Dominions 6
Re: Dominions 6
Seems like every update just breaks all the gem and gold scripts. 99 magic skill level script works. Seems like the other things (editing age, dominion, etc) doesn't stick.
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- What is cheating?
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Re: Dominions 6
Has anyone found the designer points value for 6.07 yet?
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- What is cheating?
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- What is cheating?
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Re: Dominions 6
It's still the same process (works for me in 6.11).Jaguarexar wrote: ↑Wed Mar 06, 2024 12:45 amHas anyone found the designer points value for 6.07 yet?
- Launch game
- Search (4 byte) for 600 (default design points)
- Pick last entry
- Change to custom value
- Create game / pretender
- Change back to 600 before world creation for AI pretenders (or don't
Re: Dominions 6
Worked after setting "memory scan options" specifically to Dominions 6.exe Thanks!
Re: Dominions 6
It seems like the rate of updating has slow down. Will anyone be making a follow up cheat engine table?
Re: Dominions 6
Also it seems that we can't simply change the gem amount since the game will crash and say "internal inconsistency"
Re: Dominions 6
Hi, i've done thisvin3 wrote: ↑Fri Jan 26, 2024 2:04 pmHi, I use a LUA script for updating my table for new game versions.
In attachments I send a table with LUA script included.
What you do for new versions:
1) find a gold address for some nation
2) make sure it's the right gold address, usually by checking with option "What writes to this address". If you don't see a number constantly increasing, it's usually the right one
3) scroll to the bottom of the LUA script, insert gold address and corresponding nation ID into baseGoldAdr and baseNationID
4) uncomment one of the functions and execute the script
The script should also work with mod nations, if you change nation range in addEverything function. If you want to only add nation 200, you just put 200 in both range parameters.
local baseGoldAdr = "59C68E0"
local baseNationID = 54
--addEverything(baseNationID, baseGoldAdr, 5, 44) -- Early Age
addEverything(baseNationID, baseGoldAdr, 50, 89) -- Middle Age
--addEverything(baseNationID, baseGoldAdr, 95, 127) -- Late Age
But i get an error, it says: "Failure determining what Dominions6.exe means"
Re: Dominions 6
Hi, it seems like you didn't attach the CE table to process before running the LUA script.caas wrote: ↑Fri Jan 26, 2024 8:42 amHi, i've done this
local baseGoldAdr = "59C68E0"
local baseNationID = 54
--addEverything(baseNationID, baseGoldAdr, 5, 44) -- Early Age
addEverything(baseNationID, baseGoldAdr, 50, 89) -- Middle Age
--addEverything(baseNationID, baseGoldAdr, 95, 127) -- Late Age
But i get an error, it says: "Failure determining what Dominions6.exe means"
Here's how you can do that
I also attach gold + gem edit for Dominions 6.16
Edit: Added 6.17
- Attachments
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- Dominions-v6.17.CT
- (308.98 KiB) Downloaded 347 times
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- Dominions-v6.16.ct
- (310.07 KiB) Downloaded 55 times
Re: Dominions 6
If you keep on trying to follow instructions in this thread (or other threads) and still seem to have no results, or strange results, double check which CE shortcut you are using. I was using "Cheat Engine (64-bit SSE4-AVX2)" and that was apparently the wrong choice. I switched to "Cheat Engine (64-bit)" and my issues disappeared.
This is not the first game I've noticed strange behavior with, probably not the fiftieth game honestly, and I'm embarrassed that this never occurred to me.
This is not the first game I've noticed strange behavior with, probably not the fiftieth game honestly, and I'm embarrassed that this never occurred to me.
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- Noobzor
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Re: Dominions 6
Could you update the gold/gems table for 6.19?
Re: Dominions 6
Jaguarexar wrote: ↑Thu Mar 07, 2024 7:50 pmYeah, unless I'm doing something wrong, this doesn't seem to work anymore.
I'm facing the same issue. also similar issue for blessing points. i just wanna enjoy my single player modded experience without all the anti cheat hassle. i absolutely dislike multiplayer. i like to slowly fight mobs and mobs of AI with unfair advantage in points and blessings.
please help with step by step guide. I'm so noob
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