[REQ] Mind over Magic
- Empress_Ravenna
- Expert Cheater
- Posts: 380
- Joined: Mon Oct 09, 2017 11:42 pm
- Reputation: 51
[REQ] Mind over Magic
Game Name: Mind over Mana
Game Engine:Unity
Game Version: Playtest / EA Release
Options Required:
Infinite HP
Infinite Mana / Stats
Infinite Resources
Fog Timer
Steam Website: [Link]
Theres a Playtest that has been out for awhile, it ends on the 13th Dec, game releases to EA on the 14th Dec..
Game Engine:Unity
Game Version: Playtest / EA Release
Options Required:
Infinite HP
Infinite Mana / Stats
Infinite Resources
Fog Timer
Steam Website: [Link]
Theres a Playtest that has been out for awhile, it ends on the 13th Dec, game releases to EA on the 14th Dec..
- Empress_Ravenna
- Expert Cheater
- Posts: 380
- Joined: Mon Oct 09, 2017 11:42 pm
- Reputation: 51
Re: [REQ] Mind over Magic
i was able to find that HP is Float, however in Battle i wasn't able to lock it in place, but i could insta heal after battles Fog counter and "cleared" is still hard to find
got the HP, its Float, but finding it in Battle first makes it work in and out of it, same for Mana
got the HP, its Float, but finding it in Battle first makes it work in and out of it, same for Mana
Re: [REQ] Mind over Magic
mind over mana? I been cheating this game on my own since the playtest and my second school. but can't seem to find anything for the items or anything else. just hp and mp
Re: [REQ] Mind over Magic
Is there anyone who can help?
-
- What is cheating?
- Posts: 1
- Joined: Sun Dec 17, 2023 6:29 pm
- Reputation: 0
Re: [REQ] Mind over Magic
we need multiply cheat like x5 gathering output, researching, damage etc
-
- What is cheating?
- Posts: 2
- Joined: Sun Aug 08, 2021 7:33 am
- Reputation: 0
Re: [REQ] Mind over Magic
What I do know is that resources are 4 bytes and are very dependent on each individual "stack" I didn't go much further than that.
My thanks and gratitude to anyone who would dig into this deeper.
My thanks and gratitude to anyone who would dig into this deeper.
Re: [REQ] Mind over Magic
Here is my table, hope it work for you guys.
Feature:
+ Unlimited HP: Some enemy will affected by script, so just turn off the script.
+ Unlimited HP and 1 Hit Kill
+ Unlimited Mana
+ Stack Set and Editor: Item Stack that still in the World, So if it's in the chest, it will not work.
+ Work only need 1 Progress [Not Work For Ritual]
+ Make work progress to 8000 [Not Work For Ritual]
+ Max Needs
Sometime I got crash, but sometime not.
Save frequently.
Feature:
+ Unlimited HP: Some enemy will affected by script, so just turn off the script.
+ Unlimited HP and 1 Hit Kill
+ Unlimited Mana
+ Stack Set and Editor: Item Stack that still in the World, So if it's in the chest, it will not work.
+ Work only need 1 Progress [Not Work For Ritual]
+ Make work progress to 8000 [Not Work For Ritual]
+ Max Needs
Sometime I got crash, but sometime not.
Save frequently.
- Attachments
-
- mindovermagic.CT
- Version 1
For Game Version 12975912
+ Unlimited HP
+ Unlimited Mana
+ Stack Set and Editor
+ Work only need 1 Progress [Not Work For Ritual]
+ Max Needs - (42.23 KiB) Downloaded 1711 times
Re: [REQ] Mind over Magic
Very very very glitchy. The hp and mp is under what is helpful. Mainly cause it shows they need medical beds to fix? but the research would help alot more! Otherwise it kinda works. So thank you!lmrlmax wrote: ↑Tue Dec 19, 2023 12:29 pmHere is my table, hope it work for you guys.
Feature:
+ Unlimited HP: Some enemy will affected by script, so just turn off the script.
+ Unlimited HP and 1 Hit Kill
+ Unlimited Mana
+ Stack Set and Editor: Item Stack that still in the World, So if it's in the chest, it will not work.
+ Work only need 1 Progress [Not Work For Ritual]
+ Make work progress to 8000 [Not Work For Ritual]
+ Max Needs
Sometime I got crash, but sometime not.
Save frequently.
-
- What is cheating?
- Posts: 2
- Joined: Sun Aug 08, 2021 7:33 am
- Reputation: 0
Re: [REQ] Mind over Magic
Will totally test it, thank you very much!! I wish you a wonderful daylmrlmax wrote: ↑Tue Dec 19, 2023 12:29 pmHere is my table, hope it work for you guys.
