What are some god roll (legit) sigils are everyone running?
I heard there's a roll for Damage CAP + Supplementary damage as well?
With terminus weapon, usually:
1x improved dodging +
4x damage cap V+
2x supplementary damage V+
1x crit rate V+ *
1x tyranny V+
1x war elemental
=> You have room for another 2 sigils of your choice.
If you looking for damage, you are going for glass cannon and stout heart. If you want survivalbility, usually roll for Flight over Fight and Stronghold V+
The sub rolls are:
1x aegis; This with tyranny effect and 2K HP from Overmastery will put your HP just below the 45K HP limit of catastrophe trait from terminus weapon.
1x drain
1x guts
1x autorevive
1x potion hoarder
1x crit dmg*
At least those are what I found possible so far.
Thanks for the tip! What’s usually best in slot to imbue weapons with?
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
What are some god roll (legit) sigils are everyone running?
I heard there's a roll for Damage CAP + Supplementary damage as well?
With terminus weapon, usually:
1x improved dodging +
4x damage cap V+
2x supplementary damage V+
1x crit rate V+ *
1x tyranny V+
1x war elemental
=> You have room for another 2 sigils of your choice.
If you looking for damage, you are going for glass cannon and stout heart. If you want survivalbility, usually roll for Flight over Fight and Stronghold V+
The sub rolls are:
1x aegis; This with tyranny effect and 2K HP from Overmastery will put your HP just below the 45K HP limit of catastrophe trait from terminus weapon.
1x drain
1x guts
1x autorevive
1x potion hoarder
1x crit dmg*
At least those are what I found possible so far.
Thanks for the tip! What’s usually best in slot to imbue weapons with?
Crit rate usually as main stone. Because character normal crit rate at max mastery + 20% crit rate from OM + 1 lv 15 crit rate sigil (+1 from sigil booster) + lv 9 crit rate trait from weapon imbue would result 100% crit rate or close to it. The imbue substats can be anything you not rolled on the sigils substats; quick cooldown, cascade, autorevive/guts (if you don't get them), link together, etc.
huh? Why did you close CMD? Why do you need to redownload GBFRTools? Waaaah???
Yeah basically, I closed CMD right after dragging the .exe. Then closed CMD by mistake now, without seeing any commands etc. So Im stuck on step 1... I'm horrible when it comes to CMD
If I press enter nothing happens if I type the command I get this.
Open CMD by hitting Windows key and type CMD. It will be easier to follow the step that way
If I do it that way, when I press enter I get this instead. You said location doesnt matter right? I dont have to put this in the game folder?
wonders about curiousity items. i wish to get this war item but to farm the curiousity is a pain. is here a way to get this one ? multiple this one sadly not work . the npc say i still just have 1 while i have 99 as example
also sigil transmarvel, a way to set the number higher? so i can get V+ stuff more often?
Transmarvel is stored as a multiple of 150. You can do a 4 byte Search to find the value in CE. Eg. value 5 is stored as 5 x 150 = 750. After finding the value you can set it to 135000, (900 x 150 = 135000) to get 900 Transmarvel.
Guess the Sigil Editor is just broken? I have edited my sigils and upgraded them, but when restarting the game they go back to the old traits.
Has anyone found a solution to that?
Yes, you just need to edit new sigils so like go transmute 10 sigils and then go to your inventory and edit them all but dont leave the inventory screen or the game will 'read' them. Once you are done with all go upgrade them to the blacksmith, save, reload.
Guess the Sigil Editor is just broken? I have edited my sigils and upgraded them, but when restarting the game they go back to the old traits.
Has anyone found a solution to that?
There is a restriction of Sigil Editor to make it stick permanently
1.only sigil with "new" tag or Sigil that just obtained can be edited (Sigil ID,First Traits and Second Traits*)
2.)* To Edit Second Traits, you need a Sigil with "new" tag that also have second traits (otherwise the edited/added second traits will gone after reload)
Guess the Sigil Editor is just broken? I have edited my sigils and upgraded them, but when restarting the game they go back to the old traits.
Has anyone found a solution to that?
There is a restriction of Sigil Editor to make it stick permanently
1.only sigil with "new" tag or Sigil that just obtained can be edited (Sigil ID,First Traits and Second Traits*)
2.)* To Edit Second Traits, you need a Sigil with "new" tag that also have second traits (otherwise the edited/added second traits will gone after reload)
Ohh I see, guess that's why I managed to make it work yesterday since I had just done a lot of transmuting, but today it looked broken.
Also from my experience it seems like trying to change the first trait doesn't work at all? And there are some 'impossible' combinations the game won't allow as well right?
Guess the Sigil Editor is just broken? I have edited my sigils and upgraded them, but when restarting the game they go back to the old traits.
Has anyone found a solution to that?
There is a restriction of Sigil Editor to make it stick permanently
1.only sigil with "new" tag or Sigil that just obtained can be edited (Sigil ID,First Traits and Second Traits*)
2.)* To Edit Second Traits, you need a Sigil with "new" tag that also have second traits (otherwise the edited/added second traits will gone after reload)
Ohh I see, guess that's why I managed to make it work yesterday since I had just done a lot of transmuting, but today it looked broken.
Also from my experience it seems like trying to change the first trait doesn't work at all? And there are some 'impossible' combinations the game won't allow as well right?
AFAIK, i still haven't find any restriction , i just do some transmarvel, obtain any sigil with two traits, and edit them, one each time, save > back to title screen > reload
With terminus weapon, usually:
1x improved dodging +
4x damage cap V+
2x supplementary damage V+
1x crit rate V+ *
1x tyranny V+
1x war elemental
=> You have room for another 2 sigils of your choice.
If you looking for damage, you are going for glass cannon and stout heart. If you want survivalbility, usually roll for Flight over Fight and Stronghold V+
The sub rolls are:
1x aegis; This with tyranny effect and 2K HP from Overmastery will put your HP just below the 45K HP limit of catastrophe trait from terminus weapon.
1x drain
1x guts
1x autorevive
1x potion hoarder
1x crit dmg*
At least those are what I found possible so far.
Thanks for the tip! What’s usually best in slot to imbue weapons with?
Crit rate usually as main stone. Because character normal crit rate at max mastery + 20% crit rate from OM + 1 lv 15 crit rate sigil (+1 from sigil booster) + lv 9 crit rate trait from weapon imbue would result 100% crit rate or close to it. The imbue substats can be anything you not rolled on the sigils substats; quick cooldown, cascade, autorevive/guts (if you don't get them), link together, etc.
It depends on the character, some can get to 70-85% crit rate with just the max overmastery an their own skill tree, Percival can get 84% just from overmastery and the skill tree.