Made a table for those who are having trouble editing their weapon/sigil/masteries. Things that are colored in green are persistent, but you must make sure to check the "Mark For Save" script before or after editing them.
hey, does the item gain multiplier works? how it works? if i put 100 so the drops chance to 100%?
It just multiplies how many items you get. So if you get 2 items (2 X 100 = 200), you will get 200 of the same items.
Is there a way to rename sigils using this table, for example change health III+ into damage cap V+? I've tried changing sigil id value but it results in blank sigils with no effects.
Yeah it's possible but you need to make sure you have the right ID. In your case, the damage cap V+ ID would be B0CB5C64 or 64 5C CB B0 if you have the type in array of bytes.
Is there a way to rename sigils using this table, for example change health III+ into damage cap V+? I've tried changing sigil id value but it results in blank sigils with no effects.
Yeah it's possible but you need to make sure you have the right ID. In your case, the damage cap V+ ID would be B0CB5C64 or 64 5C CB B0 if you have the type in array of bytes.
Thank you! Did you get it from some list? lists I have found only show array of bytes which dont work. Mb there's a way to convert those?
Thank you! Did you get it from some list? lists I have found only show array of bytes which dont work. Mb there's a way to convert those?
I simply copied it from one of the Damage Cap V+ sigils. If you want to use the list found earlier in the thread, you have to switch the type of Sigil ID from 4 bytes to array of byte. To do this, double click on "4 Bytes" on Sigil ID -> Change it to "Array of byte" -> Then set the length to 4.
Fully level up your Mastery, focus in ATK Sigils and if you want to go even beyond, set the overmasteries to the "not legit" value. You can only do most of these stuff after you completed the Campaign though.
Also level up/awaken your weapons and if possible, get the Terminus ones, etc... Spoiler
Made a table for those who are having trouble editing their weapon/sigil/masteries. Things that are colored in green are persistent, but you must make sure to check the "Mark For Save" script before or after editing them.
Is there a way to rename sigils using this table, for example change health III+ into damage cap V+? I've tried changing sigil id value but it results in blank sigils with no effects.
the ID in the table is outdate if youre using patch 1.0.5