Feature:
+ Unlimited HP: Some enemy will affected by script, so just turn off the script.
+ Unlimited HP and 1 Hit Kill
+ Unlimited Mana
+ Stack Set and Editor: Item Stack that still in the World, So if it's in the chest, it will not work.
+ Work only need 1 Progress [Not Work For Ritual]
+ Make work progress to 8000 [Not Work For Ritual]
+ Max Needs
Sometime I got crash, but sometime not.
Save frequently.
Re: [REQ] Mind over Magic
any chance for an update for this table? not sure if anyone still plays this one.
-
- Expert Cheater
- Posts: 88
- Joined: Wed Apr 19, 2017 8:23 am
- Reputation: 13
Re: [REQ] Mind over Magic
hope someone will create a table... thank you!
Re: [REQ] Mind over Magic
Quilt Timer, 180 Days (instead of 3 1/2 days):
IMPORTANT:
Best to be literally toggled once (switched on and off immediately), as the AI messes up when leaving it on (same goes for nopping the value), side-effects are like, Quiits will stop working, bug around when trying to pathfind their next entity (picking up, chopping trees, etc.), taking too long to actually get there where they want to be, and may have also other side-effects on other things.
Code: Select all
[ENABLE]
aobscan(QuiltTimer,F3 41 0F 11 6E 28 41) // should be unique
alloc(newmem,$1000,QuiltTimer)
label(code)
label(return)
newmem:
code:
mov [r14+28],(float)259214
jmp return
QuiltTimer:
jmp newmem
nop
return:
registersymbol(QuiltTimer)
[DISABLE]
QuiltTimer:
db F3 41 0F 11 6E 28
unregistersymbol(QuiltTimer)
dealloc(newmem)
IMPORTANT:
Best to be literally toggled once (switched on and off immediately), as the AI messes up when leaving it on (same goes for nopping the value), side-effects are like, Quiits will stop working, bug around when trying to pathfind their next entity (picking up, chopping trees, etc.), taking too long to actually get there where they want to be, and may have also other side-effects on other things.
Re: [REQ] Mind over Magic
Your table was really good thank you, the game has just been updated again and some of the cheats don't work anymore. Could you update please, if no other the + Unlimited HP and 1 Hit Kill would be of great help.lmrlmax wrote: ↑Tue Dec 19, 2023 12:29 pmHere is my table, hope it work for you guys.
Feature:
+ Unlimited HP: Some enemy will affected by script, so just turn off the script.
+ Unlimited HP and 1 Hit Kill
+ Unlimited Mana
+ Stack Set and Editor: Item Stack that still in the World, So if it's in the chest, it will not work.
+ Work only need 1 Progress [Not Work For Ritual]
+ Make work progress to 8000 [Not Work For Ritual]
+ Max Needs
Sometime I got crash, but sometime not.
Save frequently.
Thanks again
-
- What is cheating?
- Posts: 1
- Joined: Fri Aug 09, 2024 11:02 am
- Reputation: 0
Re: [REQ] Mind over Magic
[ENABLE]
aobscan(INJECT,F3 0F 10 40 3C F3 0F 5A C0 F2 0F 5A E8 F3 0F 11 AD 6C FF) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
label(health_mouseover)
registersymbol(health_mouseover)
newmem:
code:
mov [health_mouseover],rax
movss xmm0,[rax+3C]
jmp return
health_mouseover:
dd 0
INJECT:
jmp newmem
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db F3 0F 10 40 3C
unregistersymbol(INJECT)
unregistersymbol(health_mouseover)
dealloc(newmem)
// add address manually
// current health offset 3C [health_mouseover]+3C
// max health offset 38 [health_mouseover]+38
aobscan(INJECT,F3 0F 10 40 3C F3 0F 5A C0 F2 0F 5A E8 F3 0F 11 AD 6C FF) // should be unique
alloc(newmem,$1000,INJECT)
label(code)
label(return)
label(health_mouseover)
registersymbol(health_mouseover)
newmem:
code:
mov [health_mouseover],rax
movss xmm0,[rax+3C]
jmp return
health_mouseover:
dd 0
INJECT:
jmp newmem
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db F3 0F 10 40 3C
unregistersymbol(INJECT)
unregistersymbol(health_mouseover)
dealloc(newmem)
// add address manually
// current health offset 3C [health_mouseover]+3C
// max health offset 38 [health_mouseover]+38
Who is online
Users browsing this forum: intelhater, PrayMyier