HELLDIVERS 2

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R7Wolfy
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Re: HELLDIVERS 2

Post by R7Wolfy »

0CrossTrigger0 wrote:
Sat Jun 01, 2024 2:15 pm
ZoDDeL wrote:
Sat May 25, 2024 3:59 pm
0CrossTrigger0 wrote:
Sat May 25, 2024 8:46 am
Follow up question for the penetration for let say heavy armor which one would I need to tweak on the Super Damage? Because there's 4 of them on the Super Damage which I put the "//" on so which one should I have active?
there are 4 lines for penetration because penetration uses up to 4 different values to calculate penetration.
some say its low angle, high angle, heavy armor and ???
i cannot confirm or deny these claims because i did not expemeriment much with it because i dont care.
i know that set to 0 make no penetration and set to 100 for example penetrate everything (if you use all 4 lines).
if you exclude all 4 lines penetration stays default.
Currently all the penetration is set to 777. What would be the best setting for the pen to make a Stalwart the same pen as a HMG?
for the HMG that its medium armor 2 or pen 4 . If MG43 thats Pen 3

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Richy Rich
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Re: HELLDIVERS 2

Post by Richy Rich »

Would it be possible to use DnSpy to modify the Assembly.dll in this game? or would it get flagged?

0CrossTrigger0
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Re: HELLDIVERS 2

Post by 0CrossTrigger0 »

R7Wolfy wrote:
Sat Jun 01, 2024 3:01 pm
0CrossTrigger0 wrote:
Sat Jun 01, 2024 2:15 pm
ZoDDeL wrote:
Sat May 25, 2024 3:59 pm


there are 4 lines for penetration because penetration uses up to 4 different values to calculate penetration.
some say its low angle, high angle, heavy armor and ???
i cannot confirm or deny these claims because i did not expemeriment much with it because i dont care.
i know that set to 0 make no penetration and set to 100 for example penetrate everything (if you use all 4 lines).
if you exclude all 4 lines penetration stays default.
Currently all the penetration is set to 777. What would be the best setting for the pen to make a Stalwart the same pen as a HMG?
for the HMG that its medium armor 2 or pen 4 . If MG43 thats Pen 3
Tested it out and this is what I found out for penetration here is the thing you need

Light Penetration: 2
Medium Penetration: 3
Heavy Penetration (Anti-Material Rifle, Autocannon): 4
Anti-Tank: 5+
you do not need to go any higher.

JKTrigger
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Re: HELLDIVERS 2

Post by JKTrigger »

I don't know if the game supports the ability to "no self damage". The laser guard dog can easily hit my head when I climb high.

Bai_88
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Re: HELLDIVERS 2

Post by Bai_88 »

is Zoddel table detectable now ? i keep getting suspicious program after I close the table

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gir489
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Re: HELLDIVERS 2

Post by gir489 »

Bai_88 wrote:
Tue Jun 04, 2024 1:59 pm
is Zoddel table detectable now ? i keep getting suspicious program after I close the table
Yep.

choir_unsung11
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Re: HELLDIVERS 2

Post by choir_unsung11 »

It appear all attempts with cheat engine through gir489 and Zoddel scripts are detected by gameguard on the ship without jumping into a mission. It appears they want to tackle this but take forever to release bug fixes and good balance patches.

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gir489
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Re: HELLDIVERS 2

Post by gir489 »

choir_unsung11 wrote:
Tue Jun 04, 2024 3:39 pm
It appear all attempts with cheat engine through gir489 and Zoddel scripts are detected by gameguard on the ship without jumping into a mission. It appears they want to tackle this but take forever to release bug fixes and good balance patches.
GameGuard is not developed by Arrowhead, it's developed by some Korean company. It seems they are hashing the game.dll's code page on startup, and then checking the hash perdodically. We could theoritically inject before this hash occurs and it would bypass it, however, that's more effort than I'm willing to put into it. I tried making the Cheat Engine script I have work before Helldivers 2 launches then wait for game.dll and immediatly inject, however, it would just get Cheat Engine stuck in a loop forever, so I don't really care, I have cfemen's bypass. Not my problem.

