Tomb Raider I-III Remastered Starring Lara Croft

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Angel
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Re: Tomb Raider I-III Remastered Starring Lara Croft

Post by Angel »

Illustration on the screenshots of my whining about the bad and non -existent lighting in the remaster of the game:
Spoiler
Do you see the key here? No?
[Link]
And there is:
[Link]

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VampTY
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Re: Tomb Raider I-III Remastered Starring Lara Croft

Post by VampTY »

Angel wrote:
Sun Feb 18, 2024 8:56 pm
Illustration on the screenshots of my whining about the bad and non -existent lighting in the remaster of the game:
Spoiler
Do you see the key here? No?
[Link]
And there is:
[Link]
I don't own it, never bought this remastered thingy, i will buy at some point or if somebody will buy the key for me would be cool, in order to update.

Now, from your ss, that's a glitch, the fuck?

Stupid devs or graphics error?

That makes me wonder to buy this or not?

When switching, does collecting that key will work (keys are always on byte)? If it won't it will be some big error, so please report this to makers! On Steam.

Let me know! Fucking idiots, Fucking devs, Fuck Them! :P :D

Angel
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Re: Tomb Raider I-III Remastered Starring Lara Croft

Post by Angel »

Unfortunately, I can’t contact the developers, I don’t have a steam account and play a pirate game.
I was already trying to find a mod, for example, to backlighting items, but there are simply no such ones.
These old games, besides, so disgustingly renovated without proper quality control, do not attract the attention of players and mods makers.

What to do with a furious camera I will not know.
In narrow spaces, she is pressed against the player and changes the direction of movement of the character, which does not just infuriate, but in some places it complicates banal movements in space (jumping and swimming in narrow places).

Well, the camera cannot be repaired with cheats.

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Re: Tomb Raider I-III Remastered Starring Lara Croft

Post by AlexS »

Angel wrote:
Mon Feb 19, 2024 2:10 pm
What to do with a furious camera I will not know.

(Google translation)

Sometimes the position of the automatic camera can be changed by switching to eye view and then moving the virtual camera to a different position.
For example, here is a screenshot of the beginning of the TR3 game:
Spoiler
Image
The camera is now to Lara's left.
Turn on the “eye view” and slightly turn the view to the left, so that the virtual camera is behind Lara’s right shoulder:
Spoiler
Image
Now we release the “eye view”, and the camera returns to automatic mode, but now, as you can see, the camera has moved to Lara’s right side:
Spoiler
Image
To return the camera to the left side, you need to move the camera to the left in the "eye view" mode.
Of course, this camera trick doesn't always help, but it's better than nothing.
Also, sometimes the camera position will change if Lara draws a weapon.

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Re: Tomb Raider I-III Remastered Starring Lara Croft

Post by AlexS »

VampTY wrote:
Mon Feb 19, 2024 10:37 am
Stupid devs or graphics error?

(Google translation)

Both versions of the game - the classic and the remaster - contain various graphical flaws. In some cases, the classic version of the game is better, and in others, the remastered version is better.

Do you remember the first secret (shotgun) at the very beginning of TR3?
In the remastered version of the game it looks like this:
Spoiler
Image
And if at this moment you switch to the classic version of the game (F1), then like this:
Spoiler
Image
Same place, same camera...

Another example. If you go down the slope from the secret with the shotgun, then there is a small area on the left.
In the classic version of the game this place looks like this:
Spoiler
Image
And in the remastered version this place looks like this:
Spoiler
Image
Do you see the big first aid kit? :)

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roioros
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Re: Tomb Raider I-III Remastered Starring Lara Croft

Post by roioros »

There is a mod that improves the brightness, I personally did not try it but it can be downloaded from nexus mods.

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Re: Tomb Raider I-III Remastered Starring Lara Croft

Post by VampTY »

I have no words, thank you all for the info provided.

Since curiosisty was involved, i've redownloaded the TR1, again, from Steam, i've used that with the Automated Fix from [Link] or just google for it, now all is as it should be! The cheats provided for it are in my signature link.If you won't own it on Steam, won't work, i'm amazed how well this works, no errors/glitches.
__________

Regarding this clusterfuck, remastered, they say, i say no, lots to improve.
Last edited by VampTY on Tue Feb 20, 2024 10:02 am, edited 1 time in total.

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Re: Tomb Raider I-III Remastered Starring Lara Croft

Post by xorps »

Playing the first part of the game so far. Here's a super jump, I don't know what was so hard about it. It can easily be modified to fit other parts of the game.
Ps:
Google translator.
Spoiler

Code: Select all

[ENABLE]
aobscanmodule(_ump_,tomb1.dll,0F B7 ? 66 89 ? ? 0F B7 ? ? 48 83 C3)
alloc(_ump_mem,$1000,_ump_)
  label(_ump_back_)
 _ump_mem:
  movzx eax,word ptr [rbx]
  imul ax,ax,2
  mov [rdi+20],ax
  jmp _ump_back_
 _ump_:
  jmp _ump_mem
  db 90 90
 _ump_back_:
registersymbol(_ump_)
[DISABLE]
 _ump_:
  db 0F B7 03 66 89 47 20
unregistersymbol(_ump_)

  dealloc(_ump_mem)

