Persona 3 Reload Cheat Engine Maybe???

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yasuwitch
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Re: Persona 3 Reload Cheat Engine Maybe???

Post by yasuwitch »

LazyNerd wrote:
Fri Feb 09, 2024 1:47 am
Specifically for Money and Social Stats... Very noob question, but what should I be changing the Values to/how are the Values being translated to ingame numbers? Sorry for the very stupid question but I've been trying to figure this out and coming up empty
Social stat Max lvl(lvl6) on

Courage 70
Charm 80
academic 230

if you want achievement on max social stat just change it values near lvl up like 229 on academic then doing something that increase your academic achievement should popup

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

quang.billy.79
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Re: Persona 3 Reload Cheat Engine Maybe???

Post by quang.billy.79 »

Reaper1222 wrote:
Fri Feb 09, 2024 8:57 am
ok it worked for me with yuko, when i had to choose to romance her or not at rank 8, i allowed time to pass normaly and the next time i met her i got the rank 10 event with the key item
So it's safe to use date/time cheat (freeze) for social links from rank 1 to 7? But from rank 8 (or romance point), you should not use a date/time cheat to freeze time?

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Noire Blackheart
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Re: Persona 3 Reload Cheat Engine Maybe???

Post by Noire Blackheart »

You can also set the next time to the time your currently on so it'll loop.

Reaper1222
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Re: Persona 3 Reload Cheat Engine Maybe???

Post by Reaper1222 »

quang.billy.79 wrote:
Fri Feb 09, 2024 3:30 pm
Reaper1222 wrote:
Fri Feb 09, 2024 8:57 am
ok it worked for me with yuko, when i had to choose to romance her or not at rank 8, i allowed time to pass normaly and the next time i met her i got the rank 10 event with the key item
So it's safe to use date/time cheat (freeze) for social links from rank 1 to 7? But from rank 8 (or romance point), you should not use a date/time cheat to freeze time?
yes that's right

beako2
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Re: Persona 3 Reload Cheat Engine Maybe???

Post by beako2 »

Hi, I'm a bit confused about how compendium data/quick entry works. Enabling quick entry alone for DLC does not do anything for me. On the other hand, manually selecting "registered" for originally unregistered personas don't seem to make them show up in compendium summon. Is there anyone who can explain the correct steps?
Thanks a lot in advance x)
(gamepass)

tampy
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Re: Persona 3 Reload Cheat Engine Maybe???

Post by tampy »

Does the wepon1984 Update 13 work for game pass?

quang.billy.79
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Re: Persona 3 Reload Cheat Engine Maybe???

Post by quang.billy.79 »

tampy wrote:
Sat Feb 10, 2024 4:59 am
Does the wepon1984 Update 13 work for game pass?
For the game pass version, you just need to change to base address pointer of Money, the other pointer offset is the same.
Change offset of money pointer (both) like below

Image
Last edited by quang.billy.79 on Mon Apr 08, 2024 12:31 pm, edited 1 time in total.

zachillios
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Re: Persona 3 Reload Cheat Engine Maybe???

Post by zachillios »

Here's my contribution, I wanted to keep a certain someone in the party, so here's a party editor:

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>1701067138</ID>
      <Description>"Party Editor (Open Menu To Populate)"</Description>
      <Options moHideChildren="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : P3R.exe
  Version: 
  Date   : 2024-02-10
  Author : zach

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(Party_Edit,P3R.exe,46 0F BF 3C 20) // should be unique
alloc(newmem,$1000,Party_Edit)
globalalloc(PartyEdit,4)
label(code)
label(return)

newmem:
push rax
lea rax,[rax+r12]
mov [PartyEdit],rax
pop rax
code:
  movsx r15d,word ptr [rax+r12]
  jmp return

Party_Edit:
  jmp newmem
return:
registersymbol(Party_Edit)

[DISABLE]

Party_Edit:
  db 46 0F BF 3C 20

unregistersymbol(Party_Edit)
dealloc(newmem)
dealloc(PartyEdit)
{
// ORIGINAL CODE - INJECTION POINT: P3R.exe+1463405