0CrossTrigger0
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Re: HELLDIVERS 2

Post by 0CrossTrigger0 »

gir489 wrote:
Tue Jun 04, 2024 4:14 pm
choir_unsung11 wrote:
Tue Jun 04, 2024 3:39 pm
It appear all attempts with cheat engine through gir489 and Zoddel scripts are detected by gameguard on the ship without jumping into a mission. It appears they want to tackle this but take forever to release bug fixes and good balance patches.
GameGuard is not developed by Arrowhead, it's developed by some Korean company. It seems they are hashing the game.dll's code page on startup, and then checking the hash perdodically. We could theoritically inject before this hash occurs and it would bypass it, however, that's more effort than I'm willing to put into it. I tried making the Cheat Engine script I have work before Helldivers 2 launches then wait for game.dll and immediatly inject, however, it would just get Cheat Engine stuck in a loop forever, so I don't really care, I have cfemen's bypass. Not my problem.
Does that bypass still work?

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gir489
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Re: HELLDIVERS 2

Post by gir489 »

0CrossTrigger0 wrote:
Tue Jun 04, 2024 6:03 pm
gir489 wrote:
Tue Jun 04, 2024 4:14 pm
choir_unsung11 wrote:
Tue Jun 04, 2024 3:39 pm
It appear all attempts with cheat engine through gir489 and Zoddel scripts are detected by gameguard on the ship without jumping into a mission. It appears they want to tackle this but take forever to release bug fixes and good balance patches.
GameGuard is not developed by Arrowhead, it's developed by some Korean company. It seems they are hashing the game.dll's code page on startup, and then checking the hash perdodically. We could theoritically inject before this hash occurs and it would bypass it, however, that's more effort than I'm willing to put into it. I tried making the Cheat Engine script I have work before Helldivers 2 launches then wait for game.dll and immediatly inject, however, it would just get Cheat Engine stuck in a loop forever, so I don't really care, I have cfemen's bypass. Not my problem.
Does that bypass still work?
Yeah I was using it today.

fallout11
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Re: HELLDIVERS 2

Post by fallout11 »

gir489 wrote:
Tue Jun 04, 2024 8:50 pm
0CrossTrigger0 wrote:
Tue Jun 04, 2024 6:03 pm
gir489 wrote:
Tue Jun 04, 2024 4:14 pm


GameGuard is not developed by Arrowhead, it's developed by some Korean company. It seems they are hashing the game.dll's code page on startup, and then checking the hash perdodically. We could theoritically inject before this hash occurs and it would bypass it, however, that's more effort than I'm willing to put into it. I tried making the Cheat Engine script I have work before Helldivers 2 launches then wait for game.dll and immediatly inject, however, it would just get Cheat Engine stuck in a loop forever, so I don't really care, I have cfemen's bypass. Not my problem.
Does that bypass still work?
Yeah I was using it today.
Can I get a link to cfemen's bypass or a thread somewhere that discusses it? The GitHub location seems to be a 404 now.
Edit: Apparently Cfemen's stuff is paid subscription, which I don't mind and will sub if the game ever gets a real patch.
Last edited by fallout11 on Wed Jun 05, 2024 11:02 am, edited 1 time in total.

0CrossTrigger0
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Re: HELLDIVERS 2

Post by 0CrossTrigger0 »

gir489 wrote:
Tue Jun 04, 2024 8:50 pm
0CrossTrigger0 wrote:
Tue Jun 04, 2024 6:03 pm
gir489 wrote:
Tue Jun 04, 2024 4:14 pm


GameGuard is not developed by Arrowhead, it's developed by some Korean company. It seems they are hashing the game.dll's code page on startup, and then checking the hash perdodically. We could theoritically inject before this hash occurs and it would bypass it, however, that's more effort than I'm willing to put into it. I tried making the Cheat Engine script I have work before Helldivers 2 launches then wait for game.dll and immediatly inject, however, it would just get Cheat Engine stuck in a loop forever, so I don't really care, I have cfemen's bypass. Not my problem.
Does that bypass still work?
Yeah I was using it today.
I found it and I got it to work hehe
Image

fallout11
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Re: HELLDIVERS 2

Post by fallout11 »

I also got around the issue (nice image, perfect summary).
Probably using a different method, as I was never able to locate Cfemen's bypass work.
It's a little clunky as, but works!

Hackerx5
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Re: HELLDIVERS 2

Post by Hackerx5 »

0CrossTrigger0 wrote:
Wed Jun 05, 2024 12:54 am
gir489 wrote:
Tue Jun 04, 2024 8:50 pm
0CrossTrigger0 wrote:
Tue Jun 04, 2024 6:03 pm


Does that bypass still work?
Yeah I was using it today.
I found it and I got it to work hehe
Image
Anyway you could link to it please?

rdg1995
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Re: HELLDIVERS 2

Post by rdg1995 »

managed to make it work using HD2 gamekiller but screen is stopping like 2sec when picking a medal or req-chips

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