Angel
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Re: Tomb Raider I-III Remastered Starring Lara Croft

Post by Angel »

xorps wrote:
Mon Feb 19, 2024 9:30 pm
Playing the first part of the game so far. Here's a super jump, I don't know what was so hard about it. It can easily be modified to fit other parts of the game.
Ps:
Google translator.
Spoiler

Code: Select all

[ENABLE]
aobscanmodule(_ump_,tomb1.dll,0F B7 ? 66 89 ? ? 0F B7 ? ? 48 83 C3)
alloc(_ump_mem,$1000,_ump_)
  label(_ump_back_)
 _ump_mem:
  movzx eax,word ptr [rbx]
  imul ax,ax,2
  mov [rdi+20],ax
  jmp _ump_back_
 _ump_:
  jmp _ump_mem
  db 90 90
 _ump_back_:
registersymbol(_ump_)
[DISABLE]
 _ump_:
  db 0F B7 03 66 89 47 20
unregistersymbol(_ump_)

  dealloc(_ump_mem)
thanks for your response!
True, I just finished going through the first part and completed the addition to it in 4 hours, so for the first part I needed the jump a couple of times, but I won’t use it anymore, but for the second and third parts such a cheat would be very useful!

It won’t be difficult for you to make one for TR2/TR3 ?

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Re: Tomb Raider I-III Remastered Starring Lara Croft

Post by SunBeam »

Angel wrote:
Sun Feb 18, 2024 2:57 pm
...
Tomb Raider games never had "endless jumping". Dating from TR2, they have so called DOZY Cheat (whereas you would press D, O, Z, Y keys on your keyboard and things would happen). Since you know the games by heart, you know the so called fly mode (aka air swim):



I'm working on enabling just that now :P

@xorps: "mov [rdi+20],ax" I think that's lara_info.current_yvel :)

BR,
Sun

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Re: Tomb Raider I-III Remastered Starring Lara Croft

Post by xorps »

So realized it through the character's movements. First I found the coordinates of the character, looked at the code of the function, and made the movement. However, in the immortality function, it is necessary to build a patch that the character would not crash to the ground when falling from a height.

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Re: Tomb Raider I-III Remastered Starring Lara Croft

Post by Angel »

SunBeam wrote:
Tue Feb 20, 2024 1:07 am
Angel wrote:
Sun Feb 18, 2024 2:57 pm
...
Tomb Raider games never had "endless jumping". Dating from TR2, they have so called DOZY Cheat (whereas you would press D, O, Z, Y keys on your keyboard and things would happen). Since you know the games by heart, you know the so called fly mode (aka air swim):

h**ps://[Link]

I'm working on enabling just that now :P

@xorps: "mov [rdi+20],ax" I think that's lara_info.current_yvel :)

BR,
Sun
Thank you, but this is already too much. In fact, this is a hacsten.
And a jump is needed to get out of some pits or traps where, having made a mistake when landing (mainly due to the bastard camera) i fall next to the point you need and you have to run in a circle to repeat the attempt to jump.
I decided this with the help of frequent saving and loading the game, but this takes time and nerves the order.

At this moment, I do not need a flight mode (
I’m not a developer and I’m not going to debug the game, just go through it to ponest.


But I really need a pointer to the cost of "fire". (TR2/TR3)
Can you make a code so that I can add it to the Tomb123.ct table from the previous page of the topic?
I have a floating vision, which also summarizes the negative effect of the game due to its dark zones.
I need these fire as blind glasses and this is not a metaphor.

Thank you all a lot!

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Re: Tomb Raider I-III Remastered Starring Lara Croft

Post by VampTY »

I think i'll put it on hold for a while (i've just uninstalled it), been playing with the cam, i've seen some stuff i didn't liked, rushed and not done, not quite the remastered i would say, but hey, if it sells!

Image
Image

By the way, for Movement, you have tomb123.exe+4506674, you'll start with that and if you'll want more options you'll just need to find the address from it and for View you have tomb123.exe+1036FC and from this more options could be done, for TR 1 only (not also for UB, though it could work if is made as aob), in all games is similar and easy to find, they won't worth it though.Sorry, this is like my fav games of all times, i love them to death, i can but i can't add cheats, know what i mean!?

I hope they'll update this "remastered" into a proper release! :wub:

For more details, you can find info into those .dll's, if you know how to open them! ;)

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Re: Tomb Raider I-III Remastered Starring Lara Croft

Post by Angel »

no longer needed. (fire)
This pointer, unlike health, is easily searched by CE.
2 bytes, tomb2.dll+1206CE
Image
After saving and loading the game, the value is reset to 231.
This may be the maximum number of these items in the game, but this is just my guess.

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Re: Tomb Raider I-III Remastered Starring Lara Croft

Post by Angel »

I encountered the most disgusting bug.
in the Venetian location, Lara cannot get out of the boat if she climbed into it.
I dropped the game, went through it again, excluding boarding boats, swimming manually everywhere, but there was a level that begins where the heroine is already sitting in the boat, this is the end!

I read about this bug in the Steam community; unfortunate owners of keyboards and mice who do NOT play on gamepads are faced with this!
unfortunately I don’t have gamepads to quickly get around this bug(

Is it possible to somehow send a command to “get out of the boat” using cheats or something else?

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