HELLDIVERS 2

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Cogitationis
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Re: HELLDIVERS 2

Post by Cogitationis »

0CrossTrigger0 wrote:
Wed Jun 05, 2024 12:54 am
gir489 wrote:
Tue Jun 04, 2024 8:50 pm
0CrossTrigger0 wrote:
Tue Jun 04, 2024 6:03 pm


Does that bypass still work?
Yeah I was using it today.
I found it and I got it to work hehe
Image
upload it, please. I really enjoy CE in this game and would appreciate it

Edit: never mind, had no idea it's paid content sorry. got myself a subscription

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by Cogitationis on Wed Jun 05, 2024 4:17 am, edited 1 time in total.

JKTrigger
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Re: HELLDIVERS 2

Post by JKTrigger »

rdg1995 wrote:
Wed Jun 05, 2024 3:02 am
managed to make it work using HD2 gamekiller but screen is stopping like 2sec when picking a medal or req-chips
When you try to pick up Medals, Requisite Slips or Super Credits, game will freeze about 2-3 seconds, and also freezed at round end when you are the host.
Seems that the game is check these datas by gg and gg returned with no response, so the game may mark you as 'gg remove'.
Solution: DONT pick up things mentioned above by yourself. DONT host a game. Unless you dont care about being marked.

Hackerx5
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Re: HELLDIVERS 2

Post by Hackerx5 »

rdg1995 wrote:
Wed Jun 05, 2024 3:02 am
managed to make it work using HD2 gamekiller but screen is stopping like 2sec when picking a medal or req-chips
This worked for me and is free :) thank you so much

jack3617
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Re: HELLDIVERS 2

Post by jack3617 »

Cogitationis wrote:
Wed Jun 05, 2024 3:18 am
0CrossTrigger0 wrote:
Wed Jun 05, 2024 12:54 am
gir489 wrote:
Tue Jun 04, 2024 8:50 pm


Yeah I was using it today.
I found it and I got it to work hehe
Image
upload it, please. I really enjoy CE in this game and would appreciate it

Edit: never mind, had no idea it's paid content sorry. got myself a subscription
Can you tell me where to subscribe

vietjn
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Re: HELLDIVERS 2

Post by vietjn »

gir489 wrote:
Sun Feb 18, 2024 6:24 am
So I figured out that if you add --delay_gameguard_init to the launch parameters, it will delay GameGuard from loading a little bit.

If you're fast enough on the draw, you can attach Cheat Engine, enable the features, and then close Cheat Engine before GameGuard has a chance to notice what happened. Then you can play as normal.

EDIT: Since February 21st, they updated the EXE to remove this parameter. You can download the original EXE and restore it. Instructions found here: viewtopic.php?p=337842#p337842

EDIT: Since March 7th, they updated the game to not allow the resurrected EXE method. I suggest instead using emoisback's version.dll proxy found here: [Link]

EDIT: If you do not have a GameGuard bypass, you can use the helldivers2_GameGuardActive table. To use it, launch HELLDIVERS 2. Wait until you're on the ship. Launch the table, and execute the Lua script to attach to HELLDIVERS 2. I recommend just activating Base Scripts then closing Cheat Engine quickly. If you've done it correctly, it will inject the code into memory before Game Guard runs its scanner thread to look for Cheat Engine running. Then you can play normally. I recommend removing the scripts you do not want and then saving the table so that when you execute Base Scripts, it will activate the scripts you want.
i got problem...gameguard has detected me every time i try to using this table cheat, pls update this table gir489, many thanks

Bai_88
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Re: HELLDIVERS 2

Post by Bai_88 »

vietjn wrote:
Wed Jun 05, 2024 9:08 am
gir489 wrote:
Sun Feb 18, 2024 6:24 am
So I figured out that if you add --delay_gameguard_init to the launch parameters, it will delay GameGuard from loading a little bit.

If you're fast enough on the draw, you can attach Cheat Engine, enable the features, and then close Cheat Engine before GameGuard has a chance to notice what happened. Then you can play as normal.

