's bypass is like $1 or something.
Oh thats not that bad, thank you for your work btw, i have been using it for a while so Thank u :wub:
Where i can get cheat for Helldivers 2 ? I will pay.
Just look for cfemen's pateron and go from there.

fallout11
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Re: HELLDIVERS 2

Post by fallout11 »

Cogitationis wrote:
Thu Jun 13, 2024 8:30 pm
gir489 wrote:
Thu Jun 13, 2024 8:00 pm
mrecon wrote:
Thu Jun 13, 2024 7:59 pm
Do you guys know if there a working free bypass yet ? or can we use this CT without one ?
cfemen's bypass is like $1 or something.
$2 and I happily paid it, I encourage everyone to do the same. It's now cheaper than a coffee lol
I signed up today for the $10 special. I appreciate the hard work people put in.

Fahrenheit
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Re: HELLDIVERS 2

Post by Fahrenheit »

Cfemen's page shows "No attachments" for HD2 CT, how did you guys download it??

sernameeee
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Re: HELLDIVERS 2

Post by sernameeee »

New Bypass (GameGuardRemover updated) has been released on unknowncheat just now

Beanguy420
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Re: HELLDIVERS 2

Post by Beanguy420 »

Why does the damage mod effect melee i cannot do any melee damage when its turned on?

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ZoDDeL
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Re: HELLDIVERS 2

Post by ZoDDeL »

UPDATE:
guide:
added a new guide + download for a free GG bypass / remover


table:
replaced broken scripts/ code gir489 already fixed.

validated all scripts by checking opcodes
(this doesnt mean everything totally works!)

replaced weapon ID's by the updated ones from gir489
because iam lazy / no reason todo same work twice

added disable code on a few scripts
(more come in next table update)

added a toggle for damage script
( unknown ID = enemy / default)

this is just a quick work in progress / beta table update
there could be stuff not fully workin but at least speedhack and dmg mod works.

also planned to add disable code for all scripts as we are now in bypass requirered land.
and i will add more toggles / user options similar to the "unknown ID = enemy / default" one
so people dont have to open scripts and search stuff / get confused :D


p.s.
wohoo 200 pages of HD2 posts :roll:
i will look more into it later.

fallout11
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Re: HELLDIVERS 2

Post by fallout11 »

Fahrenheit wrote:
Thu Jun 13, 2024 10:34 pm
Cfemen's page shows "No attachments" for HD2 CT, how did you guys download it??
Sign up for his patreon, and get his discord channel access that way.

Bai_88
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Re: HELLDIVERS 2

Post by Bai_88 »

ZoDDeL wrote:
Fri Jun 14, 2024 1:55 am
UPDATE:
guide:
added a new guide + download for a free GG bypass / remover


table:
replaced broken scripts/ code gir489 already fixed.

validated all scripts by checking opcodes
(this doesnt mean everything totally works!)

replaced weapon ID's by the updated ones from gir489
because iam lazy / no reason todo same work twice

added disable code on a few scripts
(more come in next table update)

added a toggle for damage script
( unknown ID = enemy / default)

this is just a quick work in progress / beta table update
there could be stuff not fully workin but at least speedhack and dmg mod works.

also planned to add disable code for all scripts as we are now in bypass requirered land.
and i will add more toggles / user options similar to the "unknown ID = enemy / default" one
so people dont have to open scripts and search stuff / get confused :D


p.s.
wohoo 200 pages of HD2 posts :roll:
i will look more into it later.

what debugger you are using to find weapon ID ?

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ZoDDeL
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Re: HELLDIVERS 2

Post by ZoDDeL »

Bai_88 wrote:
Fri Jun 14, 2024 2:24 am
ZoDDeL wrote:
Fri Jun 14, 2024 1:55 am

what debugger you are using to find weapon ID ?
always the VEH debugger.
there are only very few games that force me to use the windows debugger.

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