[REQ] Mind over Magic

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Empress_Ravenna
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[REQ] Mind over Magic

Post by Empress_Ravenna »

Game Name: Mind over Mana
Game Engine:Unity
Game Version: Playtest / EA Release

Options Required:
Infinite HP
Infinite Mana / Stats
Infinite Resources
Fog Timer


Steam Website: [Link]

Theres a Playtest that has been out for awhile, it ends on the 13th Dec, game releases to EA on the 14th Dec..

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Empress_Ravenna
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Re: [REQ] Mind over Magic

Post by Empress_Ravenna »

i was able to find that HP is Float, however in Battle i wasn't able to lock it in place, but i could insta heal after battles Fog counter and "cleared" is still hard to find

got the HP, its Float, but finding it in Battle first makes it work in and out of it, same for Mana

omrictu
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Re: [REQ] Mind over Magic

Post by omrictu »

mind over mana? I been cheating this game on my own since the playtest and my second school. but can't seem to find anything for the items or anything else. just hp and mp

omrictu
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Re: [REQ] Mind over Magic

Post by omrictu »

Is there anyone who can help?

AnotherSix
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Re: [REQ] Mind over Magic

Post by AnotherSix »

we need multiply cheat like x5 gathering output, researching, damage etc

shatteringbluelights
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Re: [REQ] Mind over Magic

Post by shatteringbluelights »

What I do know is that resources are 4 bytes and are very dependent on each individual "stack" I didn't go much further than that.
My thanks and gratitude to anyone who would dig into this deeper.

lmrlmax
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Re: [REQ] Mind over Magic

Post by lmrlmax »

Here is my table, hope it work for you guys.

Feature:
+ Unlimited HP: Some enemy will affected by script, so just turn off the script.
+ Unlimited HP and 1 Hit Kill
+ Unlimited Mana
+ Stack Set and Editor: Item Stack that still in the World, So if it's in the chest, it will not work.
+ Work only need 1 Progress [Not Work For Ritual]
+ Make work progress to 8000 [Not Work For Ritual]
+ Max Needs

Sometime I got crash, but sometime not.
Save frequently.
Attachments
mindovermagic.CT
Version 1
For Game Version 12975912
+ Unlimited HP
+ Unlimited Mana
+ Stack Set and Editor
+ Work only need 1 Progress [Not Work For Ritual]
+ Max Needs
(42.23 KiB) Downloaded 1711 times

omrictu
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Re: [REQ] Mind over Magic

Post by omrictu »

lmrlmax wrote:
Tue Dec 19, 2023 12:29 pm
Here is my table, hope it work for you guys.

Feature:
+ Unlimited HP: Some enemy will affected by script, so just turn off the script.
+ Unlimited HP and 1 Hit Kill
+ Unlimited Mana
+ Stack Set and Editor: Item Stack that still in the World, So if it's in the chest, it will not work.
+ Work only need 1 Progress [Not Work For Ritual]
+ Make work progress to 8000 [Not Work For Ritual]
+ Max Needs

Sometime I got crash, but sometime not.
Save frequently.
Very very very glitchy. The hp and mp is under what is helpful. Mainly cause it shows they need medical beds to fix? but the research would help alot more! Otherwise it kinda works. So thank you!

shatteringbluelights
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Re: [REQ] Mind over Magic

Post by shatteringbluelights »

lmrlmax wrote:
Tue Dec 19, 2023 12:29 pm
Here is my table, hope it work for you guys.

Feature:
+ Unlimited HP: Some enemy will affected by script, so just turn off the script.
+ Unlimited HP and 1 Hit Kill
+ Unlimited Mana
+ Stack Set and Editor: Item Stack that still in the World, So if it's in the chest, it will not work.
+ Work only need 1 Progress [Not Work For Ritual]
+ Make work progress to 8000 [Not Work For Ritual]
+ Max Needs

Sometime I got crash, but sometime not.
Save frequently.
Will totally test it, thank you very much!! I wish you a wonderful day

kanifeli
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Re: [REQ] Mind over Magic

Post by kanifeli »

any chance for an update for this table? not sure if anyone still plays this one.

LegendZero88
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Re: [REQ] Mind over Magic

Post by LegendZero88 »

hope someone will create a table... thank you!

bluepanda
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Re: [REQ] Mind over Magic

Post by bluepanda »

Quilt Timer, 180 Days (instead of 3 1/2 days):

Code: Select all

[ENABLE]

aobscan(QuiltTimer,F3 41 0F 11 6E 28 41) // should be unique
alloc(newmem,$1000,QuiltTimer)

label(code)
label(return)

newmem:

code:
  mov [r14+28],(float)259214
  jmp return

QuiltTimer:
  jmp newmem
  nop
return:
registersymbol(QuiltTimer)

[DISABLE]

QuiltTimer:
  db F3 41 0F 11 6E 28

unregistersymbol(QuiltTimer)
dealloc(newmem)

IMPORTANT:
Best to be literally toggled once (switched on and off immediately), as the AI messes up when leaving it on (same goes for nopping the value), side-effects are like, Quiits will stop working, bug around when trying to pathfind their next entity (picking up, chopping trees, etc.), taking too long to actually get there where they want to be, and may have also other side-effects on other things.

Risoobeon
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Re: [REQ] Mind over Magic

Post by Risoobeon »

lmrlmax wrote:
Tue Dec 19, 2023 12:29 pm
Here is my table, hope it work for you guys.

Feature:
+ Unlimited HP: Some enemy will affected by script, so just turn off the script.
+ Unlimited HP and 1 Hit Kill
+ Unlimited Mana
+ Stack Set and Editor: Item Stack that still in the World, So if it's in the chest, it will not work.
+ Work only need 1 Progress [Not Work For Ritual]
+ Make work progress to 8000 [Not Work For Ritual]
+ Max Needs

Sometime I got crash, but sometime not.
Save frequently.
Your table was really good thank you, the game has just been updated again and some of the cheats don't work anymore. Could you update please, if no other the + Unlimited HP and 1 Hit Kill would be of great help.
Thanks again

vengeance89
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Re: [REQ] Mind over Magic

Post by vengeance89 »

[ENABLE]

aobscan(INJECT,F3 0F 10 40 3C F3 0F 5A C0 F2 0F 5A E8 F3 0F 11 AD 6C FF) // should be unique
alloc(newmem,$1000,INJECT)

label(code)
label(return)

label(health_mouseover)
registersymbol(health_mouseover)
newmem:

code:
mov [health_mouseover],rax
movss xmm0,[rax+3C]
jmp return

health_mouseover:
dd 0

INJECT:
jmp newmem
return:
registersymbol(INJECT)

[DISABLE]

INJECT:
db F3 0F 10 40 3C

unregistersymbol(INJECT)
unregistersymbol(health_mouseover)
dealloc(newmem)


// add address manually
// current health offset 3C [health_mouseover]+3C
// max health offset 38 [health_mouseover]+38

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