ZoDDeL wrote: ↑Mon May 27, 2024 1:14 pm
firedragon1x wrote: ↑Mon May 27, 2024 6:42 am
I noticed the damage script in helldivers2.CT is missing the following weapons and stratagems:
PLAS-101 PURIFIER
ARC-12 BLITZER
ARC-3 ARC THROWER
FAF-14 SPEAR
ORBITAL GATLING BARRAGE
ORBITAL 380MM HE BARRAGE
ORBITAL WALKING BARRAGE
EAGLE NAPALM STRIKE
MACHINEGUN SENTRY
HMG EMPLACEMENT
AUTOCANNON SENTRY
is there any way you could add these?
check my signature for the original dmg script (made by me).
i dont know what ID's gir489 added that i may not had but some of these are in my script.
PLAS-101 PURIFIER is in because it shares ID's with other weapons.
cmp [rcx+00],#20 //#18 // SG-8P Punisher Plasma (1) / PLAS-1 Scorcher / PLAS-101 Purifier
cmp [rcx+00],#186 //#182 // SG-8P Punisher Plasma explosion / PLAS-101 Purifier part 2 (explosion?)
ARC-12 BLITZER
ARC-3 ARC THROWER
FAF-14 SPEAR
were in before ID change but werent updated yet because they are dogsh1t (low firerate / low range / bad shooting mechanic)
orbital gatling is in because has same ID's as eagle strafing run (so its in the script)
orbital 380MM HE is in because has same ID's as precision strike (so its in the script)
ORBITAL WALKING BARRAGE is not official in yet but may partwise
because orbitals have often 2-3 ID's and explosion ID's are often shared between other orbitals/eagle strikes
will have a look into it for next update.
EAGLE NAPALM STRIKE is not in because its pretty sure it has a minor impact explosion + the annoying 309 ground burn
that many fire weapons have and is the same as the flame tornadoes on hellmire.
in my script i excluded this id because even the default dmg kills you in 1,5 seconds (if you dont play with inf health script)
or in other words: just dont use it. its not very strong against enemies but melts players.
about these i am not sure because nobody uses them.
MACHINEGUN SENTRY
HMG EMPLACEMENT
AUTOCANNON SENTRY
i assume that autocannon sentry has the same ID's as autocannon (need to check that sometime)
same for mg sentry (might be same id as ar 23 or mg 43)
but i know for sure hmg turret(these who have to be manually used by player) is not in ID pool yet.