Has anyone done some research on automatic precision dodge? I have a script expired in v1.1.2, and I'm hoping someone can update it.
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Auto dodge/Block are on this thread and its probably update already but you will need a account link with a phonenumber from China to get acces to.
Someone who have a account from there can share the script perphaps ?
And credit to Cyndilvéo from this thread.
I see that, but it doesn't work well, maybe it read the status of other characters at the same time. When other characters needed to dodge, this script also triggered automatic dodge, resulting in frequent unnecessary dodge actions.
I don't play Sieg often so I'm not sure what his final attack looks like, I think it looks like a heavy slam with fiery effects? I'm not sure.
Here's a recording of me using the table on 1.1.2 with Sieg in Sir Barold.
Huh yea that is the final attack thats so weird how it doesnt come out for me at all.Question for ya does your current skill id box have a ?? on it
i can confirm, i also experienced the same. It works at the beginning after you activate the script and test on dummy but somehow after you take a quest/battle he doesnt do the final attack/perfect execution anymore even in the dummy.
it doesn't work for me either, it does work on his perfect attack chain but I can't even manually press the Perfect execution, nor the auto perfect execution even in the dummy
i can confirm, i also experienced the same. It works at the beginning after you activate the script and test on dummy but somehow after you take a quest/battle he doesnt do the final attack/perfect execution anymore even in the dummy.
I went and did what you described. First I went to the dummy, then I took on two quests. Strangely enough, the script still worked for me, so I'm not sure what the difference is.
The file size is too big to use streamable so I used YouTube instead.
Has anyone done some research on automatic precision dodge? I have a script expired in v1.1.2, and I'm hoping someone can update it.
Here's an updated version, but for the dodge part it doesn't work well, too many redundant dodge actions. Hope someone could improve it.
it works properly as long as you are not playing with an AI. use perfect block if partying with AI.
Nope, I have tried it online, still many redundant dodges.
Oh, actually I only tried playing online as a host, maybe it would be okay when I was a guest joining a game. But these days random matching is totally down so I can only play online by join/host a room. Fxxk those stupid developers.
Sigil level (not the two trait levels) seems to point to the wrong sigil. Usually it will point to the level of the sigil 1-2 slots below the one you are actually hovering.
Here's an updated version, but for the dodge part it doesn't work well, too many redundant dodge actions. Hope someone could improve it.
it works properly as long as you are not playing with an AI. use perfect block if partying with AI.
Nope, I have tried it online, still many redundant dodges.
Oh, actually I only tried playing online as a host, maybe it would be okay when I was a guest joining a game. But these days random matching is totally down so I can only play online by join/host a room. Fxxk those stupid developers.
Tried it online as well and never got hit so idk. Never dodges until im actually about to get hit. Even if hosting or not it doesnt matter
i can confirm, i also experienced the same. It works at the beginning after you activate the script and test on dummy but somehow after you take a quest/battle he doesnt do the final attack/perfect execution anymore even in the dummy.
I went and did what you described. First I went to the dummy, then I took on two quests. Strangely enough, the script still worked for me, so I'm not sure what the difference is.
The file size is too big to use streamable so I used YouTube instead.
Umm which version is your game? And are you using launcher from mod Reloaded II?