[Request] For The King II
[Request] For The King II
Game Name: For The King II
Options Required: unlimited healt, unlimited point etc
Steam Website:
Options Required: unlimited healt, unlimited point etc
Steam Website:
- Devilswarchild
- Expert Cheater
- Posts: 120
- Joined: Mon Apr 17, 2017 2:44 pm
- Reputation: 8
Re: [Request] For The King II
so options we need are inf health, inf focus, ignore gold , max lore books, unlimited/inf items, max armor, max resistance, max evasion, max stats (they only go to 95) and I think that about covers it.
Re: [Request] For The King II
Here is my table, hope it work for you guys.
Feature:
+ Move Turn
+ Health
---1 Hit: You can only activate in Battle Mode, in non battle mode deactivate it.
----------- if you always turn it on you can stuck at loading.
+ Gold
+ Set Item
New:
+ All Lore Cost to 0 [Activate > Go to Lore Store > Move Between Category]
Deleted:
+ Set Gained EXP and Items after battle
--- Lore Value included in this one
--- You can always turn on this script
Feature:
+ Move Turn
+ Health
---1 Hit: You can only activate in Battle Mode, in non battle mode deactivate it.
----------- if you always turn it on you can stuck at loading.
+ Gold
+ Set Item
New:
+ All Lore Cost to 0 [Activate > Go to Lore Store > Move Between Category]
Deleted:
+ Set Gained EXP and Items after battle
--- Lore Value included in this one
--- You can always turn on this script
Old Table
- Attachments
-
- For The King II.CT
- Version 2
+ All Lore Cost to 0 - (30.37 KiB) Downloaded 2145 times
Last edited by lmrlmax on Mon Nov 06, 2023 10:32 am, edited 1 time in total.
Re: [Request] For The King II
My suggestion is to add a function that would make it so that always get to knock out damage. So that the points are filled without ultimates.lmrlmax wrote: ↑Sat Nov 04, 2023 3:37 pmHere is my table, hope it work for you guys.
Feature:
+ Move Turn
+ Health
---1 Hit: You can only activate in Battle Mode, in non battle mode deactivate it.
----------- if you always turn it on you can stuck at loading.
+ Gold
+ Set Item
+ Set Gained EXP and Items after battle
--- Lore Value included in this one
--- You can always turn on this script
-
- What is cheating?
- Posts: 1
- Joined: Sun Nov 05, 2023 3:59 pm
- Reputation: 0
Re: [Request] For The King II
Can you please add an option to unlock the whole lore store? Much appreciatedlmrlmax wrote: ↑Sat Nov 04, 2023 3:37 pmHere is my table, hope it work for you guys.
Feature:
+ Move Turn
+ Health
---1 Hit: You can only activate in Battle Mode, in non battle mode deactivate it.
----------- if you always turn it on you can stuck at loading.
+ Gold
+ Set Item
+ Set Gained EXP and Items after battle
--- Lore Value included in this one
--- You can always turn on this script
- Devilswarchild
- Expert Cheater
- Posts: 120
- Joined: Mon Apr 17, 2017 2:44 pm
- Reputation: 8
Re: [Request] For The King II
the best anyone can do with that is manipulate how many lore books you can get at a timealternatend wrote: ↑Sun Nov 05, 2023 4:00 pmCan you please add an option to unlock the whole lore store? Much appreciatedlmrlmax wrote: ↑Sat Nov 04, 2023 3:37 pmHere is my table, hope it work for you guys.
Feature:
+ Move Turn
+ Health
---1 Hit: You can only activate in Battle Mode, in non battle mode deactivate it.
----------- if you always turn it on you can stuck at loading.
+ Gold
+ Set Item
+ Set Gained EXP and Items after battle
--- Lore Value included in this one
--- You can always turn on this script
- Devilswarchild
- Expert Cheater
- Posts: 120
- Joined: Mon Apr 17, 2017 2:44 pm
- Reputation: 8
Re: [Request] For The King II
set gained exp and items after battle arent working, however it is causing the game to sit there at the end of battle not doing anything
Re: [Request] For The King II
Sry, it was set your gained item (exp, gold, lore value, item) to 900. so if your exp / gold already 900, it will still same at 900.Devilswarchild wrote: ↑Sun Nov 05, 2023 8:24 pmset gained exp and items after battle arent working, however it is causing the game to sit there at the end of battle not doing anything
I think for "sit there at the end of battle not doing anything" because of 1 hit enemy, don't turn on 1 hit all of the time, only in battle mode.
I can unlock all lore store, but can't make it to script.
- Devilswarchild
- Expert Cheater
- Posts: 120
- Joined: Mon Apr 17, 2017 2:44 pm
- Reputation: 8
Re: [Request] For The King II
never turned on one hit kill optionlmrlmax wrote: ↑Sun Nov 05, 2023 11:40 pmSry, it was set your gained item (exp, gold, lore value, item) to 900. so if your exp / gold already 900, it will still same at 900.Devilswarchild wrote: ↑Sun Nov 05, 2023 8:24 pmset gained exp and items after battle arent working, however it is causing the game to sit there at the end of battle not doing anything
I think for "sit there at the end of battle not doing anything" because of 1 hit enemy, don't turn on 1 hit all of the time, only in battle mode.
I can unlock all lore store, but can't make it to script.
Re: [Request] For The King II
lore points pleaselmrlmax wrote: ↑Sat Nov 04, 2023 3:37 pmHere is my table, hope it work for you guys.
Feature:
+ Move Turn
+ Health
---1 Hit: You can only activate in Battle Mode, in non battle mode deactivate it.
----------- if you always turn it on you can stuck at loading.
+ Gold
+ Set Item
+ Set Gained EXP and Items after battle
--- Lore Value included in this one
--- You can always turn on this script
Re: [Request] For The King II
+Update table with All Lore Cost to 0 [Activate > Go to Lore Store > Move Between Category]
Re: [Request] For The King II
I meant without using focus.Kali3463 wrote: ↑Sat Nov 04, 2023 6:11 pmMy suggestion is to add a function that would make it so that always get to knock out damage. So that the points are filled without ultimates.lmrlmax wrote: ↑Sat Nov 04, 2023 3:37 pmHere is my table, hope it work for you guys.
Feature:
+ Move Turn
+ Health
---1 Hit: You can only activate in Battle Mode, in non battle mode deactivate it.
----------- if you always turn it on you can stuck at loading.
+ Gold
+ Set Item
+ Set Gained EXP and Items after battle
--- Lore Value included in this one
--- You can always turn on this script
-
- What is cheating?
- Posts: 1
- Joined: Mon Nov 06, 2023 5:06 pm
- Reputation: 0
Re: [Request] For The King II
Can you update it? Thank you!lmrlmax wrote: ↑Sat Nov 04, 2023 3:37 pmHere is my table, hope it work for you guys.
Feature:
+ Move Turn
+ Health
---1 Hit: You can only activate in Battle Mode, in non battle mode deactivate it.
----------- if you always turn it on you can stuck at loading.
+ Gold
+ Set Item
New:
+ All Lore Cost to 0 [Activate > Go to Lore Store > Move Between Category]
Deleted:
+ Set Gained EXP and Items after battle
--- Lore Value included in this one
--- You can always turn on this script
Old Table
For The King II.CT
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