Is there a way to get the monsters to drop their rare items 100% of the time? cause farming those legendary schematics is a fucking huge pain in the ass.
Is there a way to get the monsters to drop their rare items 100% of the time? cause farming those legendary schematics is a fucking huge pain in the ass.
For that cheat I have to find an object (equipment) that changes the drop rate of the items (there is something like that? If so where?). After that I can try.
Is it possible to sometime add either instant Breeding or something to increase Breeding speed? Instant work completion doesnt do it and Instant Incubation only works for eggs.
Is the max attack and defense working for anyone else? Their attack and defense seem to fluctuate wildly between even identically levels of the same creature.
Also, is there a possibility to find this for health as well, or maybe an addition to the Pal pointer where we can adjust their "Invisible Value" to max ourselves?
could we get descriptions on how things are supposed to work?
example "max item durability" what does that do/how do you make it work? checking it does nothing, i still lose durability, and nothing repairs itself to max durability etc
"dont consume item on craft/build" still consumes on build and craft.
how does "rare pals/big rare pals" work? Turned it on and nothing changed.
"always 4 pal passives" how does this work? newly captured or hatched etc didnt give them 4...
Trying to get inf ammo, is the only way to do that by increasing amount of ammo every time?
Is there any way to revert the stat point changes it did? I did not mean to do x1000 and get 100k health. I want it back to normal (I remember what they were all at, I just need to know what value I can and cant change. Thanks)