P3R.exe+14633D8: 74 0A                          - je P3R.exe+14633E4
P3R.exe+14633DA: 33 D2                          - xor edx,edx
P3R.exe+14633DC: 48 8B CB                       - mov rcx,rbx
P3R.exe+14633DF: E8 9C BE 01 00                 - call P3R.exe+147F280
P3R.exe+14633E4: 8B F7                          - mov esi,edi
P3R.exe+14633E6: 4C 8D 2D D3 A8 E4 02           - lea r13,[P3R.exe+42ADCC0]
P3R.exe+14633ED: 48 8D 3D BC C0 E4 02           - lea rdi,[P3R.exe+42AF4B0]
P3R.exe+14633F4: 41 BC 6C 1F 00 00              - mov r12d,00001F6C
P3R.exe+14633FA: 66 0F 1F 44 00 00              - nop word ptr [rax+rax+00]
P3R.exe+1463400: E8 5B 0C D6 FF                 - call P3R.exe+11C4060
// ---------- INJECTING HERE ----------
P3R.exe+1463405: 46 0F BF 3C 20                 - movsx r15d,word ptr [rax+r12]
// ---------- DONE INJECTING  ----------
P3R.exe+146340A: 41 8D 47 FF                    - lea eax,[r15-01]
P3R.exe+146340E: 66 83 F8 09                    - cmp ax,09
P3R.exe+1463412: 0F 87 F7 00 00 00              - ja P3R.exe+146350F
P3R.exe+1463418: 48 8D 4C 24 30                 - lea rcx,[rsp+30]
P3R.exe+146341D: E8 1E 2E FF FF                 - call P3R.exe+1456240
P3R.exe+1463422: 48 8D 8D D8 0B 00 00           - lea rcx,[rbp+00000BD8]
P3R.exe+1463429: 48 89 7C 24 30                 - mov [rsp+30],rdi
P3R.exe+146342E: E8 CD 37 E9 FF                 - call P3R.exe+12F6C00
P3R.exe+1463433: 48 8D 05 86 DA D7 02           - lea rax,[P3R.exe+41E0EC0]
P3R.exe+146343A: C7 85 08 0C 00 00 00 00 00 00  - mov [rbp+00000C08],00000000
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>1701067139</ID>
          <Description>"Slot 1"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Main Character
2:Yukari
3:Junpei
4:Akihiko
5:Mitsuru
6:Fuuka (Don't Use)
7:Aigis
8:Ken
9:Koromaru
10:Shinjiro
</DropDownList>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Byte</VariableType>
          <Address>PartyEdit</Address>
          <Offsets>
            <Offset>-6</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>1701067142</ID>
          <Description>"Slot 2"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Main Character
2:Yukari
3:Junpei
4:Akihiko
5:Mitsuru
6:Fuuka (Don't Use)
7:Aigis
8:Ken
9:Koromaru
10:Shinjiro
</DropDownList>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Byte</VariableType>
          <Address>PartyEdit</Address>
          <Offsets>
            <Offset>-4</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>1701067141</ID>
          <Description>"Slot 3"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Main Character
2:Yukari
3:Junpei
4:Akihiko
5:Mitsuru
6:Fuuka (Don't Use)
7:Aigis
8:Ken
9:Koromaru
10:Shinjiro
</DropDownList>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Byte</VariableType>
          <Address>PartyEdit</Address>
          <Offsets>
            <Offset>-2</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>1701067140</ID>
          <Description>"Slot 4"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Main Character
2:Yukari
3:Junpei
4:Akihiko
5:Mitsuru
6:Fuuka (Don't Use)
7:Aigis
8:Ken
9:Koromaru
10:Shinjiro
</DropDownList>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Byte</VariableType>
          <Address>PartyEdit</Address>
          <Offsets>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

Memelin
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Re: Persona 3 Reload Cheat Engine Maybe???

Post by Memelin »

is there to way to manipulate shuffle time and the major arcana cards

j_kito
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Re: Persona 3 Reload Cheat Engine Maybe???

Post by j_kito »

.

Reaper1222
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Re: Persona 3 Reload Cheat Engine Maybe???

Post by Reaper1222 »

Memelin wrote:
Sat Feb 10, 2024 7:55 pm
is there to way to manipulate shuffle time and the major arcana cards

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Foomy
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Re: Persona 3 Reload Cheat Engine Maybe???

Post by Foomy »

Are there codes for characteristic yet? Or is it possible to cheat it by just repeating days/time?

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Veya
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Re: Persona 3 Reload Cheat Engine Maybe???

Post by Veya »

Foomy wrote:
Sun Feb 11, 2024 1:52 pm
Are there codes for characteristic yet? Or is it possible to cheat it by just repeating days/time?
Yeah repeating time works and is the easiest way to do it, I usually just set "Next time" as the same as current one, though keep in mind if there is a story cutscene at the start of that time slot before you are given control, then the game will repeat that cutscene every time you repeat that time slot, though I also found that to be useful a few times, as it allowed me to easily repeat a scene to get a screenshot without having to use the Rewind option as that might've messed up other things.

GK133
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Re: Persona 3 Reload Cheat Engine Maybe???

Post by GK133 »

Elizabeth's Megidolaon skill ID?

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jonaaa
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Re: Persona 3 Reload Cheat Engine Maybe???

Post by jonaaa »

GK133 wrote:
Sun Feb 11, 2024 9:38 pm
Elizabeth's Megidolaon skill ID?
The 9999 one? It's 345.

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