Inventory Pointer see warning
Pickup Pointer
Pal Pointer
Unlimited Ammo
No Hunger
No Decay
No Weight
No Durability
100% Capture Rate
Easy Pal Condensation
Instant Incubation
Unlimited Base Camps
Increase Pal Shop Inventory
Pal Always Rolls Perfect Attack/Defense
Pal Always Rolls 4 Passives
Pal Always Rare
Instant Egg/Chest Respawn (careful leaving this on)
Unlimited Items (don't leave it on)
Technology Pointers
Notes:
The Pal scripts will only apply to newly spawned Pals. Existing Pals will not be impacted. Activate the scripts before starting up your world.
Duplicate eggs will not work after any one of them is hatched.
Because you are, with high probability, pointing towards the client's exe, not the server's exe.
Other than that, if this is not the case, than the client may have totally different offsets (programmed a lot differently than the client executable - non stock unreal engine dedicated server tool).
As a client to a friend's hosting a multiplayer match, what is working is the attack / defense / work, under pal's pointer, leaving the square on check and changing the value to the desire one, a thing in mind is when you are fightning a 10+ level creature above you, you won't be doing damage....
farming/breeding the pals is very time consuming, would be amazing to have a more in-depth pal editor for their passive and active skills, partner skill, etc.
You can customize the difficulty whenever you want and decrease stamina usage to almost nothing. I don't really see people talk about the custom difficulty stuff much anywhere, makes me wonder if they even know.