EDIT: Since February 21st, they updated the EXE to remove this parameter. You can download the original EXE and restore it. Instructions found here: viewtopic.php?p=337842#p337842

EDIT: Since March 7th, they updated the game to not allow the resurrected EXE method. I suggest instead using emoisback's version.dll proxy found here: [Link]

EDIT: If you do not have a GameGuard bypass, you can use the helldivers2_GameGuardActive table. To use it, launch HELLDIVERS 2. Wait until you're on the ship. Launch the table, and execute the Lua script to attach to HELLDIVERS 2. I recommend just activating Base Scripts then closing Cheat Engine quickly. If you've done it correctly, it will inject the code into memory before Game Guard runs its scanner thread to look for Cheat Engine running. Then you can play normally. I recommend removing the scripts you do not want and then saving the table so that when you execute Base Scripts, it will activate the scripts you want.
i got problem...gameguard has detected me every time i try to using this table cheat, pls update this table gir489, many thanks
Every Tables in here and UC is detectable now, GG changes something and current that is confirmed working are paid version of cfmen

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ZoDDeL
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Re: HELLDIVERS 2

Post by ZoDDeL »

just wanna let you guys know as the last method to slip in without a bypass doesnt work anymore,
i put in a new guide how to get a free bypass. (i use this method for weeks/month' to update my scripts)
so you can keep using CE tables + are able to search and debug by yourself.

p.s.
my table still works 100% and the last micro update doesnt break anything.
did not check up the weapon ID's but the scripts by itself are fine.

p.p.s
no table update yet. i got a few new ID's but i dont want to upload for this minor stuff.
and you could just search the ID's with super dmg opcode by yourself now :D

XxDarkus101Xx
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Re: HELLDIVERS 2

Post by XxDarkus101Xx »

For a moment there I was worried that all the tables were not working anymore. I can’t believe they are trying to stop us from having our way of fun. They should have just made the game offline so they could leave us alone and do what we want

loilen
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Re: HELLDIVERS 2

Post by loilen »

Don't worry, the path they've taken will leave them with nobody that actually want to play the game, so they won't need to worry about cheating anymore either way. It should be over in the next couple months.

excilomat
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Re: HELLDIVERS 2

Post by excilomat »

As soon as Warhammer 40k: Space Marine 2 comes out this game will die.

loilen
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Re: HELLDIVERS 2

Post by loilen »

Exactly what i had in mind.

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gir489
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Re: HELLDIVERS 2

Post by gir489 »

excilomat wrote:
Wed Jun 05, 2024 4:52 pm
As soon as Warhammer 40k: Space Marine 2 comes out this game will die.
Agreed.

fallout11
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Re: HELLDIVERS 2

Post by fallout11 »

Sure looks that way from this:
[Link]
Down to <50k daily max player count now.

Bai_88
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Re: HELLDIVERS 2

Post by Bai_88 »

SONY have AH gun on their head about PSN bullshit.
because of this 180 countries are unable to play.
Balancing is a mess It is always a fear of nerf than buff and it is always the one that makes the game fun.
like what is the point of nerfing everything, this is not even a PVP game the fun comes from us being overpowered, old mech is fun without cheats.
Alexi guy shadow buff the AI now they headshot you more and can one-tap you from Pluto to Earth.
Patrols will always catch you off they don't spawn randomly it always spawn in a path where you will find them

so instead of waiting for the dev I am just gonna make my own way of having fun.

Grav3staR
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Re: HELLDIVERS 2

Post by Grav3staR »

So the last CE table uploaded by ZoDDeL seems to trigger the game guard now every time. RIP. Tried a system reboot wondering if it was hanging in the background but nope, still boots me even if I only enable something like show all map icons.

Will there be an update to it @ZoDDeL?

EDIT trying the aurora app method as well immediately triggers the anti cheat as soon as I hit activate trainer at the second beep. Sadge.

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